Teval, Balanced Scale Commander Deck Guide for MTG

Television, the balanced scale is presented as one of the facial commanders in Magic: The Gathering's Commander Precons released with Tarkir: Dragon Storm. This guide will not cross pre-con, rather, a tire that was exclusively built with television, the balanced scale in mind.

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This sultai (black/green/blue) commander is about moving cards from the cemetery to generate value. The main way this is done is through Self Mill to set your cemetery, followed by various recursion effects to get the cards back while generating symbols. If you like cemetery strategies, television, the balanced scale is the perfect commander for you.

Tire list

Mtg Afterlife from the clay card with the art in the background.

Commander: Teval, the balanced scale

Colossal grave

The death jam

Eternal witness

Floral evoker

Gravel

Hedron Crab

Kheru gold holder

Kishla shimmer

Kotis, Sibsig Champion

Lost monarch by ifnir

MEREN OF CLAN NEL TOTH

Crumb

Muldrotha, the grave time

Ramunap -Excavator

Removing skeleton

Riverckepie

Sakura-Stam older

Shigeki, JUKAI -VISIONARY

Sidisi, tribe tyrant

Six

Skull propet

The harvest manager

Stitcher's supplier

Tasigur, Golden Fang

Gitrog monster

Scarab good

Timeless witness

Tormod, Desecrator

The afterlife from the clay

Bala Ged Recovery // Bala Ged Sanctuary

Farseek

Life from the clay

Nature's Lore

Growth

Three visits

Toxic refugee

Tax cruise

Sacrifice

Welcome the dead

Sultaier's will

Arcan denial

Auroral procession

Beasts inside

Counter

Dig through time

Harmful revival

Smugler's surprise

Arcane Signet

World leadership

CurseCloth cover

Extended grave

Fellwar Stone

Hedge destroyer

Paragraph

Phyrexian altar

Solring

Talisman of Curiosy

Talisman for dominance

Talisman for resilience

Chalk contour

Creeping sensasion

Lumvig roots

Phyrexian Recycling

Ripples off

Teval's judgment

Tortured existence

Command

Dakmor Salvage

Deathcap Glad

Dreamroot Cascade

Drowned catacomb

Drownyard temple

Exotic orchard

X5 forest

Inland harbor

X3 Ö

Kishla village

Llanowar waste

Memorial to folly

Abundance

Rejuvenating springs

Shipwreck marsh

Submerged hollow

X4 swamp

Obsessed island

Gulf

Underflood

The watercourses Lund

Forest Cemetery

Yavimaya coast

Tire list Contains 28 creatures, 12 magicians, seven moments, 12 artifacts, seven enchantments, and 34 land (one is on the back of a sorcery). All the cards either mills themselves, remove cards from the cemetery or create symbols from any of them.

Key cards

Television, the balanced scale

MTG Teval, the balanced shell card with the art in the background.

What the whole tire is built around, television, the balanced scale does everything you want the tire to do. Teval Do you mill briefly and remove all countries that are ground while giving you 2/2 zombie tokens when short leaves the cemetery.

Since the cards are entered in the cemetery first before leaving Teval's effect, when returning a country to the battlefield, you will also trigger Teval's second effect to create a 2/2 zombie.

Teval's effect Only triggers for every moment of a card leaving your cemetery. However, This effect is not once per lap. This means that you can continue to use television to generate lots of zombie tokens, as long as you have ways to remove cards from your cemetery (as there is plenty in tires).

Muldrotha, the grave time

Muldrotha, the grave time card with the art in the background.

Muldrotha, the grave time is one of the simplest ways to ensure that you can get cards from your cemetery to trigger television and similar effects. The Allows you to throw a permanent enchantment from your cemetery and play countriesSo that you can also make sure you do not lose any valuable permanent.

One thing Muldrotha Cannot use from the cemetery are non-permanent magic formulas. Fortunately, the tire list contains only 19 in total, so the odds are that you can always throw something from your cemetery to make sure all your effects go off.

Gravel

MTG Gravecrawler -card with the art in the background.

Gravecrawler is A card you can continue casting from your cemeteryAs long as you control another zombie. This makes it a good card to trigger television and all the effects that create symbols when a card leaves the cemetery. Gravecrawler is not once per turn, which makes it trivial to loop it.

There is a simple endless combination with Gravecrawler and Phyrexian Altar It just requires another zombie. With television and similar effects, you can create an endless number of creatures to easily run with the game. This is how the combination works.

Prerequisites: Gravecrawler, Phyrexian altar and all permanent who create a symbol when a card leaves the cemetery is on the battlefield. At least one zombie creature is on the battlefield.

Step 1: Activate the Phyrexian altar and sacrifice Gravecrawler to add a black man.

Step 2: Use the black manan to throw gravecrawler from the cemetery and trigger your permanently to create symbols.

Step 3: Repeat steps 1-2.

Results: Infinite creatures, infinite +1/ +1 counts on plants (lumvy roots), endless clues (chalk contour)

Tortured existence

MTG tortured existence cards with the art in the background.

Tortured existence is one of the simplest ways to trigger your television and similar effects. As long as You have black mana and a creature in hand and cemeteryYou can continue to use tortured existence to generate lots of tokens at immediate speed.

The main advantage of tortured existence is how Easy it makes you get back your best creatures from the cemetery. You do not have to worry about any kind of removal (outside those who make sure) because you can return the card from the cemetery to the hand. All this while triggering your primary permanently.

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How to play tires

MTG Will of the Sultai card with the art in the background.

A television, the balanced scale the commander wants Was suicide so that your cemetery always has creatures to take out from it and gather a giant army of creature symbols. Teval, chalk contour, luminous roots, deterred graves and Tormod, the desecrator all share the effect to create a creature token when a creature leaves the cemetery and all acts as essential backup commanders.

You need ways to mill yourself consistently, something best done with permanent. The skull prophet, Molt Tender and Hedron Crab are all excellent choices that offer some usability. Ripples of Undorta Mills and return briefly from the cemetery and have both effects you want your tire to make.

Because the tire is so high -grade it is crucial in getting permanent on the battlefield that allows you to use cards from your cemetery. In a tire tire, Your cemetery works essentially as a second handBecause there are lots of ways to get all the cards you want out of it. These cards are the most important, so save your counters to protect them.

The Tire's primary profit conditions win through battle. A tire tire can make many tokens quickly, so you will be able to go wide with an army of tokens that just not everyone can be blocked. The Gravecrawler endless combination makes achieving a victory even easier, Because you have an infinite number of tokens to swing out at your next turn. Even without endless, your tire generates lots of tokens with how often you move things in and out of the cemetery.

The The tire's largest weakness is its dependent on card synergies. Many cards in the tire need another card to work to their maximum potential. As such, Removal may be specially backbreaking if it turns off your engine. Counterspells can help prevent bleeding, and be able to rework permanently from your cemetery, but you still have to draw these cards to recover from removal.

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