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Choosing the right item Megabank can completely change the way your run turns out. Some items make your character unstoppable, regardless of build, while others only work in specific settings or moments. With so many things to choose from, it's easy to get overwhelmed. That's why this tier list ranks each item in Megabank from S-tier to C-tier, explain which ones are actually worth grinding for.
S Tier Articles in Megabonk
These are the best items that can carry almost any build. They scale incredibly well or give you some life saving effects that turn difficult runs into sure wins.
|
Point |
Description |
|---|---|
|
Beefy ring |
When equipped, damage can be scaled by 20% with Max HP, making you both stronger and harder to kill. A must for all tank builders. |
|
Forbidden juice |
When equipped, it increases critical chance by +10%. This makes it a must have for all crit focused builds. |
|
Gym sauce |
When equipped, it adds a universal +10% damage bonus that makes every attack hit harder. It applies to all weapons and characters in Megabank. |
|
Overpowering lamp |
Increases proc speed and improves elemental scaling. Perfect for most weapons. |
|
Moldy cheese |
Deals poison damage over time. Best to take down bosses and mobs. |
|
Turbo socks |
Grants +15% movement speed, helping slower, tankier characters move faster across the map and avoid enemies. |
|
Holy book |
Increases HP and regeneration. Healing also deals damage to nearby enemies. |
|
Clean |
All weapon upgrades provide +1 stats, making it a late game powerhouse for scaling. |
|
Chonk plate |
Converts overheal to extra HP and works perfectly with Lifesteal and regen builds. |
|
Ice cube |
Adds a freeze effect with ice damage that can stop enemies mid-attack. Lifesaving in tough battles. |
|
Turbo skates |
Converts movement speed to attack speed. Pairs perfectly with Turbo Socks for quick build-ups. |
|
Grandma's secret tonic |
It gives critical hits a 50% chance to explode and deal 50% damage to nearby enemies. Goes well with other items that increase critical hit chance. |
|
Za Warudo |
Freezes time and all enemies when your HP reaches zero. It gives you a second life, making it one of the most powerful items in Megabank. |
A Tier item in Megabonk
These items fit into most builds and can take you a long way when used correctly. Most items in this tier have strong scaling, reliable effects, and can be paired with other items.
|
Point |
Description |
|---|---|
|
Clover |
Increases your total turn i Megabank. This leads to better item drops. Perfect for long runs. |
|
Lightning Orb |
25% chance to summon lightning that strikes enemies. |
|
Spicy meatball |
25% chance to create explosive AoE blasts on hit. Great for crowd control. |
|
Soul Harvester |
Summons target-seeking souls on slays. |
|
Worn knowledge |
Turns XP shards into bursts of damage against enemies. The more you level up, the more powerful it becomes. |
|
Dragonfire |
Inflicts stacks of burn damage, dealing heavy damage over time to enemies. |
|
Poison barrel |
Releases a poisonous cloud when you take damage, damaging nearby enemies. |
|
Lighthouse |
Creates healing zones that restore HP and increase stats i Megabank. It also spawns a couple more Charge Shrines for upcoming stages. Extremely helpful before boss fights. |
|
Demonic blade |
Critical hits have a 25% chance to restore your HP, making it perfect for crit-based characters. |
|
Giant fork |
Turns critical hits into Megacrits for massive burst damage. Perfect for characters with a crit focus. |
|
Cactus |
Shoots spikes when taking damage. |
|
Demonic soul |
Permanently increases your damage after each kill and stacks up to +100%. |
|
Demon blood |
Adds a small amount of extra HP after each kill and stacks up to 200. |
|
Medkit |
Gives steady HP regeneration over time, increasing your HP regeneration by +45. |
|
Oats |
A simple but effective 25% HP boost, a great early game item. |
|
Speed Boy |
When you are below 50% HP it slows time and doubles your damage. Comes in clutch for risky fights. |
|
Slimy ring |
Adds a chance to avoid +15% that stacks when collecting multiple rings. Perfect for avoiding buildings. |
|
Backpack |
The backpack increases the number of projectiles for everyone Megabank Weapons of 1. |
|
Time bracelet |
Increases your XP gain by 8% during runs. It is especially useful for players who want to level up quickly. |
|
Kevin |
Works best when paired with Mirror for near immortality. On its own, it's situational but useful. |
|
Mirror |
Reflects attacks on enemies. Best when paired with Kevin for an almost unbeatable combo. |
B Tier Articles in Megabonk
These items can be great in the right setting, but are inconsistent or limited by RNG. They are fun to experiment with, but not the most reliable for serious runs.
|
Point |
Description |
|---|---|
|
Big Bonk |
Has a 2% chance to deal 20x damage. |
|
Knuckles in brass |
+20% damage to nearby enemies only. |
|
Power Gloves |
Random blast that looks cool but triggers too inconsistently to be trusted. |
|
Golden Glove |
Gives you +15% gold gain from kills. Useful for farming, but not helpful in battle. |
|
Eagle Claw |
Deals 66% bonus damage to airborne enemies and can knock them up (8% chance). Very situational. |
|
Gas-mask |
Adds Armor and Lifesteal, which is good for poison builds. Others do not make much profit. |
|
Joe's Dagger |
1% chance to execute an enemy and permanently increase damage. Extremely rare to trigger. |
|
Sly cannon |
20% chance to create homing missiles. |
|
Sucky magnet |
Draws in XP orbs. This makes it good for lazy farming, but not important in the long run. |
|
Phantom madness |
Temporarily increases attack and movement speed after dodging. |
|
Scarf |
Increases mid-air damage, useful only for agile characters. |
|
Thorny shield |
Adds tags that reflect damage back to attacker. Perfect for tank building. |
|
Feathers |
This item allows you to jump higher and further. |
C Tier Articles in Megabonk
These items are too slow, too situational, or simply don't scale well enough. While some may work in specific builds, they really aren't worth it in the long run.
|
Point |
Description |
|---|---|
|
Tactical glasses |
+20% damage to enemies above 90% HP. Not super useful against weaker mobs. |
|
Slurp gloves |
Heals you for 7.5% and damages nearby enemies, but has a long cooldown. |
|
Leeching Crystal |
Trades HP Regen for Max HP. The loss of the rain makes it risky. |
|
Golden shield |
Gives gold when you take damage, but ideally you shouldn't get hit. |
|
Idle juice |
Increases damage while stationary. Only feasible for AFK or stationary buildings. |
|
Ice crystal |
7.5% chance to freeze enemies when you hit them. A handy item, even if the trigger speed is a bit slow. |
|
Campfire |
Heals you while stationary, but standing still is fatal in later stages. |
|
Electric plug |
Inflicts small electric shocks on enemies when hit, but preferably avoid taking damage. |
|
Golden sneakers |
Increases your money with your character's movement. Fits well with agility builds, but doesn't add much value to slower characters. |
|
Coward's Cloak |
Temporary speed boost when taking damage. |
|
Citizens |
Little chance to create a Borgar. Fun, but completely pointless for gameplay. |

- Released
-
18 September 2025
- Developer
-
vedinad
- Publisher
-
vedinad
- Number of players
-
Single player

