Insomniac confirms major updates for its PS5 games

Important takeaways

  • Insomniac Games releases PS5 Pro support updates for Spider-Man 2 and Rift Apart for improved visuals.
  • The Performance Pro and Fidelity Pro modes offer enhanced visuals for both titles, with a focus on ray tracing features.



Insomniac Games has issued PS5 Pro support updates for Marvel's Spider-Man 2 and Ratchet and Clank: Rift Apart.Insomniac Games' releases have consistently set the example for the expectations gamers have for next-gen graphics, and PS5 Pro support could enable those games to keep the hype going for their visuals. As a player waiting for what's to come Wolverine video games as well Poison: Lethal protectionPS5 Pro owners will be able to return to Spider-Man 2 and Rift Apart to experience upgraded graphics.

Gamers have been somewhat disappointed with Insomniac Games after learning that the developer has suspended work on story DLC for Marvel's Spider-Man 2. Many players were looking forward to experiencing more in the title, and it was leaked that three expansions were planned, but it seems that the developer is focused on fixing bugs and making improvements to the presentation of its latest games as it moves on to future releases.


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Insomniac shared on social media that they have deployed PS5 Pro support updates for Spider-Man 2 as well as Ratchet and Clank: Rift Apart. Both of these updates are focused on the visual improvements the PlayStation 5 Pro can offer gaming, taking advantage of its upgraded hardware and PlayStation Spectral Super Resolution (PSSR) technology. Every game now has a Performance Pro and Fidelity Pro mode.


Insomniac releases support updates for PS5 Pro


The Performance Pro mode is chosen as the default setting for both of these titles that have been upgraded for the PlayStation 5 Pro, offering gamers 60 fps while using PSSR technology to bring the game up to Fidelity mode standards, which often target 4K resolution visuals . For each game, Performance Pro mode also turns on all ray-tracing features. Fidelity Pro mode offers 30fps gameplay while adjusting for newer ray-tracing features such as the quality level of reflections, ambient occlusion light data, and specifically for Spider-Man 2ray-tracing keylight shadows, replacing the game's usual cascading shadow maps.


For Spider-Man 2some of these new updates will have the biggest impact on the visuals of the city, which can be some of the most graphically demanding areas in the game. On the base PS5, crowd density is noticeably reduced in several areas to handle all the information the system handles at once. However, the Fidelity Pro mode on PS5 ups the density again. IN Rift Apartthe impact of some of these features may vary depending on how demanding each area is to load in, but the PS5 Pro is focused on overall improvements. Players may be able to look forward to seeing more visual improvements in Insomniac's upcoming projects, now that the developer seems to have a firm grip on these tools.

Ratchet and Clank: Rift Apart and Spider-Man 2 Patch Notes

Ratchet and Clank: Rift Apart:

  • PERFORMANCE PRO (Standard for PlayStation 5 Pro) This mode targets a smooth 60 frames per second while maintaining the image quality of the standard Fidelity mode through the use of PlayStation Spectral Super Resolution (PSSR). All ray-tracing (RT) features are on, including ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is recommended for most players.
  • FIDELITY PRO This mode targets 30 frames per second for players who want to experiment with new ray-tracing graphics features. These new features can be set individually to reach higher intermediate frame rates, especially when using the “VRR” or “120 Hz Display Mode” options. Pedestrians and traffic density may increase in some areas, and fine hair details increase.
  • NEW GRAPHICS SWITCHES-
    • RT Reflections: Medium (Performance) / High (Fidelity standard) Set the quality level for ray-traced reflections. The “Medium” raytrace setting at half render resolution and the “High” raytrace setting at full render resolution. The “High” setting will also improve the smoothness of the animation in reflections. Only available in “Fidelity Pro” graphics mode.
    • RT Ambient Occlusion: Off (performance) / Medium / High (Fidelity standard) Use ray tracing to calculate additional information about ambient occlusion lighting. The “Medium” setting uses that information to enhance ambient occlusion of the screen space. The “High” setting also adds a GI bounce to the screen space for additional ambient light information. The visual effect of this feature will vary greatly depending on the scene.
  • OTHER FIXTURES
    • Fixes missing fur wetness in some movies on Corson V that was introduced in a previous patch


Spider-Man 2:

  • PERFORMANCE PRO (Standard for PlayStation 5 Pro)
    • This mode targets a smooth 60 frames per second while maintaining the image quality of the standard Fidelity mode through the use of PlayStation Spectral Super Resolution (PSSR). All ray-tracing (RT) features are on, including ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is recommended for most players.
  • FIDELITY PRO
    • This mode targets 30 frames per second for players who want to experiment with new ray-tracing graphics features. These new features can be set individually to reach higher intermediate frame rates, especially when using the “VRR” or “120 Hz Display Mode” options. Pedestrians and traffic density may increase in some areas, and fine hair details increase.
  • NEW GRAPHICS SWITCHES
  • RT Key Light Shadows: Off (Performance) / On (Fidelity standard)
    • Use ray tracing to calculate sun shadows at medium to long distances, replacing cascading shadow maps. This improvement has the biggest effect on the city views. Only available in “Fidelity Pro” graphics mode.
  • RT Reflections & Interiors: Medium (Performance) / High (Fidelity default)
    • Set the quality level for ray-traced reflections and building window interiors. The “Medium” raytrace setting at half render resolution and the “High” raytrace setting at full render resolution. The “High” setting will also improve the smoothness of the animation in reflections and interiors. Only available in “Fidelity Pro” graphics mode.
  • RT Ambient Occlusion: Off (performance) / Medium / High (Fidelity standard)
    • Use ray tracing to calculate additional information about ambient occlusion lighting. The “Medium” setting uses that information to enhance ambient occlusion of the screen space. The “High” setting also adds a GI bounce to the screen space for additional ambient light information. The visual effect of this feature will vary greatly depending on the scene.


Insomniac Games

Insomniac Games

Date founded
February 28, 1984

Head office
Burbank, California, USA

Parent company
PlayStation Studios

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