Fixed Fusion Review

The first Fast Games that were released on Nintendo Wii all the way back in 2011, and since then the series has exclusively called Nintendo Consoles Home. Fast Racing Neo launched on Wii U 2015, while Fast RMX Be a launch title for Nintendo Switch. The Fast Series is wasted no time to get to Switch 2, with Fast fusion Earns as one of five Nintendo Switch 2 launch Enclusive. Hardcore fans of far -reaching racing games in the vein of Emissions or F-Zero will have an explosion with Fast fusionAlthough mistakes in some important areas hold it back from reaching their full potential.

Fast fusion Is a high speed, sci-fi racer where players zip over wonderful tracks, crushes into opponents and uses color coded increases along the way. Unlike many other racing games where speed reinforcements are a simple question of driving over them, players have to manually switch between blue and red power depending on the situation. This adds an extra layer to racing, rewarding players who can switch between the different settings at exactly the right time. Extra boost can be stored by picking up coins on the track that players can use when they need an extra speed.

Fast fusion Competitions are blowing fast, which keeps things very exciting. Zipping around tight corners is exciting and calculating the best times to use the vehicle's jump functionality to not only get the most air but get the biggest advantage compared to opponents gives a pleasant challenge. As for the Core Racing experience there is nothing to complain about Fast fusion.

Fast fusion12 tracks look fantastic and offer a lot of variety. A track can be placed in a desert with gigantic sand whales jumping over the road while another takes place in a stormy area full of dangerous tornadoes. One of my favorite tracks seems to take direct inspiration from Final Fantasy 7Midgar, sat in an impressive city with a green glow. The game takes great benefit from the Switch 2 hardware to ensure that everything comes up. Fast fusion Is not a hose in the performance department either. There are zero hiccups, mats or any other type of technical question, with players who can choose between different settings to tailor the visual experience how they want. It is easily one of the nicest Switch 2 launch games.

Cash is king

Main game mode in Fast fusion is championship, which is equivalent to something similar Mario Kart WorldS Grand Prix. In it, players compete against NPCs over a set of three tracks, with the obvious goal of getting first place. And this is here Fast fusion Stumbles a little. In similar racing games, it is enough to get to first, second or third place to move on to the next cup. Fast fusion Instead, players who buy the cups with currency in the game.

On paper, there is nothing wrong with this idea. The Boost Tokens players pick up on the track give them cash, and players earn a healthy amount of cash from winning copper. The problem is that this currency is also used to buy new vehicles and take advantage of the game's fascinating name fusion system where players can combine two existing vehicles to create a brand new trip with upgraded statistics. If players choose to spend their hard -earned Fast fusion Money on vehicles will force themselves to have to repeat cups that they have already done to get enough money to buy the new ones. It would be much more meaningful to tie cup progression to completion, while reserving the currency for vehicles.

There are a few other ways to make money except repeat championship cups, but they are not almost as effective. Fast fusion Has a “Super Hero” mode that is basically a super -dough race where players cannot crash and have to deal with some other requirements, plus a time attack. It would have been nice if cash could be earned from playing Fast fusion Multiplayer, but unfortunately it does not seem possible. This would have given Fast fusion Multiplayer A nice sense of progression, especially since the championship mode is strictly a solo store.

Fast fusionMultiplayer is the second area where the game drops the ball. On the one hand, Fast fusion should be praised for his 4-player split-screen support and Switch 2 Gameshare functionality. On the other hand, the fact that players cannot make money in Fast fusion Multiplayer is a disappointment, and there is no meaningful online support. It is possible to compete online with a friend, but there is no matchmaking. The lack of traditional online -multiplayer in Fast fusion Is the game's biggest disadvantage and is something that Racing Game fans should think about before deciding to pick it up.

Fast fusion players can reach the final credits in less than an hour, but multiplayer, Super Hero Mode, Time Attack, Higher-Difficulty Championship Leagues, and unlocking everything gives the playback value significantly.

Then again, Fast fusion is available at a budget price of $ 14.99. Compared to some other Switch 2 games, it is super cheap, and it definitely gives their money worth, even with the lack of correct online multiplayer and incorrect progression. Racing Game fans who need something a little different than Mario Kart World should consider giving Fast fusion A look. As long as they are aware of its deficiencies, they should still go away with the total package. Plus, Fast fusion Has new content on the horizon that should make it even more valuable.


Fast Fusion Tag side cover art

Fast fusion

Reviewed on Nintendo Switch 2

System

Super Greyscale 8-bit logo

7/10

Published

June 5, 2025

ESRB

All

Developer

Shin'en multimedia

Publisher

Shin'en multimedia

Multiple players

Online Multiplayer, Local Multiplayer

Number of players

1-4 players



Pros and cons

  • Blowing fast, exciting race
  • Wonderful images and impressive performance
  • Interesting vehicle fusion system
  • $ 15 budget price
  • 4-player split-screen support
  • Lack of meaningful online -multiplayer options
  • Currency -based progression is in violation of itself

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