Capcom's CEO explains why the company is doing so well

Capcom President and COO Haruhiro Tsujimoto said the company's recent success is due to a shift from an individual-driven mindset in game development to a team-focused culture. Tsujimoto has been CEO and COO of Capcom since 2007, sharing leadership duties with his father, Capcom CEO and founder Kenzo Tsujimoto.

Tsujimoto's statements came just as Capcom celebrated its 43rd anniversary. Although Capcom has occasionally stumbled, the Osaka-based studio has since gone on a hot streak with consistent game releases. In the first half of 2026, Capcom released Resident Evil Requiem, Monster Hunter Stories 3: Twisted Reflectionand Pragmatics on all current platforms. As of April, Resident Evil Requiem had sold over seven million copies worldwide in the first two months of retail sales.

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While Capcom once produced games with an individual-driven mentality, that has since fallen by the wayside. In a Famitsu interview (later translated by Automaton Media), Tsujimoto said that Capcom has since adopted a team-driven development cycle, rather than the previous method that depended on the creative vision of a single developer. While individual game developers like Hideo Kojima and Hideki Kamiya have been tied to the games they make, this carries the risk that some franchisees will remain if they leave a studio. While not naming any specific developer, Tsujimoto said that individually led game releases had limitations, especially when it came to satisfying the company's shareholders. Tsujimoto said, “If that person doesn't make one, there's no next part. The direction of the series becomes tied to the ideas of a single creator.” The company's changes have already paid dividends, as Capcom has continued its hot streak of game releases.

Who is that character?

Identify the silhouettes before time runs out.




Who is that character?

Identify the silhouettes before time runs out.

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Tsujimoto said that after the change to a team-based mindset, Capcom didn't mind if game sales temporarily slowed, as the team-based approach would allow Capcom to change dramatically. Additionally, knowledge can be transferred to the next generation of game developers working on a series, rather than being tied to a single person. Tsujimoto stated that Pragmaticsa new IP from Capcom, is a testament to the company's team-based mentality. Pragmatics sold over two million units worldwide in its first 20 days.

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Despite Capcom's recent success, the Osaka studio isn't just focused on the IPs that have brought it recent success. During Capcom's 2025 Integrated Report, Tsujimoto stated that the company planned to release new games and ports of previous IPs such as Devil May Cry, Mega manand Ace lawyer. Given that Capcom has several IPs in its repertoire, it remains to be seen what the gaming giant has planned.

Drag weapons to fill the grid




Drag weapons to fill the grid

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As for the rest of 2026, Capcom will release the brutal action game Onimusha: Path of the Sword on September 25. A free demo of the upcoming Onimusha the title is now available on Steam, PS5 and Xbox Series X/S for players to try out. 2027 will be just as packed for Capcom, with titles Monster Hunter Wilds: Ascendance, Mega Man: Dual Overrideand Resident Evil Veronica now under development.

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