Best sword and shield skills

Important takeaways

  • Throne and Liberty offers a varied class system based on weapon choices for players to explore.
  • The combination of sword and shield in the game focuses on defense, making it ideal for tanking roles.
  • Skills like Shield Strike and Stalwart Bastion provide important tools for damage handling and survivability in the game.



Throne and Liberty is a massively multiplayer online game that has recently made its way to consoles and PC. The game provides a classic MMO experience with a rich fantasy theme, tons of lore, amazing gameplay, and a variety of ways to play. Players can jump right into leveling up their character and choose up to two weapons to use at once, searching for the best synergy from the available classes.

The Shining Jewel of Throne and Liberty is its class system, which revolves around the game's weapons. Players can equip two weapons at once and use the abilities and beneficial effects of both. Throne and Liberty offers a long list of weapons, and among them one of the classics that appears is the sword and shield. Focused on defensive abilities, the sword and shield are the ideal weapons for players who want to fill the role of tank or enjoy the feeling of sword and board in the game's fantasy environment. Here are some of the best skills for Sword and Shield in Throne and Liberty.


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8 Shield Strike

An essential skill for all loads

shield beats Throne and Liberty

  • Mana Cost: 120
  • Cooldown time: 6 seconds

Shield Strike is a classic move for sword and shield weapons across several MMOs where the user retracts their shield arm and hits one or more targets with powerful blows that cause debilitating effects. IN Throne and LibertyShield Strike allows the user to deal a considerable amount of damage.

This skill also increases the chance of Heavy Attacks. Heavy attacks are an important part of combat, with the ability to double the damage of an attack that hits a target.

7 Stalit Bastion

A big defense boost

stable bastion


  • Mana Cost: 310
  • Cooldown time: 90 seconds

The Sword and Shield weapon is primarily used for tanking and is the best option for the role in the game, mostly when paired with the Wand. While tanking, there are a number of components that are critical to maintaining survivability, one of which is damage reduction.

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Stalwart Bastion is the perfect survival skill, as it provides a massive boost to reduce damage up to a maximum of 144 for a total of 9 seconds.

6 Provocative Roar

A perfect tool for drawing in goals

provocative roar

  • Mana Cost: 270
  • Cooldown time: 30 seconds

Provoke Roar is an excellent skill for grabbing aggro from mobs and bosses while playing either solo or in a party. Since Sword and Shield is a defensive choice, there are synergies when surrounded by multiple targets, and Provocating Roar is a good way to kick-start the effects.


When the player casts Provocating Roar, the player draws aggression from up to six targets within 3 meters for up to 4.8 seconds. This skill affects monsters more potently, with an increased effect chance and an increased duration as well.

5 Counter Barrier

Vacuum up some damage and do some washing up

counter barrier Throne and Liberty

  • Mana Cost: 120
  • Cooldown time: 21 seconds

Nothing helps a tank more than being able to shrug off damage and return it to sender. Counter Barrier works in conjunction with the Block skill. The skill increases the block chance by 44% and gives the ability to reflect a percentage of the damage blocked, dodged or reflected back to the attacker. The counter attack, when triggered, dealt damage equal to up to 250% of the damage reduction, making this skill a must for tanks.


4 Chain hook

A mobility capability with great advantages

chain hook Throne and Liberty

  • Mana Cost: 230
  • Cooldown time: 25 seconds

Chainhook is the best way to stick to bosses and priority targets like glue. The user throws out a grappling hook that can pull smaller enemies towards them or pull them towards a more significant threat. While doing so, Chainhook maximizes caster aggression and binds the target for up to three seconds. Additionally, casting this skill can cause collision on the target, which can cause displacement.

3 Annihilating Slash

A high damaging option

devastating slash Throne and Liberty


  • Mana Cost: 220
  • Cooldown time: 20 seconds

Annihilating Slash is a wide hitting powerful strike that can decimate multiple enemies if affected by the player's weakened abilities. After cast, Annihilating Strike deals significant damage to all enemies within 1.5 meters.

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If the targeted enemies have been hit with other skills that cause weakness, such as Piercing Strike, the damage of this skill is doubled along with its base area. Additionally, the cooldown of this skill is greatly reduced thanks to the same synergy.

2 Resilient Mind

A passive skill that earns its place

resilient mind Throne and Liberty

  • Passive skill
  • Unlock Level: 7


When clearing dungeons Throne and Libertyis resource management an important part of skills rotation and survivability. If resources get too low, a tank or a DPS can't cast their rotations in the right order, so any ability that helps with this management is an excellent skill to use.

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Fortunately, Resilient Mind is a passive skill that unlocks Sword and Shield at level 7. When the player dodges an attack, uses a block skill, or uses a shield to block damage, the player regenerates mana. Blocking and dodging regenerate a set mana rate, while using a skill regenerates a percentage of damage received.

1 Impervious

Can increase Ally's survivability

impenetrable Throne and Liberty

  • Passive skill
  • Unlock Level: 47


Impenetrable is the perfect support skill for party games when tackling end game content in PVE or PVP. The tank's job is always to soak up as much damage as possible and protect its allies. Impenetrable increases Magic, Rang and Mellee protection for all allies within a certain radius. The amount depends on how many allies are in the player's vicinity. The effect increases at three, six, and seven or more allies, increasing the effect each time.

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