All Central Port Collectible Locations in Pragmata (1005 Guide)

Central Port is the sixth and final level in Pragmata. After making your way through the five previous areas, Diana and Hugh will be fully prepared to take on the game’s final challenges. And having gone through the Experimental Pragmatics region, they will both know the true author of their trials. This guide will help you prevail in those trials, but showing you where to find every collectible in Pragmata‘s Central Port level, allowing you to fully complete the game’s 100% collectibles checklist.

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Central Port 100% Collectibles Overview

Central Port – Port Entrance Collectible Checklist:

  • Untapped Potential Mod
  • Read Earth Memory: Parasol

Central Port – Research Sector Collectible Checklist:

  • Training Data
  • Safe Box 1: Cabin Coin
  • Safe Box 2: Lunafilament x500

Central Port – Regolith Lab Collectible Checklist:

  • Heat Transfer Mod
  • Safe Box 1: Cabin Coin
  • Pure Lunum 1 & 2 (Red Zone Rewards)
  • REM: Water Gun
  • Safe Box 2: Upgrade Components x6
  • Pure Lunum 3

Central Port – Lunafilament Lab Collectible Checklist:

  • Pure Lunum & Storage Expander (Red Zone Rewards)
  • Safe Box 1: Lunafilament x700
  • Safe Box 2: Cabin Coin
  • Safe Box 3: Lunafilament x500
  • Sandcastle REM
  • Pure Lunum 2
  • Training Data
  • Pure Lunum 3
  • Safe Box 4: Upgrade Components x6

Central Port – Orbital Elevator Collectible Checklist

  • Safe Box 1: Lunafilament x800
  • Safe Box 2: Lunafilament x900
  • Safe Box 3: Upgrade Components x10
  • Adrenaline Flood Mod
  • Safe Box 4: Upgrade Components x6
  • Safe Box 5: Cabin Coin

Port Entrance 100% Collectibles Guide – Pragmata Central Port

Pragmata-CP-Port-Entrance-Header Image via GameRant; Courtesy of Capcom

Port Entrance – Untapped Potential Mod:

Pragmata-CP-Entrance-.Mod-1-PathJPG Image via GameRant; Courtesy of Capcom

After you deal with the first batch of contaminated enemies, turn around and look for the door beneath the stairs you came down when entering the fight.

Pragmata-CP-Entrance-Mod-1 Image via GameRant; Courtesy of Capcom

When you open the gate, be careful. There will be a Creeper standing there. If you don’t hack it quickly, it will become invisible. The Mod chest will be the only other thing beyond the gate.

Port Entrance – Parasol REM:

After taking out the first group of contaminated enemies and collecting the Mod, look at the corner of the ledge across the small chasm. There, you’ll see a red hacking node that will cause the surrounding barriers to activate.

Next, climb up onto the ledge above the hacking node and look back towards the start of the area. You can see there is a raised platform that you can jump onto, then a raised hallway you can jump to from there. Make both jumps, then continue into the hallway and through the gate at the end.

Once inside the final room, you’ll see the Parasol Read Earth Memory. Be careful though, as soon as you collect the REM, a Crusher Mk. II will drop from the ceiling behind you.

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Research Sector 100% Collectibles Guide – Pragmata Central Port

Pragmata-CP-Research-Sector-Header Image via GameRant; Courtesy of Capcom

Research Sector – Training Data:

Pragmata-CP-RS-Training-Data Image via GameRant; Courtesy of Capcom

As soon as you get off the lift that descends from the Port Entrance into the Research Sector, you’ll find the Training Data behind the first door you pass through. It is sitting behind a desk next to the Red Gate Key.

Research Sector – Safe Box 1:

Pragmata-CP-RS-Safe-Box-1-1 Image via GameRant; Courtesy of Capcom

When you leave the chamber with the Research Sector Gate Station escape hatch, you’ll come to a path with broken platforms over a chasm. Here, a floating robot will attempt to shoot you from the far end of the path. If you use the Scan ability, you’ll see that directly across the chamber is a Safe Box.

Pragmata-CP-RS-Safe-Box-1 Image via GameRant; Courtesy of Capcom

Just make your way across the broken platforms, then up the sloped walkway to find the Safe Box at the end.

Research Sector – Safe Box 2:

  • Contains Lunafilament x500
Pragmata-CP-RS-Safe-Box-2-Path Image via GameRant; Courtesy of Capcom

We found the second Safe Box on the other side of the same chamber, below the platform, where you fight the massive contaminated enemy. When you walk along the main path to the fight, you’ll see a set of stairs on the right. Take these stairs down to the lower level, where you’ll find Safe Box 2.

Pragmata-CP-RS-Safe-Box-2 Image via GameRant; Courtesy of Capcom

You can collect this box before or after the fight.

Regolith Lab 100% Collectibles Guide – Pragmata Central Port

Pragmata-CP-Regolith-Lab-Header Image via GameRant; Courtesy of Capcom

Regolith Lab – Heat Transfer Mod:

Pragmata-CP-RL-Heat-Transfer-Mod-Safe-Box-1-Path Image via GameRant; Courtesy of Capcom

When you arrive at the Regolith Lab, you’ll be forced to pick between going left and right, as a massive wall of Dead FIlament blocks your forward progression. We chose to go left, simply due to the fact that the first Escape Hatch is on the left (and we also happen to know going right is how you progress the level, so save that for later). The first collectible in this direction will be the Heat Transfer Mod.

Pragmata-CP-RL-Heat-Transfer-Mod-Chest Image via GameRant; Courtesy of Capcom

When you head up the stairs and enter the first chamber, you’ll see the Mod chest is immediately on the right, but two things will happen in quick succession: first, a laser wall will appear, blocking access to the chest. Second, two contaminated enemies will appear further down the hallway.

Pragmata-CP-RL-heat-Transfer-Mod-Hackong-Node Image via GameRant; Courtesy of Capcom

It was easier for us to take out the enemies, then head back and use the hacking target above the entrance gate, which removes the laser wall, granting access to the Heat Transfer Mod chest.

Regolith Lab – Safe Box 1:

We fund the Cabin Coin in the same overall area as the Heat Transfer Mod. Simply head down past to the far end of the hallway, then remove the second laser wall by hacking the node on the wall behind the laser – it’s clearly visible through the laser bars.

Once the laser barrier is removed, head through the small door on the right, then follow the path directly to Safe Box 1.

Regolith Lab – Pure Platinum 1 & 2:

Pragmata-CP-RL-Red-Zone-Rewards-Water-Gun-REM-Path Image via GameRant; Courtesy of Capcom

Once you’ve completed the collectibles on the left side of the main Regolith Lab chamber, head over to the right side to get the next collectibles.

Pragmata-CP-RL-Red-Zone-Gate Image via GameRant; Courtesy of Capcom

The first area you’ll encounter is the Regolith Lab Red Zone, which is on the right side of the first hallway. This Red Zone is made up of multiple flying enemies, including a Mini-Boss tier enemy that is incredibly powerful.

Pragmata-CP-RL-Pure-Lunum-1-2 Image via GameRant; Courtesy of Capcom

You will receive two Pure Platinum chests for completing this Red Zone, as well as unlocking a row on the Stamp Card back at the Shelter.

Regolith Lab – Water Gun REM:

Continue past the Regolith Lab Red Zone into the next chamber, then head down the steps. The REM is behind a holographic wall on this ground level, but you’ll have to fight two basic enemies and one contaminated enemy before you can access it. You’ll find an Upgrade Component and the Important Notice file in the same chamber.

Regolith Lab – Cursed Mod:

We found the Cursed Mod by first removing the Dead Filament Mass that is located just to the right of the holographic wall that was hiding the REM. Remove that mass to reveal a hidden hacking lock that will grant access to another section of Dead Filament.

Turn around from the node and then turn left before the taxi cab standing on its nose. You’ll see another Dead Filament Mass that you must remove. Once it is gone, head through the door, and then down several sets of stairs.

Pragmata-CP-RL-Cursed-Path-5 Image via GameRant; Courtesy of Capcom

You’ll come to a combat chamber with several tough enemies. Once the room has been fully cleared, you can collect the Cursed Mod from the blue chest.

Pragmata-CP-RL-Cursed-Mod Image via GameRant; Courtesy of Capcom

Regolith Lab – Safe Box 2:

  • Contains Upgrade Components x6
Pragmata-CP-RL-Safe-Box-2-Path Image via GameRant; Courtesy of Capcom

After collecting the Cursed Mod, return to the door that was previously blocked by Dead FIlament.

Pragmata-CP-RL-Safe-Box-2 Image via GameRant; Courtesy of Capcom

You’ll want to take the path directly above that door, which you can reach by jumping from the nearby raised platform.

Regolith Lab – Pure Lunum 3:

Pragmata-CP-RL-Pure-Lunum-3 Image via GameRant; Courtesy of Capcom

From the second Safe Box, continue into the next chamber, which is another big fight with multiple waves of enemies.

Pragmata-CP-RL-Pure-Lunum-3-Chest Image via GameRant; Courtesy of Capcom

Once that fight is done, continue into the next chamber, where the “Source” is located. You’ll find the Pure Lunum chest at the bottom of the stairs.

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Lunafilament Lab 100% Collectible Guide – Pragmata Central Port

Pragmata-CP-Lunafilament-Lab-Header Image via GameRant; Courtesy of Capcom

Lunafilament Lab Pure Lunum 1 & Storage Expander:

Pragmata-CP-LL-Pure-Lunum-Storgae-Expander-Path-1 Image via GameRant; Courtesy of Capcom

As you leave the Regolith Lab, you’ll pass through a long glass corridor on your way to the Lunafilament Lab. If you use your Scan ability, you’ll see that there are two items below you: Pure Lunum and the Storage Expander. Both of these items are rewards for completing the Lunafilament Lab Red Zone.

Pragmata-CP-LL-Red-Zone-Path Image via GameRant; Courtesy of Capcom

Continue until the end of the glass corridor, then walk down the steps. You’ll come to the chamber with the first Lunafilament Lab escape hatch. From the hatch, turn around and head into the door to the right of the stairs. From there, you can enter the Red Zone.

Pragmata-CP-LL-Red-Zone-Rewards Image via GameRant; Courtesy of Capcom

You’ll be able to access both items once you complete the combat encounter.

Lunafilament Lab – Safe Box 1 & Safe Box 2:

  • Safe Box 1 Contains: Lunafilament x700
  • Safe Box 2 Contains: Cabin Coin x1

When you enter the Lunafilament Lab, you’ll notice once again that the lab is split down the middle, with two choices for which direction to go first. We like to keep things consistent, so we’ll go left again. You probably should too.

The first chamber has a massive recycler you can use to destroy either the first or second wave of enemies. Once that room is clear, head to the next chamber, where you’ll have to watch a brief holographic cutscene. In the next chamber, you’ll find a massive Dead FIlament Mass blocking a hole in the ground. Clear it, then drop into the hole.

Once you’re on the lower level, use the Scan ability, and you’ll find two Safe Boxes in a small nearby chamber.

Lunafilamnet Lab – Safe Box 3:

  • Contains Lunafilament x500

Now it’s time to return to the lobby and take the path to the right. Head up the stairs, and the first chamber you enter will be a heavily fragmented mess of different platforms. To locate the third Safe Box, drop off the entrance platform to the lower level, then head left between platforms.

You’ll quickly see a section with Dead FIlament Masses blocking a small alcove. Cleanse the mass to reveal Safe Box 3.

Lunafilament Lab – Sandcastle REM:

Pragmata-CP-LL-Sandcastle-REM-Path Image via GameRant; Courtesy of Capcom

After you unlock all five nodes in the main chamber, pass through the door, and you’ll find the Sandcastle REM on the left.

Pragmata-CP-LL-Sandcastle-REM Image via GameRant; Courtesy of Capcom

Lunafilament Lab – Pure Lunum 2:

Pragmata-CP-LL-Pure-Lunum-2-path Image via GameRant; Courtesy of Capcom

From the Sandcastle REM, head up the stairs into the next chamber. There, you’ll face yet another combat encounter.

Pragmata-CP-LL-Pure-Lunum-2 Image via GameRant; Courtesy of Capcom

Once the encounter is done, look for the hacking node up and to the right from the Pure Lunum chest. Hacking the node will unlock the chest, as well as progress the main mission.

Lunafilament Lab – Training Data:

Pragmata-CP-LL-Training-Data-Path Image via GameRant; Courtesy of Capcom

In the same chamber as the previous Pure Lunum, you’ll find a small door that leads to a little balcony area.

Pragmata-CP-LL-Trainging-Data Image via GameRant; Courtesy of Capcom

Open the door and go to the left to find the Training Data.

​​​​​​​Lunafilament Lab – Pure Lunum 3:

Pragmata-CP-LL-Pure-Lunum-3 Image via GameRant; Courtesy of Capcom

As soon as you defeat the Sentinel, you’ll enter a small room with the final Pure Lunum in the area.

Lunafilament Lab – Safe Box 4:

  • Contains Upgrade Components x6

After collecting the third Pure Lunum, continue up the stairs and watch the hologram cutscenes. Before you exit the chamber with the holograms, turn left just before the door and enter the small lab section.

Continue to the end of the lab, and you’ll find the final Safe Box in the area.

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Orbital Elevator 100% Collectible Guide – Pragmata Central Port

Pragmata-CP-Orbital-Elvator-Header Image via GameRant; Courtesy of Capcom

Orbital Elevator – Safe Box 1:

  • Contains Lunafilament x800
Pragmata-CP-OE-Safe-Box-1-Path Image via GameRant; Courtesy of Capcom

From the first escape hatch, look to the right, and you’ll see a trail of Lim. Follow it around the corner, then out the door.

Pragmata-CP-OE-Safe-Box-1 Image via GameRant; Courtesy of Capcom

Once you are through the door, look left, and you’ll see a Safe Box across the platform gap.

Orbital Elevator – Safe Box 2 & Safe Box 3:

  • Safe Box 2 Contains Lunafilament x900
  • Safe Box 3 Contains Upgrade Components x10
Pragmata-CP-OE-Safe-Box-2-3-Holo-Wall Image via GameRant; Courtesy of Capcom

When you reach the long chamber with multiple Dead FIlament Mass and a turret enemy, you’ll find a holographic wall on the left side near the entrance. Approach the wall and interact to remove it. Pass through, then drop to the lower level.

Pragmata-CP-OE-Safe-Box-2 Image via GameRant; Courtesy of Capcom

You’ll then reach a chamber covered in Dead Filament goo. Watch out for the invisible Creeper that stalks the room. Once it is dealt with, collect the Lunafilament from Safe Box 2.

Pragmata-CP-OE-Safe-Box3 Image via GameRant; Courtesy of Capcom

Safe Box 3 is in the same chamber, not far from Safe Box 2.

Orbital Elevator – Adrenaline Flood Mod:

After the previous Safe Boxes, the next chamber you enter will feature multiple rounds of combat challenges. After you make your way to the top and complete all the fights, head back down and go through the door on the lower level.

This will take you into another multi-tiered room with multiple floating enemies. Make your way to the top, then go out the door and make a left. Jump across the large gap, then follow the Lim trail to the left, then turn right, and you’ll see multiple platforms, with the Mod chest at the end.

Orbital Elevator – Safe Box 4:

  • Contains Upgrade Components x6
Pragmata–CP-OE-Safe-Box-4-Path Image via GameRant; COurtesy of Capcom

You’ll now begin making your way up the large ramp platform. If you use the Scan ability, you’ll see there is a Safe Box 49m from the entrance.

Pragmata-CP-OE-Safe-Box-1-Path-2 Image via GameRant; COurtesy of Capcom

Head up the stairs, then turn right. Safe Box 4 will be just to the left of the Upgrade Component you’ll see.

Pragmata-CP-OE-Safe-Box-4 Image via GameRant; COurtesy of Capcom

​​​​​​​Orbital Elevator – Safe Box 5:

Pragmata-CP-OE-Safe-Box-5-Path Image via GameRant; Courtesy of Capcom

Continue up the ramp from Safe Box 4 and use the Scan ability. You’ll see that Safe Box 5 is at the end of a long platform at the very top.

Pragmata-CP-OE-Safe-Box-5 Image via GameRant; Courtesy of Capcom

Make your way to the top level, where the final escape hatch is located, then follow the platform to the end to collect Safe Box 5’s Cabin Coin.

Previous Level 100% Collectible Guides:

If you want more information on collectibles in Pragmata, check out our definitive 100% completion guides for each of the previous levels:

Players will also pass through the Experimental Pragmatics level, but there are no collectibles there.

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