In coordination with Alien: IsolationOn the 10th anniversary, Creative Assembly announced the development of a true sequel to the beloved survival horror game. With the record-breaking ticket sales of Alien: Romulus and the wait for the upcoming Hulu series Alien: Earththe announcement of Insulations sequel seems to cement Foreign franchise in a much-needed boost.
According to Creative Assembly's Creative Director and Insulationown director, Alistair Hope, the sequel to Insulation is currently in early development and further details are expected to be released as soon as they are ready. Although it is unknown when Alien: Isolations sequel will be released or whatever setting it may take, there are many aspects that fans of the game have long wanted Creative Assembly to address and build upon in the eventual sequel.

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Alien: Isolation Sequel in early development
Sega and Creative Assembly confirm that a sequel to 2014's Alien: Isolation is in the early stages of development on the game's 10th anniversary.
What Alien: Isolation 2 needs
Alien Isolation 2 should deepen Amanda Ripley's story
Alien: Isolation famously ends on a bit of a cliffhanger with Amanda Ripley, Ellen Ripley's daughter, narrowly escaping the destruction of Sevastopol Station, making it aboard the Torrens only to come face to face with a Xenomorph and be blasted into space. For most fans, this is the end of Amanda's story until her untimely death as an elderly woman, as seen in Aliens. But her story actually continued in the controversial mobile game Alien: Blackout as well as the Dark Horse series Aliens: Resistance and Aliens: Rescue. Since not all players experienced Blackout or read the comics, Creative Assembly could try to adapt or reference these stories in Insulation 2 or ignore them for a whole new story with Amanda in between Insulation and Aliens.
Potential new protagonists and other characters in Alien: Isolation 2
While most fans have grown to love Amanda during her time aboard the Sevastopol, the same cannot be said for the majority of Insulations other characters. Most died from Xenomorphs or Working Joes, leaving Amanda as the sole survivor of Sevastopol and allowing new, depleted characters to stand alongside Ripley in the sequel. These characters could even serve more important roles as potential co-protagonists with Amanda, allowing players to still witness an alien outbreak from the eyes of someone unfamiliar with the aliens. Adding another playable protagonist might even make the sequel a more terrifying ride, as most Foreign fans know Amanda's ultimate fate but not for a new, original character who could die at any moment.
A Well-Balanced Runtime for Alien: Isolation 2
Most aspects of Alien: Isolation received great praise for a long time Foreign fans and horror gamers alike, but most agreed that one feature could have been improved: the game's length. For regular players, Insulations base game took about 18 hours to complete and about 34 hours to reach 100% completion, not to mention the extra hours it took to complete Insulations DLCs. While this may have given gamers more bang for their buck for just one video game, Insulation often felt like it dragged its story and caused several players to lose interest in the latter half of the game. Creative Assembly should strive to do Insulation 2s playing time a bit shorter or at least add enhanced elements to keep players interested for an almost 24 hour long game.
Alien: Isolation 2 Should Add a Bit More Enemy Variety
Insulations titular Alien was groundbreaking in its AI's intelligence and ability to learn from players' quirks and habits to keep players always on their toes in the corridors of Sevastopol. However, many players still sought to see a little more enemy variety in the game beyond Xenomorphs, Working Joes, and crazy crew members. One way Creative Assembly could build on Insulations antagonist is by introducing some Xenomorph variants into the game. For example, if a more open area appears in the sequel, the player may encounter an Alien hybrid that is weaker than regular Xenomorphs but makes up for it with increased speed. Likewise, Alien: Isolation's sequel should include some sort of interaction with a Xenomorph Queen as a mirror to Aliens.
Alien: Romulus
' Director Fede Alvarez was inspired by
Alien: Isolation
and featured many elements from the game in the film, such as the emergency phones that served as save points.