Why Gloomhaven -Fans should check out Sunderfolk

The upcoming Sunderfolk Will combine TTRPGs and video games in a whole new way with the help of the strengths of both media. In particular the team behind Sunderfolk have taken inspiration from Gloom.

Secret door Sunderfolk is an upcoming fantasy title inspired by ttrpg that D&D 5E. The game will get players to use their phones as a controller, similar to how TTRPG players have personal character. Sunderfolk Will also have a DM-like narrator in Anjali Bhimani, who expresses all NPCs to replicate Vibe by a playmen. Game Rant sat down with members in Sunderfolk Team, including gaming director Erin Marek, who talked more about the title's roots in titles such as Gloom.

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How Gloomhaven inspired Secret Door's Sunderfolk

Gloom Is a table game for table tops that take 1-4 players through a prison-Crawler campaign, with Hex-Grid battle inspired by the game by modern Eurogames. With its several character classes, tactical battle, imagination attitude and character sheets, Gloom Certainly resembles D & dBut it is a completely different experience for several reasons. Not only do it Gloom Manage their campaigns without direction towards a DM, which differs completely in how mechanics are linked to, but the game handles RNG through its ability short rather than dice.

In these respects, Sunderfolk is very similar Gloom. Sunderfolk Has a DM in the sense that it has Bhimani as a storyteller, but no player takes up the mantle of Dungeon Master. In addition, Marek talked about how ability cards in specifically got into Sunderfolk:

“Very tangible, we were inspired by ability briefly. “

One of the largest appeals from virtual table tops is the simplification of complex rules that players must learn with TTRPG. An RPG rule book for the table top can be hundreds of pages long and demanding often references that can be disturbing and confusing for newcomers who want to enjoy a game among friends. Sunderfolk Certainly, a good move was made by leaning into the relative simplicity and accessibility of its video game format.

Sunderfolk stands out with their board playing influence

Gloom also affected the tactical elements in Sunderfolkwith Marek who explained that the team spent some time playing Gloom To look at what makes the tactics genre good but also look for areas that can be difficult for new players. This division, as well as Marek and the team's experience, helped shape many tactical elements in Sunderfolk:

“While I'm a Huge Board Game Fan, Massive Turn-Based Tactics Video Gamer, and Have Been Game Mashing Ttrpgs For 20 Years, I Found Myself Struggling to Get Friends Committee to Some of the Back of O Heads, Reminding us to see not just what could be in Sunderfolk, but how we could iterate the elements to entice Those who normally would be intimidated by these types of games. “

In addition, the use of cards for the board playing audience, which may be even more familiar with couch co-op games than TTRPG fans, given the increase in remote games. This differs Sunderfolk From games that adapt existing TTRPG systems rather than create their own, as these games are more likely to integrate dice to reflect the games they based.


Sunderfolk Tag Page Cover Art

Sunderfolk


Published

April 23, 2025

ESRB

E10+ for all 10+ // Fantasy violence

Developer

Secret door

Multiple players

Local co-op

Number of players

1-4

PC drop date

April 23, 2025

Xbox Series X | S release date

April 23, 2025



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