War frame is a social game because of its nature as an always online live-service-looter-shooter. While much of the content Can Be clear solo, the experience improves greatly when playing with others, and progression is made much easier by the generally friendly society. One of the first things many War frame Players will recommend to all new Tenno is to join a clan, as this not only gives them a whole list of people to ask for help, but it also offers them access to several labs that host the drawings for incredibly powerful objects.
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Warframe: 7 Best Warframes for Beginners
For new Tennos, these war frames will help them start their adventures on the right foot.
This list looks at five of the best Warframes available from Clan Dojo laboratories, explores their abilities, uses cases and overall power for players all over their War frame trip. Each of these frames has unique, fun and interesting playing styles and abilities, which makes each of them a must-try, just to see how well they match a player's playing style. Several of these frames have main variants, which are stronger iterations of them, focused on later game players to give them the boost needed to compete in the playoffs.
5
Yareli
Magical surf girl
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Main Blueprint acquired through Waverider Quest; Component drawings from ventkids' bash lab
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Warframe categories: Injuries, audience control
Yareli is a unique warframe that mixes Quest Reward Warframe with Clan Dojo Research Warframe, which requires players to complete the assignment “The Waverider” in Fortuna, Venus. Once they have completed the assignment, De Yareli's main print is given and can then construct Ventkids' Bash Lab in Clan Dojo, where her component plans can be examined.
Yareli can be an overwhelming frame at first and rotates heavily around K-Drive mechanics, which some players find frustrating to get used to. Despite this first obstacle, Yareli is capable of ejecting huge damage with its abilities, locking down enemies with sea cords and being absolutely incredible to damage thanks to her reliable marine friend, Merulina.
4
Nezha
Go fast, burn enemies to ash
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All drawings acquired from Tenno Lab
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Warframe categories: Crowd Control, Survival
Nezha is an amazing early game warframe that peels pretty well into the late game thanks to his ability to turn enemies into healing Totem for his allies, burn his enemies into Ash and impale enemies on pillars in low. Acquired entirely through the Tenno Laboratory in Clan Dojo, players can have access to Nezha very early, without demand for mastery.
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Nezha can survive many other frames because of his healing and armor multiplicating abilities-and his simple passive to move faster as he slides-that makes him harder to beat. While he is not the strongest audience control or survival warframe in the game, he is a simple option for players looking for somewhere to go for their starting frame has worn thin.
3
Wukong
Cheating death
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All drawings acquired from Tenno Lab
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Warframe categories: injury, survival
Another incredible framework for survival, Wukong has an extremely powerful passive ability that simply allows him to avoid death several times an assignment. Wukong can also call a twin to fight beside him and pull the enemy fire away from himself, with his third ability that makes both himself and his twin unsurpassed. Another ability that makes Wukong so potent is his second ability, which allows him to float around on a cloud, heal himself and Dazing enemies.
Wukong's final ability is his raised weapon, the iron personnel, which may be independent modified to make it a deadly melee machine. The iron staff has the innate ability to increase its range with each combination multiplier, which makes a building centered around it a good alternative to split through hordes of enemies with ease. Wukong is by far one of the best survival war frames in the game, and he is ranked almost as high within the list of injuries.
2
Volt
Go even faster
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All drawings acquired from Tenno Lab can be selected as a starting warframe
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Warframe categories: Injuries
Volt utilizes the power of electricity to shock its enemies and move at lightning speeds, blitzing through assignments and tear through enemies at a frightening pace. Available as a starting frame, although it is often overlooked in favor of Excalibur, Volt is the first war frame that many players will experience – and is perhaps the most fun way to learn movement technology within War frame. His passive offers extra damage as he moves and emphasizes the kinetic style of play War frame is known for.
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Volt's abilities all revolve around electricity: his first ability sends out a shocking blast to damage enemies; His others give the whole team a speed bend; And his third produces an electric shield that blocks incoming damage and electrified allied shots, which gives them an injury boost. Volt's final ability emits a huge wave of electrical energy, paralyzing enemies and handles enormous damage to them.
1
Dagath
The rider's name was death
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All drawings acquired from Dagath's Hollow
Dagath is the last and perhaps most frightening war frame on this list. Dagath is available through the unique dojo room, Dagath's Hollow and requires a unique resource (Vainthorn). Her abilities reduced her enemies with frightening efficiency and spreads viral damage and ruin around the battlefield. Doom is a unique status that Dagath uses to improve her injury capacity, which directly increases her injury production against convicted enemies.
Dagath's fourth ability calls a stamp of spectral steeds, trampling enemies in their path and stripping convicted enemies of their defense, making her a powerful ally in higher content where enemies can be very thoughtful. With the help of an Augment and her third ability, Dagath can become essentially immortal and not be able to take damage during large periods while they emerge huge amounts of damage to her convicted enemies.
War frame
- Published
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March 25, 2013
- ESRB
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M for mature: blood and gore, violence
- Engine
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Evolution engine