Saros releases Patch Notes for new update in May 2026

Saros released patch 01.004.003 on May 19, 2026, focused on fixing bugs and progression-blocking issues. Since launching on April 30, Housemarque's Saros has received four patches, all of which aim to further optimize the game and add quality of life improvements.

One of the biggest Saros updates came on May 5, just days after launch. It added several new accessibility and optimization options, including new color categories and preview images, along with depth of field optimizations. While this patch may not be as extensive, it still fixes some annoying issues that have been bothering many fans.

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Saros players need to learn what to prioritize in each run ASAP

Like many roguelike games, Saros will give players plenty of choices between two upgrades, and knowing which to prioritize can completely change a run.

According to Housemarque, one of the core focuses of the 01.004.003 update is to fix game-breaking bugs. In particular, several progression-blocking bugs have been targeted. For example, an issue where players could get stuck outside the sun cage in the cathedral atrium has been fixed, along with a bug in the ancient depths that could prevent the vault gate from opening. The patch also includes fixes for Saros' weapons, including an issue where the Gun Control property was not working on the Onslaught rifle. Additionally, the issue that caused the incapacitor to stop working properly after restarting the game has been fixed. A bug where artifacts and weapon moves caused players to die during the Second Chance cinematic has also been addressed.

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Saros considered one of the best PS5 exclusives when it comes to console optimization. However, it has not been free of performance issues. On the game's subreddit, dozens of fans have reported issues with in-game items not working or certain mechanics blocking mission progression. Fortunately, Housemarque actively addresses these issues and mitigates them with each hotfix and patch. The game also receives minor visual and audio enhancements that enhance its cinematic feel. For example, the current update has fixed several audio issues, while the previous patch adjusted peak HDR output. Thanks to that change, players can now reach the calibrated maximum luminance level on their devices.

Interestingly, one of the most requested additions to Saros has nothing to do with gameplay or progression. A quick look at fan comments under Housemarque's post about the update proves that one of the highly anticipated features for Saros is actually a dedicated photo mode. Many players know Saros' world-building and sci-fi universe is as photogenic as its spiritual predecessor, Returnand deserves its own photo mode. Another frequently requested feature is a co-op mode, which, unlike photo mode, would likely be much more difficult to implement, especially if it wasn't planned from the start.

It remains to be seen Saros' future updates will introduce any major game modes or additional quality of life features. What seems almost certain, however, is that Housemarque remains committed to addressing critical gameplay issues while continuing to refine the game's visual and audio performance, which has been a consistent focus of recent hotfixes.

It is also worth noting that Saros has received rave reviews from PlayStation 5 users in recent days. On the PlayStation Store, the game currently has nearly 7,000 reviews, with nearly 85% rated five stars. The community has also actively promoted Saros and encourage more PlayStation 5 owners to check it out. All of this could potentially increase sales and eventually lead to an even faster patch cadence from the developer.

Saros Update 01.004.003 Patch Notes

Gameplay and balance

  • Fixed Gun Control weapon trait not working as expected on the Onslaught rifle

  • Fixed Growth Incapacitor not working properly after restarting the game

  • Fixed specific artifacts and weapon moves causing the player to die during the Second Chance cinematic

World & Level Design

  • Fixed an issue where the player could get stuck outside the Solar Cage in the Cathedral Atrium

  • Fixed an issue with the vault door not opening in the ancient depths

  • Fixed an issue where the gate leading to Blighted Marsh remained closed

  • Fixed an issue with the bridge that caused the Blighted Fortress to raise prematurely, allowing players to skip the Blighted Marsh

  • Fixed incorrect autosave spawn location being used when the player was previously standing on certain stairs in the passage

  • Fixed a rare case where players could be killed when using the Eclipse Threads ability in Yellow Shore

Audio

  • General minor bug fixes and improvements


Saros Tag Page Cover Art

System

Playstation logo


Released

30 April 2026

ESRB

Teen/blood, language, mild suggestive themes, violence

Publisher

Sony Interactive Entertainment


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