Saros confirms PS5 features and PS5 Pro enhancements

Saroswhich is only a couple of weeks away from launch, is set to be one of the biggest PlayStation 5 exclusives of the year, alongside the likes of Marvel's Wolverine. Now, ahead of its April 30 launch, developer Housemarque has pulled back the curtain on the many exclusive features and enhancements planned for the PlayStation 5 Pro version of Saros.

After the huge success Returnwhich at the time was one of the biggest and most critically acclaimed PlayStation 5 exclusives, Housemarque wants to build on the gameplay elements introduced in the 2021 release with its next IP, Saros. First revealed under a state of emergency in early 2025, the next title from Housemarque was originally set to launch in March 2026, but a delay pushed Saros' release date pushed back by another month. Saros will now launch exclusively for PlayStation 5 on April 30.

Selene in front of Saro's background

How long it takes to beat Returnal before Saro's release date

Saros is just around the corner, and players looking to try out its predecessor Returnal ahead of launch can expect some serious play time.

Saros reveals PS5 Pro improvements

Saros officially went gold earlier this month, meaning the next bullet hell third-person shooter from Housemarque is ready to launch in just a couple of weeks. For those who have the Pro version of the PlayStation 5, a new blog post from the game's creative director, Gregory Louden, has revealed all the exclusive features and enhancements for the console. One of the main differences that Pro users will be able to take advantage of is the updated PSSR support. Following the recent release of PSSR 2 last month, Housemarque says Saros will have an even sharper picture and that fans “will barely distinguish it from native 4K.”

Seppo Halonen, technical director at Housemarque, also touched on how the studio has increased the base rendering resolution for Saros on PS5 Pro, which is the resolution before upscaling. Halonen says this means gamers will get an even clearer resolution at 60 FPS. “While we use dynamic resolution to ensure stable frame rate even in the middle of hectic battles, PS5 Pro always delivers a sharper image in a scene-to-scene comparison,” the developer said. He goes on to explain that the PS5 Pro allows Housemarque to push the graphics Saros even more, with many small tweaks in reflections and overall quality, ensuring that the increase isn't just more pixels, but that the content being rendered is scaled up to match.

A way in which Saros builds on the quality of Return is in the game's evolved 3D audio precision, which Housemarque says will enable an even more immersive experience on PlayStation 5 thanks to its Tempest 3D AudioTech. “You can hear the lost Carcosa, enemies and even our music all around you when you play with 3D Audio-enabled headphones or a 3D sound set,” says the game's creative director. He also notes how the studio's use of the DualSense controller's adaptive triggers has also been taken to another level. Using the adaptive trigger on L2 activates the weapon's alt-fire by pulling it halfway down, allowing for alternate attacks such as grenade launchers, slower-firing heavy shots, and more. Pulling L2 all the way down activates the Eclipse-powered power weapon, which lets players hit back hard with collected projectiles from your Soltari shield.

Balance the critics' averages




Balance the critics' averages

Light (6) Medium (8) Hard (10)

Saros will also use the PlayStation 5's ultra-high-speed SSD for “near-instant fast loading.” The team says it's also put more detail, thought and nuance into the haptic feedback from the console's DualSense controllers. The game's creative director said there are some “very special haptics” for players to experience during Sarosbut refused to spoil the surprise.


Saros Tag Page Cover Art

System

PlayStation-1


Released

30 April 2026

ESRB

Teen/blood, language, mild suggestive themes, violence

Publisher

Sony Interactive Entertainment


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