To win a Mahjong game in NTE, you need to learn how to mix Pung, Kong, Straight, and Pair tiles into a winning hand. Once a game is over, if you still have City Stamina, the stamina can be consumed in exchange for Fons. One Mahjong game lasts around seven minutes. If you win, you can consume a ton of stamina after each game, but the time needed to deplete the stamina increases significantly if you keep losing. For that, here’s a guide for Mahjong in NTE.

NTE Tier List
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Where To Play Mahjong In NTE
You can play Mahjong in NTE by heading to the Little Sparrow Maid Cafe in Miguel District. You can also buy the Mahjong table as furniture and place it in your apartment, but you need at least three NPCs living with you to initiate a single-player game.
Pick a seat, which will determine the turn order. Don’t overthink your position if you’re playing against NPCs.
Now, you can either matchmake or invite other Espers. If you’re a beginner, it’s better to stick with the NPCs.
Keep in mind that you must increase your Bond level before you can invite them to the Little Sparrow Mahjong game in NTE.
Once ready, press the Ready button on the bottom-right.

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Starting A Mahjong Game In NTE
First, take a look at the buttons on the left. I recommend turning on the Win button, which will automatically trigger a Win when it’s possible. You can turn on Play to enable autoplay, and turn on Pung to disable the Pung prompt. Unless you know what you’re doing, keep the Pung button off at all times.
For now, keep the Play button off as well, so you can play manually.
The first thing you need to know is that there are three suits in the game: numbers/characters, circles/dots, and bamboo/sticks.
Each suit comes with numbers 1 to 9. For the circles and sticks, you simply need to count them from their tiles, but for the number/character tile, you need to know the Chinese characters. So Google the Mahjong number tiles if you’re unfamiliar with them.
There are four copies of each tile, so there are four Circle 1, four Circle 2, four Circle 3, and so on.
Now, you must pick three cards from the same suit. These will be passed to other players, so try not to give matching tiles or sequencing tiles.
Now, you must ban a suit. To win the Mahjong game in NTE, you can only have one or two suits. The banned suit must not be in your hand.
- Red: Numbers/characters
- Yellow: Circles/dots
- Green: Bamboos/sticks
You should pick the suit you have the least of, so you can get rid of them quickly. In the image above, I only have two number tiles, so I chose the red button to ban the number suits.
The suit you choose will be marked as a dark tile in your hand, which will remind you to get rid of it. Remember that you can’t win if you have the banned suit.
You can see what other players ban on their profile image. Remember that red is numbers, yellow is circles, and green is sticks.
Now, the game finally begins.

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How To Play Mahjong In NTE
To win a Mahjong game in NTE, you need to have the highest score once all tiles are drawn. The score system can be daunting at first, so let’s focus on the basics for now.
First, you need to know about Pung, Kong, Sequence Tiles, Pair, and Win.
Pung (Three Pairs)
Pung (three pairs) is when you collect three of the same tile. This is why you shouldn’t discard matching tiles at the start, as you will give other players a head start.
You can steal a tile someone discarded if you have two of the same tiles in your hand. This will trigger a Pung.
If you have three of the same tile in your hand, this is also a Pung, but you don’t need to immediately call it, since you have nothing to lose.
Kong (Four Pairs)
Instead, keep those tiles until someone throws the fourth tile. Remember that there are four copies for each tile, so that would be the last one available in the game.
There are various types of Kong (four pairs).
When you take a discarded tile from another player, you get +100 points, and they get -100.
If you’ve already called a Pung for a tile, and then you draw the fourth tile, you can call a Self-Draw Kong, where you get +300 points, and the other players get -100 each. You can’t take a discarded tile to call a Kong if you’ve already called a Pung.
If you have three of the same tiles in your hand, and you draw the fourth tile (but you haven’t called a Pung), you can trigger a Concealed Kong, where you get +600 points, and everyone else gets -200 each.
Once you get a good grasp of the game, you’ll learn that you don’t need to play Pung and Kong all the time, but for now, master these two calls first.
You can call a Kong even after you trigger Win.
Sequence Tiles (Straight)
You can’t play sequence tiles, but they can contribute to having a Win hand. As the name suggests, you must have three tiles of the same suit in order.
For example, in the images above, we can have a sequence of either:
- Circle 1 + Circle 2 + Circle 3
- Circle 2 + Circle 3 + Circle 4
- Circle 3 + Circle 4 + Circle 5
Each sequence consists of three tiles. Not four, not five, not two, but a group of three. One tile can’t be used for multiple groups. So, since there’s only one Circle 3 in the images above, you can only make one of the three sequences.
However, if you have a duplicate of a tile, you can use it for separate sequences. For example, if you have:
- Circle 1 – Circle 2 – Circle 2 – Circle 3 – Circle 3 – Circle 4
You can make two groups: Circle 1 + Circle 2 + Circle 3, and Circle 2 + Circle 3 + Circle 4.
Pair
Pair is the simplest one to understand. As the name suggests, you need two of the same tiles. For example, in the images above, I have:
- Circle 1 Pair
- Circle 2 Pair
- Circle 8 Pair
- Bamboo 7 Pair
What’s That Weapon?

Identify the silhouettes before time runs out.

Identify the silhouettes before time runs out.
Easy (7.5s)Medium (5.0s)Hard (2.5s)Permadeath (2.5s)
Win
Now that you know the basic tile combinations, the next step is to know how to call a Win.
To call a Win in NTE Mahjong, you must:
- Have one Pair.
- All the other tiles must either be in a group of Pung, Kong, or Straight.
For example, in the image above, I’ve played:
- Circle 4 Pung
- Circle 7 Pung
And in my hand, I have:
- Bamboo 1 (Pung)
- Circle 1
- Circle 3
- Circle 5 (Pair)
So all I’m missing is Circle 2 to make a sequence of Circle 1 + Circle 2 + Circle 3.
When you’re one tile away from winning, the game will provide a hint of what you need, which you can see on the right side of the screen by pressing the question mark icon. The number on the bottom of the hint shows how many of the tiles are left in the game. Note that the game won’t tell you if someone is holding the tile. Only if it’s discarded or played.
When you draw a tile, if that tile can get you closer to winning, the game will mark the tile you should discard with a golden diamond arrow.
In the image above, I drew Circle 5, and I should discard Bamboo 9. By pressing on Bamboo 9, I can see that I need a Circle 2 to win.
If you’re stacking up straights, you may end up having a ton of things you can discard for various Win conditions. For example, in the image above, I can discard Circle 2, and I will win if I draw Circle 4. This means my winning hand would be:
- Bamboo 9 Pair
- Circle 3 + Circle 4 + Circle 5
- Circle 3 + Circle 4 + Circle 5 (same sequence, yes)
- Circle 6 + Circle 7 + Circle 8
If I discard Circle 3, my winning hand will change into:
- Bamboo 9 Pair or Circle 5 Pair
- Bamboo 9 Pung or Circle 5 Pung
- Circle 2 + Circle 3 + Circle 4
- Circle 6 + Circle 7 + Circle 8
If I discard Circle 5, my options are:
- Bamboo 9 Pair
- Circle 1 + Circle 2 + Circle 3 or Circle 2 + Circle 3 + Circle 4
- Circle 3 + Circle 4 + Circle 5
- Circle 6 + Circle 7 + Circle 8
If I discard Circle 8, I can win by:
- Bamboo 9 Pair
- Circle 1 + Circle 2 + Circle 3 or Circle 2 + Circle 3 + Circle 4
- Circle 3 + Circle 4 + Circle 5
- Circle 5 + Circle 6 + Circle 7
You can totally win without playing any Pung or Kong. For example, in the image above, all I need is Bamboo 4, which will give me the winning hand of:
- Bamboo 3 + Bamboo 4 + Bamboo 5
- Bamboo 6 Pair
- Bamboo 9 Pung
- Circle 3 + Circle 4 + Circle 5
- Circle 5 Pung
Pay attention to how Circle 5 can provide a winning hand if you don’t play it as a Kong. But if you play it as a Concealed Kong, it can give you a whopping +600 points, in exchange for your Win hand.

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Win Scores In NTE Mahjong
Now that you know how to Win, the next step is knowing the score system. Earlier, I told you that you could play Concealed Kong to get +600 points, but you need to reconstruct your Win hand. Due to the scoring system, this can be worth it in some cases.
There are several variations of a Win hand in NTE. The point you get or lose also depends on whether you “steal” a discarded tile or if you draw it yourself. See this table for example:
|
Hand |
Point |
Explanation |
|---|---|---|
|
Common Hand |
+100 for you -100 for the person who discarded the tile |
A mix of Pung/Kong, Straights, and Pairs of two tiles. Tile can be anything from 1s to 9s. |
|
Self-Draw Common Hand |
+600 for you -200 for each player |
A mix of Pung/Kong, Straights, and Pairs of two tiles. Tile can be anything from 1s to 9s. But you draw the winning tile. |
|
Kong Discard Loss |
+200 for you -200 for the person who discarded the tile |
After someone called a Kong, take the tile they discarded to trigger Win. |
|
All Simples |
+200 for you -200 for the person who discarded the tile |
A mix of Pung/Kong, Straights, and Pairs of two tiles. Tile can’t include 1s or 9s. |
|
Self-Draw All Simples |
+1200 for you -400 for each player |
A mix of Pung/Kong, Straights, and Pairs of two tiles. Tile can’t include 1s or 9s. But you draw the winning tile. |
|
Win Kong-Draw |
+1200 for you -400 for each player |
Draw a tile and call a Kong, then the next tile gives you the Win. |
|
Pure One-Suit |
+400 for you -400 for the person who discarded the tile |
A mix of Pung/Kong, Straights, and Pairs of two tiles. All tiles are the same suit. |
|
Self-Draw Pure One-Suit |
+2400 for you -800 for each player |
A mix of Pung/Kong, Straights, and Pairs of two tiles. All tiles are the same suit. But you draw the winning tile. |
|
All Pungs |
+400 for you -400 for the person who discarded the tile |
No Straights in the winning hand. |
|
Self-Draw All Pungs |
+2400 for you -800 for each player |
No Straights in the winning hand. But you draw the winning tile. |
Common Hand is the easiest Win to get, but provides the lowest score. You can also get a Win by playing only one suit; playing only Pung/Kong; or avoiding 1s and 9s tiles. Each of these three will give more points than a Common Hand, but they’re harder to get. The point you get will be significantly higher if you self-draw too.
Once you trigger a Win, you can keep playing and trigger another Win if you get the card that you need.
For example, in the image above, if I get a Circle 1 (through draw or steal), I can call a Win. If I were able to get another Circle 1, or even Circle 4, I could call another Win and get the points again.
This means you should aim for the hand where you can call multiple Wins. Remember that the winner is the one with the highest points after all the tiles are drawn, so you should aim to get as many points as possible.
- Released
-
April 29, 2026
- Developer(s)
-
Hotta Studio
- Publisher(s)
-
Perfect World Entertainment
- Engine
-
Unreal Engine 5
- PC Release Date
-
April 29, 2026