You may know Lost in Cult for its surprisingly beautiful and deeply investigated design works series, which dives deep into the development of indie hits such as animal well, outer wild, citizens' sleeping cabin and immortality. You may also know it for its wonderful Lock-On Journals full of excellent writing about games and curated art from Top Industry Talent. Or maybe you are familiar with its other works, which range from everything from an anthology of essays by critic Jacob Geller, to books that chronize game history, to a trivia game If game.
Whatever you know, you have probably noticed that the company places a great emphasis on preserving the history and culture of the game, and a lot of care goes into the products it sells, making them both informative and aesthetically beautiful. Now it turns its cautious eye on physical editions of video games with its editions label, which will package and distribute tailor -made physical editions of beloved Indians.

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Lost in Cult releases limited physical editions of cult favorite indie
Its debut release will be immortality, the excavation of Hob's Barrow and thankfully you are here!, With more in the future. Each edition will be limited – immortality will receive 1,500 copies, while the other two will have 3,000 copies each. Each one will be “housed in a customized, collector option box with seasonal illustrations”, includes an essay and developer interview brochure and comes with unique art. All this for £ 59.99.
You can also choose to buy Switch Bundle, which contains the first three editions for Nintendo Switch, or just the physical editions on your own.
More crucial, lost in cult works directly with doitplay?, A group that ensures that physical games work completely internet -free. This means that lost in Cult's editions will be played from beginning to end without needing a download at any time, and all primary content is on the cartridge or disc.
Not many companies preserve games anymore
This is huge if you care about gambling – which you should by the way. We live in a time when video games do not always get physical editions, and the physical editions will probably require you to download the game from the internet anyway – that is really the case with Doom: The Dark Ages. Game-key card for Switch 2 does not actually contain the game. Games made for older platforms that were never physically released can easily disappear in the ether, without ways to play them.
This means having a physical edition that can be played completely out of the box, without the need for further downloads from servers that can eventually disappear, is a big deal. In fact, it is quite rare nowadays to look immediate playability from the box, even with a disc – at least games on discs will be subject to day zero patches.
And it is also important that these games are preserved, as it is indie projects with smaller budget that are most vulnerable to disappear if they are not actively preserved. Lost in Cult told Kotaku that it will focus on games that are “usually very artificial, whether through its design, through its picture. Again, it is in some way to drive the medium of video games as a serious form of art forward.”
This not only serves collectors, although these are the people who are most likely to turn out for a store edition of an indie game – players to great benefit from having a game on their shelf that will do always Work, as long as you have the console to play it on. Physical editions are not taken as seriously as they used to, but with the silent elimination of physical editions as a practice in the industry, I think we will be lost in cult in a couple of years.

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