EA Sports FC 25 Releases Title Update 3

Important takeaways

  • Title Update 3 for EA Sports FC 25 nerfs First Time Lobbed Through Passes and Run Passes.
  • The update also makes significant improvements to the game's AI.
  • The latest entry in the EA Sports FC series was released on September 27th.



EA has released title update 3 for EA Sports FC 25nerfing the First Time Lobbed Through and run passes, along with some significant improvements to the AI. Fans had previously expressed concerns about the game's mechanics being unbalanced, and the developers have addressed some of the most pressing issues in this latest EA Sports FC 25 update.

With EA adding a plethora of new features to the franchise with the launch of EA Sports FC 25many fans were hyped for the release, but several issues negatively affected the game's release. For example, some players were unable to claim their pre-order bonuses EA Sports FC 25. To help win back some players, the developers have released a massive update for the game that could significantly affect the game's meta.


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Every major change and new feature in EA Sports FC 25 is explained

The full release of EA Sports FC 25 is now well underway, and the game comes with a number of new features and changes that fans should be aware of.

In a new tweet, EA announced that Title Update 3 is rolling out for EA Sports FC 25 players worldwide. While the previous EA Sports FC 25 the update released in October was originally released only for PC players, this new update is currently available for PlayStation 4 and Xbox One users. However, the developers have noted that it will soon be released for other platforms. Some of the biggest changes focus on the game's AI. On the attacking front, players with roles such as Shadow Striker, Inside Forward Attack, Inside Forward Roaming, Wide Playmaker Attack and Wingback will take attacks more often. Overall decision making for runs has also been improved, along with shooting accuracy in certain situations.


Defensive awareness has also been refined, with the most notable change being made to the centre-backs in EA Sports FC 25. Fans were frustrated with defenders making risky passes, and that issue has been fixed as part of the update. Also, during build-up play, the AI ​​will now prioritize passing over just dribbling the ball. Last but not least, clearing accuracy has also been improved.

A number of changes have also been made to passing, with the accuracy of First Time Lobbed Through passes, Trivela and Driven passes being reduced. Many players had used First Time Lobbed Through passes extensively to penetrate the defensive line, and the developers have emphasized that this change will significantly affect players with high passing skills, effectively weakening the tactic. Given that these passes were downplayed EA Sports FC 25 just a few days ago it remains to be seen how this change will affect the meta going forward.



EA Sports FC 25 Title Update 3 Patch Notes

  • Reduced accuracy for first-time passes, including when performed at extreme angles.
  • This change is most noticeable for players with high passing attributes.
  • Greatly reduced potential accuracy for Trivelas.
  • Greatly increased width of the defense line for 5 defense formations.
  • Reduced potential accuracy for driven passes.
  • Increased the frequency of attacking runs for AI players in the following roles: Shadow Striker, Inside Forward Attack, Inside Forward Roaming, Wide Playmaker Attack and Wingbacks in scenarios with open space ahead.
  • Improved decision making for AI players when considering diagonal runs in open space and when considering runs in nearby open space.
  • Improved accuracy of shots taken in situations where the player is not under pressure and generally has a clear view of the goal, including 1v1 situations and open goals.
  • Improved AI Center Back decision making when trying to provide a safe option for a pass.
  • Improved AI player recognition of offside situations.
  • CPU AI will make sure to further prioritize passing during build-up play instead of dribbling.
  • Reduced the speed of some image manipulation animations.
  • Slightly increased clearance accuracy.
  • Reduced Ground Pass and Through Pass ball speed in wet weather.


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