IN STALKER 2: Heart of Chernobyl, players will have to make dozens of critical decisions that will change how the game ends. One of the hardest choices happens below Deal with the devil mission.
This guide will help players complete this quest and will also reveal some information about the associated quest King of The Hill. This way players know what choices to make and all the options they have to complete it.
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How to start dealing with the devil
Deal with the Devil is part of the main missions in STALKER 2and starts immediately after the price goes up. Start by traveling east of the Battle Mound to find The Plant, which is where the Item is hidden. The creature has kidnapped Nestor, the man Skiff is looking for. If players want answers about who ordered the ambush that left him half-dead (and without the loot, he must rebuild his life on the mainland), they must deal with this shadowy individual.
The Garbage zone is in the middle of a turf war between the two main bands: The Brood and The Commissaire. Varan is the third party who wants to impose a new rule, and for that he needs a henchman/hired gun. As players approach The Plant, they will notice that it is occupied by Varan's goons. Now comes the fun part: in order to get the information players need, you have to pay 20,000 coupons (an exorbitant price) or complete a task for the Item.
The task consists of taking down one of the two mobsters in the zone, Roosevelt or Shah, and bringing back their PDA as evidence for the Item. There are different ways to finish this mission, but we recommend saving before making a choice. That way, if you regret it, you can save the scum.
Alternatively, players can kill Varan right there and eliminate all of his henchmen, then pick up the garage door key from his body and find Nestor and the Monolithian on the lower floor. This approach is not recommended, as it will lock players out of any nice loot they can get by raiding Kingpin Hideouts.
How to complete deal with the devil
If players decide to take Varan's task and take down one of the two Gangsters in The Garbage, Roosevelt seems like the perfect choice. To do that, you need to find a certain member of the commissariat, who knows how to enter the fortress through a secret entrance. This secondary objective also has a hidden reward.
Finding Borodulin won't be difficult; the hard part is keeping him alive. As you can see in the video above, you must escort Borodulin as he battles a group of mutant pigs and Bayun. Thankfully, even if Borodulin ends up dying, players can loot him and his PDA and uncover the information they need.
If Borodulin dies, players can also loot a VS Vintar Rifle from them, a weapon that cannot be obtained by normal means.
Once this optional objective is complete, travel northeast of the slag heap and find the Commissaire Camp where Roosevelt is hidden. Enter through the secret entrance at the back of the shooting range. If you want to take the “stealth” approach and just kill Roosevelt without alerting the entire base and having to fight your way out, then that's the way to do it.
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Players can also enter through the main door, guns blazing. With this approach, it's possible to eliminate the entire gang before picking up Roosevelt's PDA (and a free M860 Shotgun) from his body. This will also reveal the location of Roosevelt's Stash, northeast of the Slag Heap.
Kill Shah or return to Varan
At this point you can do two different things. The first thing is to kill the remaining Kingpin. Regardless of who you choose to go after first, both will remain active targets as long as you don't go back to the Item. If you want to complete as much content as possible and earn some extra loot, go for the second one as well.
Regardless of choice, when it's over and King of The Hill is complete, return to The Plant to meet Varan and his minions and deliver one (or both) of the PDAs. The results are the same no matter what you choose. The main difference lies in leaving the Shah alive, which can lead to an extra supplier later in the game. Since Shah is also known to sell weapons from the mainland (something learned by completing No Honor Among Thieves), this may be an attractive choice for some players.
When players deliver the requested item, Varan will reveal that both Nestor and the man Skiff is looking for are in the basement of his lair, and deliver the key to the garage door.
Look around for a staircase to go down to the garage level, or drop from the hole in the middle of the room. Then approach the locked door to find the ugly truth: Both Nestor and Skiff's targets are dead. Pick up the PDA from the body and loot the weapon from Nestor's corpse.
Turn around and exit the garage to find that Varan has double-crossed Skif and isn't about to let him leave him alive. Too bad for him that he decided to reveal his plans at gunpoint. Players can carry out their sweet revenge with ease if they are quick enough, then turn their attention to Varan's gang. There will be two enemies next to the Item targeting the player from the hole in the ceiling, and two more to the side. A couple more are waiting to snipe the player on the sidewalks behind some crates.
Outside, two enemies are in the garage next to the entrance, and two more are behind The Plant's north wall. It will be relatively easy to take them down since they are not armored enough. A few images of the M860 found earlier might do the trick, but players can get creative and unleash their fury on these traitors.
When you're done looting and collecting the spoils of war, exit The Plant to complete the mission and start a new one: “Back to the Slag Heap”.
- Released
- November 20, 2024