Games should look after Ken Levine's “Narrative Legos” idea
Under Game Developers Conference (GDC) 2014, previous Biohock and present Judas Developer Ken Levine described his game design philosophy, which he described as “narrative legos.” Levine has repeated her commitment to this concept several times over the years, claiming that it Judas will be designed with that in mind. But even if both Judas and … Read more