Black Ops 6 Dev Comments on Omnimovement in Future Call of Duty Games

Summary

  • The new omnimovement mechanic in Call of Duty: Black Ops 6 is now largely enjoyed by players despite being divisive at launch.
  • Treyarch's Associate Creative Director believes in the long-term potential of omnimovement in the Black Ops series.
  • Future Call of Duty titles, especially those by Treyarch, will likely continue to move and introduce new innovative features like the Body Shield move.



The development team for Call of Duty: Black Ops 6 has recently commented on what the future holds for its recently implemented omnimovement mobility mechanic. The new movement system – which allows players to perform moves such as running, sliding and diving in any direction – now seems to be largely appreciated by players after being considered divisive at launch. With players having had time to get used to the new type of moves, many are wondering if the feature will remain in rounds after Call of Duty: Black Ops 6.

Call of Duty: Black Ops 6 launched on October 25, making it the 21st overall installment in the long-running shooter series. While many of the characteristics that define Call of Duty the series' gameplay remains largely intact, the introduction of omnimovement has marked a significant shift in how players approach combat. Associate Director of Design Matt Scronce recently elaborated on the reasoning behind it Call of Duty: Black Ops 6s operating decisions, with another deputy director sounding out whether those decisions are here to stay.


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In a recent interview with Dexerto, Treyarch's associate creative director Miles Leslie talked about the new movement system, and whether it will be a staple of the series going forward. Although a definitive answer was not given, Leslie has had faith in the use of omnimovement since the conceptual phase, as the development team “really believed in its potential”, at least with Treyarch and Black Ops series it is always developed. Leslie explained how “inspiring” it has been to see players play at a high level using the mechanic, going on to say that “we haven't seen the limits of its potential yet.”



Call of Duty: Black Ops 6 Has more than just omnimotion

Based on the interview, that future seems more likely than not Call of Duty titles will hold the omnimovement, or at least ones that Treyarch has a hand in developing, given that the series tends to rotate developers for its annual releases. However, that is not the only new feature that has been introduced to players. Call of Duty: Black Ops 6 introduces the Body Shield move, which allows players to take an enemy hostage, use them as a human shield while still being able to shoot. While arguably less impactful than the omnimovement, the tactical move demonstrates the franchise's ability to innovate.

In addition to discussing the potential permanence of omnimotion, Miles Leslie also spoke about bringing back old content, with Call of Duty: Black Ops 6 developers teasing more classic map remasters. Already bring back the Hacienda from black ops 4, more classic maps are set to return, with Leslie making the promising statement that “none before Black Ops title is off the table” to be considered for a remaster. However, they said the studio is focused on creating “original designs” for most of the Call of Duty: Black Ops 6maps after launch.


Players who have yet to try the latest Call of Duty and all its new features can make it risk-free for a limited time, as there is currently a free trial for Call of Duty: Black Ops 6, gives players access to the game's Multiplayer and Zombies modes.

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