Best Open-World Nintendo 64 Games, ranked

Summary

  • Nintendo 64 offers a variety of gems with groundbreaking open world elements.

  • Aidyn Chronicles and Mysterious ninja Exhibition that is not linear game.
  • Super Mario 64 and Diddy Kong Racing Remain influential classics almost three decades after their respective launches.

Three decades after the highest years of Nintendo 64, it still lives in the consciousness of many players, with some of the biggest games ever released at the beginning of life on the 64-bit power plant, and there are plenty of hidden precious stones that have largely been forgotten. There were even some games with early versions of Open Worlds, which were impressive compared to their contemporaries, as they pressed the hardware to its boundaries.

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According to modern standards, very few games from this time would qualify as open world games, if any, as there were often some restrictions on where players could go. Despite this, they are still lively worlds to explore, filled with hidden secrets, colorful characters and non-linear games in open or semi-open worlds. Here are some of the best of gangs, ranked based on a combination of overall popularity and quality.

Some of these games may not fit the modern definition of an open world, but were considered to be open world games during their time.

6

Aidyn Chronicles: The First Mage

Polarizing story and games in an open world

A groundbreaking game in many ways, Aidyn Chronicles: The First Mage Has an expansive and freely investigable 3D world. Plays as Alaron from a third personal perspective, says the story Alaron's journey as an orphan taken by the king, tries to discover his true identity and ultimately learn his fate as a world famous stomach.

Engaging in battle takes Alaron and his composite party to a separate combat screen, where the action is tour -based and order is based on a number of factors. That time of day can even affect the forces of some characters, and there are permadeid for all lost party members. Despite the game's large reach and somewhat groundbreaking aspects, it met a mixed reception at that time, with many reviewers who found the story bland and games somewhat boring.

5

Mystic Ninja in the lead role

Platform, adventure and surreal humor

Part of Ganbare Goemon series, Mystic Ninja in the lead role Is just the second game in the franchise released in North America. With parts of both platform and action adventure games, it tells the story of Goemon and his three Ninja friends trying to prevent a bunch of tea spians who want to turn Japan into an art theater with laser weapons on their peach-shaped spaceships.

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As the action suggests, it is an extremely surreal experience, laced with typical Japanese humor that many reviewers thought would be horrifying to Western audiences. Its gaming world is remarkable, as it is filled with interconnected cities, villages and temples with very few restrictions on the player movement – especially when they visit more places and unlock more abilities.

4

Quest 64

Brian's Quest in Celtland

Quest 64 is an RPG with very ambitious intentions but mixed implementation. Designed as a large, only area where players are free to travel as they please, it is quite expansive at the time, but not very full of content. Regardless, it was graphically very impressive for the time and was seen as a proof of concept for such RPG on the console.

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The protagonist, Brian, is an apprentice stomach trying to find his missing father in Fantasy World of Celtland, similar to Ireland. Quest 64 is also one of the few RPGs that do not have a traditional leveling system, instead you choose a statistical upswing for specific skills each time they are used, similar to that for Final Fantasy 2.

3

Body harvest

Travel over time and space to five investigable places


Body harvest tags side cover art

Body harvest


Published

October 20, 1998



Developed by the same company that created Grand Theft AutoThe Body harvest is a Nintendo 64 exclusive that is set in five different areas over a 100-year period. By controlling the genetically constructed soldier, Adam Drake, players must travel over time and space to eliminate a foreign threat that seems 25 years to reap people's bodies.

Since the game is divided between five different areas, ranging from Greece during the First World War to the foreign home planet in almost the future in 2016, there are five different open environments for players to explore and lots of vehicles to cross the maps in style. Free to navigate in these countries, players can deal with assignments in whatever order they want, as long as there are not too many civilians injured at the special time and place, which will result in games over.

2

Diddy Kong Racing

Cross the hub world and racing cars, aircraft and hovercrafts

A surprisingly difficult map racing game, Diddy Kong Racing is still announced by many fans and critics for this day. Choosing from a pool with ten playable characters in car, hovercraft or aircraft competitions takes racers on four races in each of the five gaming world, with the ultimate goal of defeating Wizpig in mind (an evil magic pig).

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Each of the five gaming world has different themes, such as the Winter Wonderland of Snowflake Mountain or the dinosaur-inspired Dino domain. Not everyone is available to visit from the hub world at first, but after collecting enough balloons, they gradually lock up, and there are plenty of interactive elements to find in each world.

1

Super Mario 64

Mario's first 3D outing is one of his best

Generally considered one of the first 3D-open world games and one of the best games ever made, Super Mario 64 is a platform game that still affects the industry almost three decades since its launch. As he moves away from the traditional linear 2D platform worlds in previous games, Mario now explores Peach's Castle and its grounds and jumps into magical paintings to find power stars.

As is often the case, saving Princess Peach and defeating Bowser the main goal, but most of the enjoyment comes from revealing the secrets of the castle and freely investigable every level. The much -awaited title did not disappoint at the release, with its sense of freedom and replayability as special sources of praise.

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