Summary
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Humblewood-specific monsters such as Ashnake and Wakewyrm give depth to campaigns with unique abilities and challenges.
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The aspect of fire is a legendary manager's creature with resistance, legendary acts and is a formidable enemy to meet in Humblewood.
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Creatures like The Hedge Witch and the Cobble Fright offer interesting dynamics for low -level meetings in Humblewood World.
If you are planning to run a Dungeons & Dragons campaign in the Humblewood campaign setting, where players take on the role of sweet and cuddly forest land, you will want to make sure you have humbled-specific monsters to use against them in battle. Although you can of course use regular DND monsters, the source book has lots of fun options for battle.

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Dungeons & Dragons: every magical article in Humblewood, ranked
Magical objects can always help optimize a character building in DND. Here are the best options from the Humblewood campaign setting.
But which of these creatures (NPC or otherwise) is best to use against your players in Humblewood? If you are wondering where to start, look no further than this list, which has all the best creatures from Humblewood.
10
Ash
Creature type |
Monster |
---|---|
AC |
14 |
HP |
67 |
Cr |
4 |
Ashnake is a scary creature from Humblewood, which is essentially blind and deaf. But they are very adapted to vibration, which means that they can trace their enemies through emotion rather than vision, sound or smell.
These creatures are fantastic for humblewood campaigns because they really capture that feeling of forest fantasy. In addition, their state block is not to be happy with. They have a breathability, as dragons do, as well as the ability to oppress their enemies, and thus add arrest and limited conditions on their enemies.
9
Eld aspect
Creature type |
Elemental |
---|---|
AC |
15 |
HP |
174 |
Cr |
12 |
The aspect of fire is an elementary creature made of molten lava, stones and fire. It is a legendary creature, and only one of those who lurk in Humblewood. This creature is perfect for a climate boss battle in Humblewood and should not be easily taken by players.
The aspect of fire not only has a wide range of injuries and state immunities and resistance, but it also has legendary resistance, a charging ability in the form of its magma throw and cannot be touched or damaged by melee attacks unless the player does the attack itself. Ranged Combat is the best way to take down the aspect, but even then this struggle will still be formidable.
8
Forest forest
Creature type |
Beast |
---|---|
AC |
16 |
HP |
75 |
Cr |
4 |
Forest Prowers are similar to large animals such as cats, jaguars, lions and more. In Humblewood, they are simply known as prowlers and are easily discovered by their glowing eyes. These creatures are also naturally stylish and can often be surprising rounds on their enemies.

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Dungeons & Dragons: Every performance in Humblewood campaign setting, ranked
Whether you play in the Humblewood campaign setting or not, the module has lots of amazing feat options for your DND character.
The state block for these creatures is quite tame, but good for mid -level meetings in Humblewood. Their Pounce ability allows them to hit enemies prone, and they can strike or hide like a bonus measure, much like rogues. In the end, speed is the name of the game when it comes to these animals.
7
Varying mucus
Creature type |
Trickle |
---|---|
AC |
9 |
HP |
31 |
Cr |
1/2 |
Humblewood hosts a variety of mucus and oozes, the most interesting is the changing mucus. Although it is relatively easy to defeat, the mucus has lots of permit immunities and can become immune to a type of injury made by a magic formula for an hour at any time. In the end, this will not be a game -breaking, but may prove to be an interesting wrinkle at low levels.
Plus, as a reaction, the varying mucus can be divided into two when they meet with junk damage. When it does, it has half of HP and decreases in size by one. Although this will definitely not send your players running, the disclosure of this ability will at least catch them from guard.
6
Wakers
Creature type |
Beast |
---|---|
AC |
16 |
HP |
136 |
Cr |
6 |
Wakewyrms are extremely large animals that can grow to be over 100 feet long. They live in the sea and large streams, similar to a combination of snakes and eels. They are also very stealthy, despite their size.
Wakewryms State Block offers a lot of fun tools for DMS. First, Wakewyrm has your usual suite with bite and tail attacks as well as a multi -attack function. But they can also swallow enemies, blinding and limit the goal. In addition, creatures that are swallowed oxygen damage take. If players cannot find a way out, they will die relatively quickly, then spare with this creature.
5
Hedge witch
Creature type |
Humanoid (hedge) |
---|---|
AC |
14 |
HP |
21 |
Cr |
1 |
In Humblewood, there is an institution of magic called Avium, which many magical users seek to learn their craft. However, some are rejected. When this happens, sometimes these creatures turn to become self -taught and act outside the normal rules for magic in the forest. Hedge Witches is such a creature.

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Dungeons & Dragons: All species in Humblewood campaign setting
Humblewood is a charming and delightful campaign setting for 5th. Here are all the playable species in Humblewood.
These humanoids are hedges, one of the playable species in Humblewood. They have their own spell casting list and the ability to curl up to a small ball that can protect them from incoming attacks. A Coven of Hedge Witches may prove to be extremely fun for a low -level humbug meeting.
4
Oak
Creature type |
Plant |
---|---|
AC |
16 |
HP |
69 |
Cr |
8 |
An oak heart is a huge tree that has burned bark that can sometimes be seen ulcer or smoking. This creature is very similar to a three from 2025 Monster Manual in Dungeons & Dragons. While they are chaotic good adapted and probably not to beat first, they can prove to an interesting meeting if players would try to fight it.
These creatures look like non-service plants at first glance, so they blend into the foliage. In addition, they are a siege monster, which means that they handle double damage to structures. In addition, they are surprisingly resistant to fire damage thanks to their magical ultra, so players will not be able to get the same drop on them as they would do with other plants.
3
Cervan Bandit General
Creature type |
Humanoid (cervan) |
---|---|
AC |
15 |
HP |
65 |
Cr |
2 |
Cervans is another playable species in Humblewood similar to moose, moose and deer. While their standard set of species functions is interesting from a player perspective, such as an enemy, these abilities may prove even more fun to use for DMS.
Cervan Bandit General has a good state block that is perfect for lower -level meetings. First, they can regain hit points if an attack acts over half of their current remaining hit points. They can also long for 30 feet, which means they will be very mobile on the battlefield. In addition, they can also parry Melee attacks and increase their AC by two.
2
Corvum Assassin
Creature type |
Humanoid (Corvum) |
---|---|
AC |
15 |
HP |
54 |
Cr |
5 |
Like many of the NPC state blocks in the Humblewood campaign setting, Corvum Assassins also borrows from another playable species. Corvum is similar to crows or ravens and makes for fantastic rogues and other stealthy characters. That is why they also make big killers and can make a good meeting.

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Dungeons & Dragons: Most powerful homebrewed magical object ideas for expert players
One of the best ways you can wipe out your character build in DND is by home brewing powerful magical objects. Here are some ideas for high levels.
For starters, Corvum Assassins has a sneak attack and can turn attacks on surprised creatures into autocritical hits. In addition, they have multi -attack, the ability to slip and have advantage on stealth controls. Despite their relatively low challenge assessment, be careful about throwing too many of these creatures in a battle meeting, as it can prove overwhelming.
1
Kullersters
Creature type |
Undead |
---|---|
AC |
15 |
HP |
102 |
Cr |
5 |
If you want to run a horror campaign, Humbood has also covered when it comes to creatures to use against your players. Cobble Fright is an eclectic, reanimated combination of different animal bones, usually bird people. They work almost like a cobbled Frankenstein.
This creature's state block is very solid with multi -attack and a claw and grip attack. In addition, when reduced to less than 40 hit points, it can go berserk, which means it only attacks the nearest creature it can see, which can be a fun mechanic. Finally, this undead threat can also fight beings and reduce HP maximal for creatures it has in its grip.

Dungeons and dragons
- Original release date
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1974
- Designer
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E. Gary Gygax, Dave Arneson
- Player count
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2+