Arkane Studios founder throws shadow at Xbox Game Pass

In the chaotic aftermath of Xbox settings, Arkane Studio's founder Raphael Colantonio shared his criticism of Xbox Game PassIndirectly it notices as “the elephant in the room.” Although there are several advocates for the Game Pass model, there are also some others, such as the former Arkane Studios President, who think that the subscription service is harmful to the industry.

During the past week, the mass layouts at Xbox parent, Microsoft, ravaged the game landscape. On top of several thousand people who have been dismissed, the move has led to several development titles, for example Perfect dark Remake, canceled and has also resulted in the closure of a few different studios. In the midst of all this, the gaming community has pointed the fingers at the various factors that are possibly responsible for the ongoing layoffs. In such a case, Colantonio, known for leading several Hit Arkane Studios games, has made their feelings about the role of Xbox Game Pass ready.

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In a Twitter post, Colantonio said that Xbox Game Pass was an “unsustainable model” that had “increasingly damaged” for the industry over the years. He said that the subscription service could not exist with other models, such as individual gaming purchases. He continued to say that those responsible would either remove other ways to access games or eventually give up Xbox's subscription service. Revealing what he thought was the “only way” gaming pass could coexist without “hurting everyone”, Colantonio suggested that such a scenario would be possible if the service, which offers day-an editions at its highest level, was limited to backlog titles. Apart from this Xbox offer, the French developer further suggested on live-service titles and the poor state of playing at the launch as the other factors responsible for the “tough time” in the industry.

Arkane Studios founder criticizes Xbox Game Pass

Colantonio talked about the profitability aspect, claiming that the Xbox Game Pass was only profitable because of a “spreadsheet trick” and that things would be different when taking into account the money that Microsoft spent on acquiring studios to flood the subscription service with content. The game director, who is currently head of Wolfeye Studios, also said that the service was a “long game” and that it required “to throw a tsunami” in the ecosystem in the gaming industry. He added that players over time will “hate” Xbox Game Pass once “they realize the effects on the games.”

Recently, Revenge of the Savage Planet The developer was also in the news to criticize Xbox's subscription service, which confirmed that several remarkable devs are feeling a certain way about Game Pass at present. Anyway, the console does not seem to slow down its work with the subscription service, which will now see lots of retro titles added to their catalog in the near future.

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