Jin is the main character of Ghost of Tsushima, And he belongs to a noble samurai house. The game begins with the people of Tsushima fighting back against the Mongols and losing and thus sends Jin on a revenge trip. It is a story that has been told before, but it is good, because players can decide what is more important: victory or honor.
ATSU is the main character of Ghost of YoteiA female samurai on a similar quest for revenge. Her is a little different, because she did not lose anyone to a group of intruders; She lost her family to a group of Samurai -Thugs that later took over the island of Ezo. Besides being female, is there anything atsu can do that Jin can't? Let's dig into it. PS, there are no spoilers ahead to worry about.
Play the shamis
Strings vs flute
Jin has the better theme song for the two characters, which contain his instrument chosen, the flute, in the composition. However, ATSU's talented technology with Shamisen is a more engaging game option.
Players can use it as if they were to use their Ocarina in Legend of Zelda: Ocarina of Time as a guiding tool. Different songs can lead players to new things in Ghost of Yotei, Like Hot Springs, and learning each song is usually linked to an engaging assignment.
A master in the leaves
Goes beyond Katana
Ghost of Tsushima Was a convincing Samurai game because the battle was so bloody and visceral. Jin could use a bow, his catana and various other tools to fight his enemies. However, ATSU is easily a more talented weapons master than Jin, as she learns to exercise different weapons in addition to Katana on her revenge journey.
Such as deep in Ghost of Yotei's Owl Mountain, she can learn to use Kusarigama, which is a sail and chain bombs. She can also learn to equip a Yari, Dual Katanas and an even larger sword called Odachi.
Improvisation beach
Disarming and weapons throwing
In addition to being able to exercise more weapons, ATSU also has more improvisational abilities in battle. She can disarm her opponents on normal means, by hacking and cutting away on them, or there are skills she can learn in Ghost of Yotei to improve her disarming abilities. Once an enemy's weapon has been lost, players can throw back that weapon on an enemy for almost fatal injury.
In addition, ATSU's tool kit is comparable to Jins, from different trick bombs to throwing Kunai. In a miraculous way, ATSU can carry all that gear while it remains stealhy in the field, but it is best not to think about what does and does not make sense Ghost of Yotei.
Wolf training
If there was only co-op


Jin had a mild way with animals, between his close relationship with his horse and after wild creatures such as foxes. But he couldn't train any of the foxes he met to be a companion. While the wolf is not entirely under ATSU's control, players may make it look more regularly through wolf -based side assignments in Ghost of Yotei.
When Maxed Out, ATSU will become a full -fledged wolf whisper that can call a wolf with a socks of her shamis. It would have been cool if Sucker Punch has also added co-op for the wolf parts, but it is perhaps something they can think about for their next game. Either way, ATSU's wolf skills are unmatched.
A Zeni Hajiki player
A master in coins
Money, or Mon, is important in virtually all stores in Ghost of YoteiIf players want to buy things or upgrade ATSU's equipment. It is easy to raise money through Bounty Quests, and both Jin and ATSU are skilled at getting what they have earned. But there is another feature to coin in Ghost of Yotei through a mini -game called Zeni Hajiki.
ATSU taught her from her mother and knows her way around this coin -filled game. If players are not careful, they may become addicted to it. While Jin learned many mini games in Ghost of TsushimaThis was not one of them.
A born camper
Just missing marshmallows


Players could take a rest with his horse in Ghost of Tsushima To pass the time (literally), and it was always fun to see Jin wake up relaxed next to his steed. It was an improvisational way to do a “camp”, but Ghost of Yotei Adds a literal mechanic for players to camp almost anywhere in the game. ATSU knows how to start a fire and do a decent job of grilling fish and mushrooms, which can temporarily increase her statistics.
In addition, random members of ATSU's Wolf Pack can join her in the camp to start a conversation, or they can be maintained by the shamis. Sleep is also an option, which is the only thing Jin could at his camp in Ghost of Tsushima.
Meditate into the past
But it's not really time travel
There were sections in Ghost of Tsushima It showed Jin as a younger child who learned the ropes to be a samurai under his uncle. They added a nice back story for Jin, and although there are guided moments that take Attsu also into her past, there is now a feature that lets players go back to ATSU's childhood manually. Mostly on her hometown, players can take Attsu through several assignments in Ghost of Yotei At the push of a button, things involve things like horses or an arc -based mini game.
Technically, this is more a game mechanic than anything ATSU has over Jin. It is not like ATSU can literally travel, but it can be fair to say that she has a clearer mind than Jin. With his training, ATSU learned to meditate on the past to improve himself in the present.

- Published
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October 2, 2025
- ESRB
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Mature 17+ / blood and gore, drug reference, intense violence, language, partial nudity, use of alcohol
- Publisher
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Sony Interactive Entertainment
