With many players who have finished Kingdom Come: Deliverance 2 And Hardcore mode that finally arrives, there is no better time to jump back to medieval Bohemia and start a new Playthrough. With most assignments that have several solutions and results, there is plenty of replayability as it is, but players can further shake up things by using the following role -playing ideas for new playthroughs in KCD2.

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These Roleplay ideas may require players to be imposed and stay by certain rules or lean on certain decisions. They can also determine the assignments that Henry does, as a virtuous and honest Henry would not help a thieves, for example.
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Saint
A virtuous playthrough that avoids all sins
While players may have already made a morally good playthrough in KCD2This can be taken further by playing Henry as a real penitent on the way to resolution and maybe saints. This cannot mean any violence, thief, drink, meat, hoed, lies, games, bathhouses or looting of the dead. Avoiding some of these things can also lead to performance/trophies.
A virtuous Henry should also try to help others whenever possible, and he should pray on shrines often with the help of the basics of theology benefits for scholarship. To further play, players can dress Henry in simple clothes like a white tunic and get him to walk barefoot. At least he is modestly disguised. If Henry has to do something even a little sinful as part of the main history, be sure to visit a priest and undergo a punitive pilgrimage.
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Brand criminal Henry
Experience life shunned & in the shadows, a crime away from the gallows
With KCD2's Crime and criminal systems, Henry can be noticed for serious crimes. He will then be discouraged by the civilized society, and another serious crime will land him on the gallows. But in most Playthroughs, players will avoid such measures or simply reload the rescue if they have problems with the bailiff.
Thus, it may be interesting for many to play as a brand Henry who has to live in the shadows throughout the game. This will mean that characters are unwilling to help him or shop. Without an honest way to make money or acquire food, Henry will probably have to take the twenty. Trying this in hardcore mode with the threatened negative benefit will be even more punishable, as Henry's brand will never heal.
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Revenge Henry
Henry has a lot of points to solve
From the first game alone, Henry has several points to settle and lots of anger brewing. Thus, it would be realistic that role -playing as a comprehensive revenge -seeking Henry. For example, if he sees Cumans who plundered Skalitz and killed his parents, he will attack them, and in some cases he could even seek them.

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Throughout the game, he could also choose the most aggressive dialogue when he handled those like Istvan Toth, Erik and Markvart von Aulitz. Players can take this even further and let Henry's anger spill out against other people, especially those who deceive him or do him some kind of injury.
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Gallant Henry the chivalrous
Protect the weak at all costs
Not all morally good playthroughs are the same. For example, the Saint Henry idea prohibits violence, but not everyone must. This is where a chivalrous Playthrough comes in, with Henry who can kill enemies for good causes and especially to protect the weak. It would be advisable to wear stylish clothes and brilliant armor. The knight in Shining Armor Perk for warfare would be perfect for this.
The medieval ideas of courty love can also bind in a chivalrous playthrough, with someone like Lady Rosa Ruthard as an ideal romantic candidate. Other than being a skilled man-at-arm, a chivalrous Henry can be pious and read with a high scholarship. When he saw Bandits attack poor roadmates, he should go to their defense. However, some useful information may be under Henry's station about role -playing as a knight, although Henry technically is not one.
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Henry Smeden's son
Earn his life as a humble blacksmith
Although Martin is not his real father, Henry only received this truth shortly ago, and in his heart he is still only the blacksmith's son from Skalitz. With the blacksmith available in the game, players can start a new rescue where they mostly play as a humble by Smith. There are plenty of side assignments and dialogue options related to being a blacksmith, so expect lots of taste for this role play.

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This should be particularly appealing to those who helped Miller Kreyzyl in his first Playthrough instead of the blacksmith Radovan, as there are two ways to reach the wedding at Semine. Being a blacksmith is also a great way to make money, and when Henry unlocks Martin's secret benefit for crafts, players will be able to produce the best weapons in the game. Just remember to pick up a leather apron and gloves from Henry's room in Tachov for a more engrossing look. They even give a little boost for his craft.
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Alcoholic Henry
Drink Henry's grief and pain
In the first game, Henry had a pretty tough time and saw his parents killed, and his hometown was burning only in the prologue. He also experienced lots of battles and at least killed around. Add this trauma to the follow -up opening, with his Capon's company that dies, and Henry is shot in the back.
With all this, it would be quite likely that Henry turns to strong drinking and drowns his grief. A Playthrough where Henry is almost always full, often passes out and potentially angry as well, can introduce new challenges and lead to some funny moments. There is even a drinking ability and associated benefits to accompany this play style. Maybe drunk Henry could specialize in hand-to-hand battle and constantly get into fist.

Kingdom Come: Deliverance II
- Published
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February 4, 2025
- ESRB
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Mature 17+ // use of alcohol, blood and gore, sexual content, strong language, intense violence, partial nudity
- Developer
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War studios
- Engine
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Cryengin