Monster Hunter Wild's Xbox performance targets confirmed

Summary

  • Xbox Series X users have two modes: Graphics & Framerate, both with 3840 x 2160 output.
  • Series S will be limited to 1920 x 1080 and 30 FPS due to hardware limitations.
  • PlayStation 5 owners will have similar performance options as Xbox Series X users.



Monster Hunter Wilds has revealed the performance target details for the Xbox. With many fans worrying that the Xbox Series X/S may experience performance issues Monster Hunter WildsCapcom has released a statement on how the game will run on the two consoles. This is a common concern for Xbox players, as the demo for Monster Hunter Wilds received a mixed reception.

Early reviews in mid-August Monster Hunter Wilds demo was concerning, as the game's frame rate was spotty at best. Although that demo was considered playable on PlayStation 5, the game is expected to perform similarly on both platforms. Many who played the demo mentioned that it didn't feel like the title was locked into the 60 frames per second target. Others thought the maximum was 30 FPS at the time. However, some concerns can be put to rest as Capcom has confirmed the performance targets for Xbox Series X/S users.


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Monster Hunters Twitter shared the performance goals for all platforms. Specifically, Xbox Series X users will have access to two modes; Prioritize graphics and prioritize framerate. Both modes will have an output resolution of 3840 x 2160. However, Prioritize Graphics will have a render resolution of 3072 x 1728 and will run at 30 FPS, while Prioritize Framerate will render at 1920 x 1080 but will play at 60 FPS. This should answer those who were worried about how the game will play once Monster Hunter Wilds will be released in February 2025.


Monster Hunter Wild performance goals for all platforms

  • PlayStation 5 Prioritize Graphics – (3840 x 2160 output / 3072 x 1728 rendering / 30 FPS)
  • PlayStation 5 Prioritize Frame Rate – (3840 x 2160 output / 1920 x 1080 rendering / 60 FPS)
  • Xbox Series X Prioritize Graphics – (3840 x 2160 output / 3072 x 1728 rendering / 30 FPS)
  • Xbox Series X Prioritize Frame Rate – (3840 x 2160 output / 1920 x 1080 rendering / 60 FPS)
  • Xbox Series S – (1920 x 1080 output / 1920 x 1080 rendering / 30 FPS)
  • Steam – Varies depending on hardware settings


Additionally, Capcom has confirmed that the Xbox Series S will be limited to 1920 x 1080 and 30 FPS. Although Series S users will have to deal with hardware limitations, this at least gives gamers a stable game that allows owners to have a similar experience to those who own the more powerful versions of their console. As many have claimed it Monster Hunter Wilds looks more ambitious every day, it is very important for fans who own different platforms to be able to enjoy the game while maintaining very similar gameplay features.


While Steam players will have the luxury of flexibility as the settings will depend on the user's hardware, PlayStation 5 owners will have similar options to the Xbox Series X version of the game. There are high expectations for Monster Hunter Wildsas all versions of the game will only be available in the current generation. This ensures that all versions will stick to more current hardware without having to consider many of the limitations of the Xbox One and PlayStation 4 gaming eras. Fans are looking forward to the title when it is released in early 2025.


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