MiSide is full of unexpected twists behind every turn. This strangely disturbing psychological horror takes players on a thrilling journey through a video game, where they are trapped and looking for a way to escape. Unfortunately, this story doesn't really have a happy ending for Player One.
The game currently has three different endings. For those who want to see everything the game has to offer, we've put together this guide to give you a brief overview of each ending and show you how to unlock them.
This guide will contain heavy spoilers for the game from this point on. Read at your own risk!
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Ending 1: True/Bad Ending
The true end of MiSide means playing the game normally. You will automatically get this ending if you keep going through the story and reach the end.
What Happens at the End 1 (Major Spoilers)
In this ending, with the help of Kind Mita, Player One reaches the core and restores Crazy Mita to unlock a path back to the real world. But things aren't that simple, and you'll soon learn that Crazy Mita didn't reboot after all. As you try to leave, Crazy Mita traps Player One in a cartridge and locks him in the safe in the basement.
For a moment though, it seems fine to the player because you will wake up at home in the real world. But after a few seconds, the world will start to mess up, and you'll see a cutscene showing Mita locking your cartridge in the basement locker.
Completing this ending unlocks the achievement Is This The End?
Ending 2: Suicide/secret ending
While playing through the main game, players will notice a safe in the basement in the chapter Things Get Weird. The safe requires a code that players don't know until they've completed a full playthrough. To unlock the other ending i MiSidePlayer One must enter the correct code into the safe and interact with the item inside.
You will learn the secret combination code at the end of the main game (4970). To unlock this ending, load into any chapter where you can access the basement, approach the safe and enter the secret code.
What Happens at the End 2 (Major Spoilers)
In this ending, Player One will find a slot machine with the player cartridge that recharges the player's essence. Interacting with the machine will cause player one to eject the cartridge and end the game immediately.
Ending 3: Good ending
The third ending can be achieved if players stay with Mita during the Things Get Weird chapter. While playing the card game in Mita's bedroom, you will notice a strange noise in the closet. When you get up and interact with the wardrobe, Mita will give you two options: stay or refuse.
To choose the option to stay, you must first play the main story all the way through. You must also start a new game from the main menu and select the following options in the chapters leading up to this point:
Chapter name |
Terms |
---|---|
I'm in a game? |
Don't check the oven when Mita asks you to help find her hairbrush. |
I'm in a game? |
When looking for the last battery, pick up the fridge magnets after they fall to the ground. |
Together Finally |
Do not look into the air vent after entering the bathroom to retrieve the scissors. |
Together Finally |
When you eat with Mita in the kitchen, try the sauce. |
Things get weird |
After taking the pills and leaving the bathroom, play a console game with Mita in the living room. |
If you meet the above conditions, you can stop when Mita prevents you from opening the closet door in the Bedroom. This will give you the good ending and unlock a new game mode called Peaceful Mode which is still in development.
What Happens at the End 3: Good Ending (Major Spoilers)
In this ending, Player One agrees to stay with Crazy Mita and live in the virtual world. This is the only ending that involves Player One surviving, which is why it is generally considered a happy ending.
Heading towards this ending unlocks the Conditions Met achievement MiSide.