When it comes to adventure games, two names often come up in comparison: Uncharted and Tomb Raider. Now, MachineGames' Indiana Jones and the Great Circle looks set to take the stage with a style that resembles Uncharted and Tomb Raiderwhich has naturally led viewers to draw comparisons between it and the franchises it appears to have been inspired by.
Both Uncharted and Tomb Raider franchise has set the bar for action-packed storytelling, but in an interview with Game Rant, MachineGames executive producer Jerk Gustafsson revealed how Indiana Jones and the Great Circle carving his own path. While Gustafsson acknowledged the influence of games that Uncharted and Tomb Raiderhe hinted at some bold choices that put Indiana Jones and the Great Circle separate in ways players might not expect.
How Indiana Jones and the Great Circle compares to Tomb Raider and Uncharted
As Indiana Jones and the Great Circle continues to build anticipation, comparisons to other action-adventure franchises such as Tomb Raider and Uncharted have been inevitable. What is interesting about Tomb Raider and Unchartedhowever, is that they both have some of their own inspiration to thank Indiana Jones IP. Now, Indiana Jones and the Great Circle compared to them when, if the game is as authentic as MachineGames says it will be, those comparisons should probably go in the opposite direction.
That said, Gustafsson was quick to realize the impact of that Uncharted and Tomb Raider have had on the gaming world, without denying their influence on Indiana Jones and the Great Circle. When asked about something from Uncharted and Tomb Raider served as inspiration for Indiana Jones and the Great Circleas well as what can differentiate it from those franchises, Gustafsson replied,
These are both great series of games, and it's hard not to be impressed by the quality and execution of any titles coming out of these developers. There are definitely some things that set us apart; not just the obvious first-person perspective, but our non-linear structure that is more grounded in player movement and combat, as well as the overall pace of the game. Those things are quite different.
While Tomb Raider and Uncharted has truly set a high standard for adventure games, MachineGames isn't just looking to replicate what others have done. The developer is approaching Indiana Jones and the Great Circle with a bold mindset, focused on offering a distinct gaming experience that reflects the unique essence of Indiana Jones. From its first-person perspective to its non-linear progression, the game promises to provide a new take on the classic formula. However, these changes do not come without risk, and MachineGames are fully aware that they are entering new territory in hopes of redefining what a Indiana Jones adventure can be. Gustafsson concluded,
It will be very interesting to see how players will react to them and experience the MachineGames version of an Indiana Jones adventure. Kind of scary too, but we all want to bring something new to the table, and we shouldn't shy away from doing so, even if there are some unknowns attached to it.
As Indiana Jones and the Great Circle Preparing to immerse players in a new version of Indy's adventure, MachineGames takes on the challenge of offering something new while staying true to the spirit of the iconic character. While the comparisons to Tomb Raider and Uncharted are understandable, the developer is confident that the game's first-person perspective, non-linear structure and unique pace will set it apart from its spiritual predecessor. While venturing into uncharted territory often brings uncertainty, MachineGames' excitement is palpable as they look forward to seeing how players will experience their vision for a Indiana Jones gaming adventure.