Best platform game stuck on PlayStation 2, ranked

Summary

  • Disney's Stitch: Experiment 626 was a solid platform player tied to a popular movie.

  • Herdy Gerdy mixed puzzle and strategy mechanics in a unique platform experience.

  • Ape Escape 3 is an underrated gem that equalizes the series with improved pictures and games.

When it came to platform players in the early 2000s, Nintendo was the undisputed heavyweight master – Super Mario SunshineThe Banjo-GoeThe Kirby 64To name just some of the titles that dominate the players' screens. But with the arrival of Playstation 2, Sony's golden age had officially begun. And with Nintendo stuck in his attractions as a rival to beat, Sony knew that it was time to throw down the platform arena.

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Many players know what came next: JAK and DAXTERThe Ratchet & ClankThe Slutersplus fresh payments from Rayman and Crash bandicoot. All great games. But unfortunately, some platforms from that era have been forgotten by Sony. But not by the fans. Here is a look at the best platforms that you can only experience by dusting away your Playstation 2. No cloud gates, no remaster, no remakes. Well … not yet, anyway.

6

Disney's Stitch: Experiment 626 (2002)

A platform player raised by his Disney IP

  • Release: June 19, 2002

  • Developer: High voltage software

For a movie that was considered a smash hit, Lilo & Stitch Ended with just three official video game ties. So for fans who want more than a live-action-remake of their favorite Blue Alien, 2002's Disney's Stitch: Experiment 626 Serves as a welcome prequel to the original movie.

The game itself is a fairly simple platform player who puts players in control of Stitch in his multi -arm form when he gets dead, destroying the United Galactic Federation Soldiers. When video game ties go, it is surprisingly solid. The bar was not exactly high then, but it still deserves some kudos; That type of quality was rare.

5

Herdy Gerdy (2002)

A unique platform player with unique ideas

  • Release: February 22, 2002

  • Developer: core design

Herdy Gerdy Is a Hodgepodge, mix of platforms with puzzles and strategy mechanics. Remove it to its core, and it is essentially a shepherd simulator.

In the game, players must occupy (and Gerd) a bunch of fictional creatures in their pens. Sounds simple, right? But by the beginning of the 2000s, artificial intelligence that drives these pixelated numbskulls and almost non -existent collision detection, the game's challenges were straight up. Still, the game's whimsical Saga aesthetics managed to charm past most of its shortcomings.

And if nothing else, it is a proud challenger in the cousin's sub -genre. You know the type.

4

Kya: Dark Lineage (2003)

Love it or hate it platform game


Kya: Dark Lineage Tag Page Cover Art

Kya: Dark devotion


Published

November 18, 2003



Some games have a way to share critics straight down the middle and Kya: Dark devotion is a great example. Prepared by some, derived by others – to call its reception “mixed” feels … yes, pretty accurate, actually.

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There is still a solid platform player hidden under the Dodgy camera and clumsy controls. It is simple, safe, but surprisingly satisfactory when you enter the rhythm. That said, an element is difficult to overlook: writing.

Character names feel like they consisted in place. We have villains like BrazulHis minions WolfAnd, for why not, Kyas half brother … Frank. And no, we won't even start unpack Nooties.

3

Haven: Call of the King (2002)

A noble effort for the platform genre

  • Release: November 18, 2002

  • Developer: Traveler's Tales

The seas: King's conversation is another ambitious multi-genre platform player who leans hard on action adventure. It is a complicated game, full of high altitudes and some fairly rough lowness. But when it hits its step, it gives a truly entertaining experience. However, how long it lasts, it really depends on the player.

This almost slipped the Surly Bonds of the PS2, with gates that were once planned for Xbox, GameCube and even Game Boy Advance. But thanks to lack of sales, these plans were scrapped. So for now, Port remains hidden in PS2-exclusive ambiguity.

2

Stretch Panic (2001)

This platform player was a stretch of the imagination

Stretch panic (or Inclination For readers outside the United States) was an ambitious leap into 3D from Japanese Studio Treasure Co. Ltd, after having already mastered the 2D plane. The result? A wild inventive platform player with Linda and her living, hand -shaped scarf.

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The real hook was the ability to manually deform elements in Gameworld with that scarf. Players could squeeze, pull and loop geometric enemies or environmental objects with enough power to beat something in Linda's way. It is a game that really has to be seen to believe.

And with its lively color palette and offbeat character design, it looked like nothing else in the shelves at that time.

1

Ape Escape 3 (2005)

“The King's Return” by APE Escape -Franchisen

Ape Escape 3 Does not receive the love it deserves, which borders on criminals, given that it can only be the best entry into the series. It took everything that made the first two games special and leveled them: sharper pictures, larger sets and much better boss battles.

There have been whispers that these volatile primates are going to PS premium, but at the moment they are still at large. Meanwhile, players can go through the first two entries to fight them until the inevitable return finally sinks.

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