How to use skulls in Halo Campaign Evolved

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Skulls are a staple in Halo series, why it comes as no surprise that 42 skulls can be collected in 13 missions The Halo campaign was developed. You can use Skulls to add unique modifiers to each missionadding further replayability to their iconic design! If you've collected a few skulls throughout the story, you might be curious about how you can use them, which we'll explain in detail below.

If you want to get all 42 skulls, make sure you click on the guide above! This will guide you through all 13 missions to get every skull in them. You can also click here to get all the terminals if you want to complete your collectibles.

How to activate skulls in Halo Campaign Evolved

When you collect a skull, you can go to the main menu and select Campaign. From here you need to select New Game. While this will override the progress of your current solo campaign, it's the only way to use Skulls, and you can choose which mission and checkpoint you've unlocked to resume your progress.

After selecting New Game, select one of the difficulty options provided. Once that's done, you can select your mission and checkpoint, which will then take you to the Select Skulls screen. From here, you can choose any of the skulls you've unlocked, and then just click “Apply & Start” to get started.

There is no way to remove these skulls unless you again click New Game like you did to activate the skulls in the first place.

All skulls and effects in the Halo campaign have been developed

Curious about what Skulls have in Halo Campaign Evolved? Check out the table below and click on the links to find dedicated walkthroughs for each skull:

Skull

Effect

How to get

Speed ​​limit

Disables sprint.

Pillar of autumn

Magnified

Assault Rifles now have 60 round magazines.

Pillar of autumn

Perspective

Enables 3rd person camera mode.

Pillar of autumn

Give & Take

Firing your weapons drains shields, but damage recharges them.

Halo

Shallow burial

Grunts die in a blaze of plasma.

Halo

The floor is lava

Touching the ground causes you to take damage.

Halo

Iron

Dying in co-op resets to the last checkpoint.

Dying in solo resets the level.

The truth and the atonement

Endurance Spec

UNSC vehicles cannot be damaged.

The truth and the atonement

Foreign

You cannot use weapons from enemy factions.

The truth and the atonement

Bandana

Infinite ammo and grenades.

The silent cartographer

Acrophobia

Lets you fly if you double jump.

The silent cartographer

Hip Fire

Disables weapon zoom and aiming.

The silent cartographer

IWHBYD

Gives secret dialogue.

Assault on the control room

Angry

Enemies fire weapons faster and more often.

Assault on the control room

Cowbell

The physical mass of objects is reduced, allowing them to be displaced.

Assault on the control room

Fog

Disables motion trackers.

343 Guilty Spark

It's just… Wrong

Enemies have increased awareness.

343 Guilty Spark

They will come back

Flood fighters will become stronger if revived.

343 Guilty Spark

Lean

Improves positive and negative damage multipliers.

The library

Pop

Shooting the Flood in their weak points causes them to explode.

The library

Starvation

Weapons dropped by enemies only contain half the ammo.

The library

Tough luck

Enemies always go berserk, get out of the way of gunfire and never retreat.

Two betrayals

Black eye

Shields only recharge with melee attacks.

Two betrayals

Mythical

Enemies have more health.

Two betrayals

Catch

Enemies throw and drop grenades more often.

Keyes

Blind

Disables HUD and weapons no longer appear on screen.

Keyes

Pinata

Hitting enemies causes them to drop grenades.

Keyes

Stow reload

Weapons reload when stowed.

The Maw

Boom

Increases blast radius by 2x.

The Maw

Thunderstorm

Upgrades the rank of most enemies.

The Maw

Malfunction

Upon respawn, a random element disappears from your HUD.

Boarding action

Johnny Ammo Seed

Reloading on a half-empty clip will waste the ammo.

Boarding action

Leadhead

Headshots deal no extra damage.

Boarding action

Temperamental

Allies will try to kill you if you kill a friendly soldier.

The most dangerous game

Recession

Each shot costs 2 bullets.

The most dangerous game

Ghost

Enemies no longer flinch when shot.

The most dangerous game

Eye patch

Auto-orientation is disabled.

Heavy burden

Shallow birthday party

Grunt headshots cause them to explode into legendary parties.

Heavy burden

Effective

Enemies killed while you are healthy give more ammo.

Heavy burden

Adaptation

Enemy types are randomized.

Unlock with Campaign Remix after collecting 3 skulls.

Reload

Weapon placements and spawns are randomized.

Unlock with Campaign Remix after collecting 3 skulls.

Armistice

All enemy types fight together.

Unlock with Campaign Remix after collecting 3 skulls.


The Halo campaign developed the tag page cover art


Released

28 July 2026

Developer

Halo Studios

Publisher

Microsoft Studios

Multiplayer

Online Co-Op, Local Co-Op

Cross-platform play

Yes – all platforms


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