Grand Theft Auto V is still a revenue power house more than a decade after its release

Take-Two Interactive revealed its third quarter results today, and probably to no one's surprise, the company's revenue is up, and its outlook is positive as we approach the mammoth launch of Grand Theft Auto VI.

Take-Two reported GAAP net sales of $1.70 billion, up from $1.36 billion a year earlier. The company also revealed that repeat consumer spending – long-time customers who buy in-game currency and other in-game purchases – has increased by 23%.

“With ongoing momentum in many of our businesses, and the highly anticipated launch of Grand Theft Auto VI on November 19, we continue to project record levels of net bookings in Fiscal 2027, which we believe will establish a new financial baseline for our business, put us on a path to increased profitability and provide additional balance sheet strength and flexibility,” said Strauss Company CEO Interactive, speaking with Zel-Two.

It is a lot of words to say that the company has a positive view of GTA 6 and expects the title to do very well. Also, Take-Two announced that Grand Theft Auto V has sold 225 million units.

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Grand Theft Auto V continues to increase revenue

“The Grand Theft Auto franchise also significantly exceeded our forecast, with recurring consumption growth of 27% led by the GTA Online: A Safehouse in the Hills update,” Zelnick said. According to the company, Grand Theft Auto Online surpassed during this period, with 30% growth.

With the reveal of GTA V having sold 225 million copies since its launch in 2013, it firmly holds its place as one of the best-selling games of all time. Although it likely still has a way to go before it moves from third place behind Minecraft.

Mojang announced 300 million copies sold back in 2023 during its Minecraft Live event, so it's safe to say it's sold even more since then.

But it's still impressive that GTA V is doing so well. GTA V has been released on most major consoles (apart from the Nintendo Switch) since the PlayStation 3 and Xbox 360. The Elder Scrolls V: Skyrimusing the same tactics, sold 60 million copies by 2023, for some perspective.

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Revenue only goes up for Take-Two

In addition to sales figures, the company adjusted its outlook for fiscal 2026, which ends March 31, 2026.

“Our third quarter results were fantastic. All of our brands delivered excellent results, and we're pleased to once again raise our outlook for the fiscal year, with many of our core businesses continuing to thrive. Fiscal 2026 is on track to be one of our strongest years in recent history,” Take-Two CFO Lainie Goldstein said on the call.

It is hard to disagree with her assessment. Take-Two has one of the most impressive collections of published games, including Red Dead Redemption 2, Words with friends, WWE 2K25and Borderlands 4.

Goldstein pointed to titles like NBA 2k, GTA and mobile titles included Toon Blast and Empires and puzzles as out-performers. She said the company expects to achieve $6.65 to $6.7 billion in net bookings for the fiscal year.

The company will reveal its fiscal 2027 outlook as well as its fourth-quarter earnings in May.

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