Final Fantasy 7 Remake and Rebirth game director Naoki Hamaguchi said that the upcoming third chapter will continue to use Unreal Engine 4, and that the game's official title had been locked. The news about Final Fantasy 7 Remake the saga's final chapter came amid a busy period for Square Enix's fan-favorite RPG series.
On January 22, Final Fantasy 7 Remake Intergrade was released on the Switch 2 and Xbox Series X/S systems. Although the new ports came six years after the game's original launch on PS4, the arrival of Final Fantasy 7 Remake Intergrade marked the end of PlayStation's console exclusivity window. Before the launch of FF7 Remake Intergrade on Switch 2 and Xbox, Square Enix stated that healing FF7 Remake series, inclusive Final Fantasy 7 Rebirth and the yet-to-be-named third game, would also launch on Switch 2 and Xbox in the future.
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The name of Final Fantasy 7 Remake Part 3 has been decided
In an interview with GameSpot, Hamaguchi shared some details about the series' expected final chapter that fans should be on the lookout for. After following up with Final Fantasy 7 Rebirth Creative director Tetsuya Nomura, Hamaguchi said that Final Fantasy 7 Remake Part 3Hamaguchi said he spoke with Nomura sometime after Paris Games Week 2025 in late October, and said that Final Fantasy 7 Remake Part 3the name was Nomura's decision to make. Earlier, Hamaguchi said that Final Fantasy 7 Remake Part 3 had his name narrowed down to two options and that the final title would be decided before 2026. However, Hamaguchi did not state what Final Fantasy 7 Remake Part 3 would be officially named, and did not give a timetable for when the name reveal would take place.
Moreover, Hamaguchi confirmed it Final Fantasy 7 Remake Part 3 would continue to use Unreal Engine 4 as the main game engine. Although Square Enix had considered the option of moving FF7 RemakeIn the third chapter from Unreal Engine 4 in favor of Unreal Engine 5 and its graphical feature set, Hamaguchi said the development team chose to make some changes to the older Unreal Engine iteration. Hamaguchi added that it was more beneficial for Square Enix to use something its developers were familiar with and then have it adapted to fit the project at hand. A similar process was used for the development of Final Fantasy 7 Rebirthwhich used a modified version of Unreal Engine 4 to support the game's open world environments. Given that current generation consoles and modern gaming PCs can run Unreal Engine 4 titles at stable frame rates, the decision to keep the entire Final Fantasy 7 Remake trilogy on the same engine can be beneficial for players.
Final Fantasy 7 Remake Part 3 looks to give fans what they want
One of the other details that one knows about Final Fantasy 7 Remakes final chapter is Square Enix's plans to bring back Queen's Blood as a minigame. Introduced in Final Fantasy 7 RebirthQueen's Blood is a turn-based trading card game played on a 3×5 board. Players take turns filling the board with cards from their hand to capture tiles, adding points to their score. However, Hamaguchi said that Queen's Blood would appear in Final Fantasy 7 Remake Part 3 with some improvements to the popular mini-game. While Hamaguchi wasn't specific about what would change, the game would be expanded in some capacity.
Between the choice to stick with Unreal Engine 4 and the determination to improve the story pacing issues that plagued it Final Fantasy 7 Rebirth, Final Fantasy 7 Remake Part 3 have some long tasks ahead of them. Although it still remains mostly shrouded in mystery, time will tell when Square Enix will pull back the curtain on one of the most anticipated titles of the current generation.

- Released
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April 10, 2020
- ESRB
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T for teens due to language, suggestive themes, use of alcohol and tobacco, violence
- Developer
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Square Enix Business Division 1