Why Horizon 3 should cut against grains of consequence studies

Tutorials have long been a necessary evil in video games, only undoubtedly more necessary with new IPs and more evil with sequels. Even the most powerful protagonists are often peeled off their equipment and abilities in second and third part payments, if only to give players a meaningful path to progression. But their evil side ultimately comes into the picture because players who spent time investing in these main characters think that time is essentially wasted, because the character they worked so hard to strengthen now is left with basic equipment and maybe only a few skills they once knew. This was the case with Horizon prohibited vestbut it doesn't necessarily have to happen to Horizon 3.

At the beginning of Horizon prohibited vestAloy has been shown to have retained some of her nuclear knowledge and abilities, all while most of her weapons, clothes and unlocked skills are somehow gone. “Somehow” is the keyword here, because the game gives no clear explanation for it, which does nothing but a quiet drying for game reasons. Now, if Horizon 3 Really, the last chapter in Aloy's journey is, then it has the freedom and the story justification to break away from the tired trop. By letting Aloy start the game with a lot or all her equipment and skills intact, Horizon 3 Can offer players an experience that not only honors their time but also more precisely represents the growth of their main character.

Family

A massive horizon 3 change would be a risk of taking

An important element in the horizon franchise, expanded on the horizon prohibited vest, can be the albatross around the neck and a third game could scrape it.

Why Horizon 3 should let Aloy retain her gear and skills from the beginning

Most sequels restore players with no good reasons

The main reason why most sequence studies stop feeling like a waste of time has less to do with the fact that all players worked for in all previous payments are now gone and more to do with the fact that these sequels have a bad habit of binding the protagonist's loss of equipment and abilities to everyday stories. If these losses were instead rooted for a convincing narrative reasons, players may have it easier to forgive the game for throwing all their hard -earned character growth through the window. Unfortunately, this is rarely the case.

By letting Aloy start the game with a lot or all her equipment and skills intact, Horizon 3 Can offer players an experience that not only honors their time but also more precisely represents the growth of their main character.

Kingdom Come: Deliverance 2 Is one of the latest sequels to go this road, take Henry, who grew enormously in the first game, down to the dumps when he is ambush, peeled off his equipment and is forced to start over with basic deliveries and some armor. Games like these usually circle around some kind of attack that happens during their introduction that forces the protagonist to restore, and they often result in the characters having a memory loss from a comfortable timed blow to the head. It may be practical, but it is also one of the simplest ways to make a sequel to feel that it is spinning their wheels rather than moving forward in a meaningful way.

To let Aloy start strongly reflects her growth

In light of the tendency that sequels must dismiss a character's growth in the name of making room for more, and especially considering how this trope is generally received, it is in Horizon 3Best interest in avoiding it as much as possible. Although it would be better for it to at least give a reason for Aloy's loss to follow Horizon prohibited vestLack of that, the third item would be better at simply building on the growth that Aloy has already experienced and allowed her to start strong, with most (if not all) of her weapons, skills and perhaps some of her most definitive clothes left.

Aloy Horizon forbidden West

To be fair, it is understandable why Guerrilla -games may prefer to get players to start again in Horizon 3Like not doing so, potentially overwhelming players can with too much at once. But with that is the third item in the series, it is likely to attract more veterans than newcomers, and they would be less frightened by the complexity of everything. For these players it would feel like the most meaningful foot forward, as long as Horizon 3 can balance it with a sensible story at the helm.


Horizon-pre-contribution

Horizon prohibited vest

System

PC-1

Playstation-1

9/10

Published

February 18, 2022

ESRB

T for teen: blood, language, use of alcohol, violence

Engine

Decima



Leave a Comment