As usual with survival horror play, Cronos: The New Dawn does not have a wide range of weapons. But you have more than enough to defeat all the orphans and other monstrousitis that you find to explore the game's area.
The only question is that some of these weapons can easily be missed because they are hidden behind exploration and a little backtracking. At least half of the total number of weapons can be missed and you have to take some extra steps. But don't worry, in this guide we will go through how you can find every weapon in Cronos: The New Dawn.
Where to find every weapon
There are seven weapons In Cronos: The New Dawn. Some of these will be handed over to you in history and are unauthorized, but others will require some exploration And are easy to miss. We will go over each place below.
Although this is not technically a weapon, and it is not counted on the performance of the weapon, you can also find a Pyre Explosive, which is a mine that explodes when triggered by movement. It will be in the safe room, the oven control room, on Steelworks.
How to get the sword Mk-1615 (Handgun)
This is your starting gun, as You get right at the beginning of the gameduring the initial cutting scene.
If you keep it upgraded, it will be one of the best weapons in the entire game.
How to get Hammer sample-2030 (shotgun)
The first shotgun is hard to miss. While looking for Edward Wisniewski In the sector D-3After finding your predecessor. You will find a safe room in the quarantine buildingAnd the weapon will be on a desk, inside a device. It is before the steps you need to climb, to the right.
How to Get Dagger PS-3713 (Automatic Pistol)
Another weapon you will hardly miss. During Last parts of steel millsyou have to access The insulation area In search of the gravity boots. When you walk past it you come into A safe room called the insulation zone. Dagger will be on a desk, next to a travelog.
This uses the same ammunition as the regular gun.
How to get Javelin LK-102 (carbine)
This is the last weapon that you come Easily get by just making progress in the story. You will find the spear In a safe room in Gate A-0In your way towards Unity Hospital, after you find Switchgear. It's on a table.
How to get MACE JER-5120 (Double-Fat shotgun)
The first missed weapon Is Mace, a variant of the shotgun you already have. This one will require some exploration, then You have to open the door on the small chapel Next to the secure room in Unit hospital.
When it comes to exploration in general, it is worth mentioning that you can always back down every large area (Unity Hospital, Steelworks, The Abbey, etc.) as long as you are in that area and do not go to the past section/go to the final manager. Once you have completed an area and return to the terminal, you will not be able to come back.
To do that you have to Find a lime and a vacil at the hospital. The former is in Director's office (The code to access it is 9509), on the second floor, and the latter is found in the operating block area. Specifically, in the room where you also find the cat Bola.
Once you have collected both articles, return to the chapel and Put them in the table you can interact with. This is coming Give you a key It unlocks the door to the left. Go into the room and you will find the new weapon. It uses the same ammunition as the usual shotgun.
You can explore the entire Unity Hospital scenario as many times as you like until you mix the three chemicals, create the virus and inject it into the “heart” you find. After that, you reach the end of the area.
How to get Arbalest MT-1020 (Unique Weapon)
Arbalest is A unique type of weapon. It has its own type of bullet, and it deals with such a destructive force that it can Take care of almost all kinds of enemies with a fully charged shot.
To get it you have to Unlock the toy store in station B. You will find this place shortly after leaving the terminal and entering this new station. In a chamber, You see a big Christmas tree; The store is on the left. But you need a key to open it.
The key is a reward for Find the locked room with a catNear the area's safe room. You have to explore the area, open a chained door with a bolt cutter, turn on the power of the beer, wine, press bar and Go into the cat's room through a crack in the wall. Pet cat and it will Release you the key.
I strongly recommend that you always wear the bolt cutter, even if it takes up a valuable space in your layer. You will find at least one chained door in each large area. But if you prefer to leave it in your storage box, you can always backstrack it when you find the door you need.
Then go back to the toy store, open the door and the weapon will be right in front of you, next to a table.
Here you will also find a fallen traveler, Marcel Marzec, next to the weapon.
How to get Lance Rev-1411 (Marksman Carbine)
The final weapon is in the monasteryThe area where you explore the church. Especially, in the bell tower Next to the safe room you use the most.
Carries your bolt cutter and go to the area cemetery/catacomb. When you enter that area and hear the voice from the mysterious woman, enter the building in front of you (the door is chained). As soon as you come in, turn right and You will label a crack in the wall. Go through that and you will find a cat. Pet the kitty, and It will release a key to father's office.
This office is located on the left side of the previous secure room. Go into the office, pick up all you can and Also take the key that will be over a Bible on the Father's desk. This is the key to the clock tower room.
With the key, Enter the bell tower (It's right next to the safe room) and go up the stairs. You unlock the door in front of you, and the weapon will be right in front of you. Its ammunition is the same as spear, with the biggest difference that you can charge your pictures with this one.
You can back track in the monastery everything you want until you solve the church's door puzzle. If you walk past the door, you trigger the Bosskampen and you will not be able to come back to the area again.