The Witcher 4, 5and 6 remain on track for release within six years, CD Projekt Red has confirmed. The award-winning developer has thus reiterated an aggressive launch window target first floated several years ago, shortly after The Witcher 4 and its two sequels were confirmed to happen.
The plan dates back to October 2022, seven months after CDPR's first teaser for a new one The Witcher RPG saga. At the time, the studio announced that it intended to follow up its critically acclaimed trilogy with another trio of games centered not on Geralt, but on a different protagonist, later revealed to be an older Ciri. Two additional details were shared: the first part was given a code name Project Polarisand the entire Unreal Engine 5-powered trilogy was slated for release over just six years—an unusually short timeline for such an ambitious enterprise in modern game development.
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The second Witcher RPG trilogy is still targeting the 6-year launch window
During an earnings call in late November 2025 following the release of the company's financial report, CDPR co-CEO Michal Nowakowski was asked for a status update on the new saga's ambitious launch time. “Our plan is still [sic] to launch the entire trilogy within a six-year period,” the executive said. While he did not limit the potential release window for the first trilogy, the fact that The Witcher 4 entered full-scale production in November 2024 makes a late 2027 debut a realistic possibility – especially given CDPR's recent overhaul of its development pipeline to emphasize longer pre-production phases and shorter production cycles. This change, combined with the industry's current average AAA development timeline of approximately five years, further supports the feasibility of that goal.
The Witcher 4 and 5 are slated to get about 3 years of active development each
Nowakowski acknowledged that the current timeline will require CDPR to shift things into a higher gear sometime The Witcher 4 comes to market. “Yes, that would mean we would plan to have a shorter development time between TW4 and TW5, between TW5 and TW6, and so on,” the co-CEO said. According to the studio's previous statements, its plan to accelerate the development of sequels depends on fully establishing its Unreal Engine 5 production pipeline with The Witcher 4which allows for faster iteration. This approach would primarily involve the reuse of processes and assets. Additional efficiencies, such as (partial) map reuse, are still possible but have not been confirmed or even suggested in any capacity.
Our plan is still that [sic] to launch the entire trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between TW4 and TW5, between TW5 and TW6, and so on.
CDPR really has its hands full right now
CDPR's latest performance report also provided an update on Cyberpunk 2077 sequel, reveals that the game won't launch until 2028 at the earliest. As a joint project between the company's new studio in Boston and its Polish headquarters – and in light of Nowakowski's recent comments – the sequel seems likely to be released between The Witcher 4 and The Witcher 5. This estimated timing is consistent with the potential release window for the codenamed Witcher multiplayer spin-off Project Siriuswhich restarted in early 2023 at CDPR's second studio in Boston, The Molasses Flood. The studio was fully absorbed by its parent company in April 2025 and no longer operates as a separate corporate entity, although the work of Project Sirius continues.
CDPR's potential mid-term game plan
|
Game |
Project code name |
Release period |
|---|---|---|
|
The Witcher 4 |
Polaris |
2027–2028 |
|
Cyberpunk 2077 sequel |
Orion |
2028–2029 |
|
The Witcher multiplayer spin-off |
Sirius |
2028–2030 |
|
Remake of The Witcher 1 |
Canis Majoris |
2029–2030 |
|
The Witcher 5 |
??? |
2030–2031 |
|
The Witcher 6 |
??? |
2033–2034 |
|
Original IP |
Hate |
The 2030s |
Separately, CDPR continues to monitor the work of The Witcher 1 remake, codename Canis Majoriswhich was still in a concept phase with Polish indie studio Fool's Theory in early 2025. The same goes for Project Hadara new original IP that the studio first confirmed as part of its long-term plans in October 2022. Given CDPR's current slate and the lack of a dedicated Hate team, it seems unlikely that the project will be released before the 2030s unless the company significantly expands its development capacity, which would most likely mean opening or acquiring more studios.
Source: CDPR