Action game in first person are tricky. There's an easy flow to first-person shooters that makes swinging a gun around and aiming down feel natural. The same isn't always the case with first-person melee, which is why, despite years of iteration and innovation, no game has really nailed down the perfect first-person melee system.
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However, that hasn't stopped developers from trying. Coming soon to consoles and/or PC everywhere, these upcoming first-person action game wants to leave its mark on the genre. Sure, some of these games have shooting elements; the main thing we're looking at here is that they're not exclusively focused on first-person shooting, but incorporating other elements into the mix, be it melee combat or supernatural powers.
Valor Mortis
Twisted Napoleonic Fantasy
For a team that has almost mastered the modern first-person action game, Valor Mortis is quite a change of pace for the developers at One More Level. This is a studio that made its name by developing Ghostrunner 1 & 2, which are some of the best first-person action games of all time. They are also incredibly fast, something like Valor Mortis toned down a bit.
It's described as a “first-person action Soulslike”, which sounds fantastic, but also suggests a more methodical approach to combat compared to Ghostrunners slash-and-dash style. There's the standard ability to parry and dodge, but there's also some gunplay in the mix. You can use the gun in your left hand to shoot grenades out of the air, for example. You play as a fallen Napoleonic soldier who rises from the dead to fight supernatural threats, which promises both a unique environment and some really cool enemy and boss designs.
Painter of destiny
Some of the best hit reactions we've ever seen
Not much is known about the history of doom painter, but it takes place in a desolate fantasy world, the main character is given a voice and a talking rat follows him around. Honestly, that's a pretty good place to start, but there's a lot more that has put this game on people's radar, one being the captivating graphics. Painter of destiny looks like Wonderful, which is especially impressive when done by a team of just 12 people.
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Then there's the combat, which also really stands out. There are definitely some Dark Messiah of power and magic influence here. The beam reactions are fantastic; each swing of the player's sword sends smaller enemies to the ground, while magic has a telekinetic element that allows you to pick up and throw your enemies like a rag doll. Even the environment has some physics systems applied to it, allowing you to break objects with your weapon in realistic ways. There's a lot to like about what Painter of destiny has shown so far, and with no confirmed release date as of this writing, it's safe to say that a lot more will be shown in the coming months.
Alka horse
Medieval fantasy meets first-person scenery
There are many similarities between Painter of destiny and alcohol horse, but what sets the latter apart is a greater focus on cinematic immersion. Alka horse has a very similar physics-based first-person combat system, albeit a little less heavy and a little more arcadian. That's not a bad thing, as it allows for faster combat and some brutal dismemberment.
There are also some Dark Messiah of power and magic influence shown here, namely in the kick mechanics, which is a pretty direct homage. Then there are the movies. While it's not clear to what degree these set pieces will play a role as of this writing, scenes where you clash swords with a monstrous beast or get pulled behind a moving chariot suggest there may be some Uncharted-level cinematic moments i alcohol horse, which would certainly set it apart.
Clockwork Revolution
Like BioShock, but with time travel
Clockwork Revolution most simply described as “steampunk meets BioShock,” and that not only does it justice but is pretty solid marketing for the game. Developed by the team behind classic RPGs like Wastelands 2 & 3, this is a first-person RPG that features both steampunk weapons and some fascinating time-related powers.
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The entire game is built around the idea of you traveling to the past, changing events, and then seeing how those events play out when you return to the present. The severity of these effects can range from small changes to changes that change the entire city of Avalon. But these time powers can also be used in combat, bringing some much-needed variety to the steampunk FPS game.
Judas
The answer to “What does Ken Levine do?”
There is some frustration all around Judas due to how long it's been since it was announced without so much as a hint of a release date. That said, this is Ken Levine we're talking about; let the man cook. The creator of BioShock has been hard at work on its next first-person action game, and from everything we've seen so far, it looks absolutely fantastic.
There is plenty of BioShock The DNA shown forms a mix of gunplay and left-handed superpowers to explore a world that was designed to be a utopia but has since gone astray towards that goal. However, was Judas which differs is through the self-professed idea of ”narrative LEGOs”. Essentially, as you play the game, your choices will change the story, which is not unusual for an RPG. In this case, those choices will stack, allowing you to create a story that reacts to your choices in significant ways and can change into an entirely new story on a second playthrough. It's an ambitious idea (which explains why development is taking so long), but it's also an idea that could be phenomenal if Levine and Ghost Story Games pull it off.
Decrepit
Dark Fantasy, emphasis on “Dark”
Part soulslike, part roguelike, Decrepit trying to do something different with the first person RPG space. You wake up in a cell deep inside a fallen castle. Faced with undead horrors at every turn, you try to fight your way out of the castle one step at a time. Stamina-based battles encourage memorizing attack patterns, as death will send you all the way back to your cell and strip you of your gear.
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Amazing combat animations and horrific enemy designs were instantly created Decrepit stands out when it was announced at the 2025 Game Awards, but there's even more going on under the hood. Cogs stick to specific classes and can be hunted if you're brave enough. The maze-like castle that may seem insurmountable at first will gradually become streamlined as you unlock shortcuts. Decrepit just burst onto the scene, but it's already got people excited for what's to come.
Electric rhymes
A mix of action, adventure and survival horror
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Platforms |
PC |
|---|---|
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Release date |
TBA |
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Developer |
Honor Games |
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Genre |
Action-adventure, survival horror |
Of all the games on this list, Electric rhymes has received the least attention. It didn't have a big showcase announcement or a major feature on any major gaming journalism sites; this is the struggle of a two-man team trying to make a game as ambitious as this one. Still, from its visuals to the way it mixes genres, Electric rhymes is worth keeping an eye on.
First-person melee is the bread and butter of this list, and Electric rhymes fits right into that category, but it does something different by introducing elements of survival horror into the mix. Set in a world ruled by necromancers, the undead are common but serve potent wizards as their masters. These undead are also surprisingly scary, which isn't easy to do with how common zombies are in the media today. Each area is large and non-linear, forcing you to explore to progress or find loot. Electric rhymes is gradually working towards an Early Access release, which will help this small dev team further fine-tune their game. But even as it looks right now, Electric rhymes looks very cool and with a bit of polish it has all the elements to be a sleeper hit.