The action of a video game is what keeps you connected to the world around you. Sure, cool mechanics and graphics can delight the player at first, but it is a convincing plot that keeps them want more. Doing this through emotional contacts, turns and excitement can make someone even refrain from sleeping to see more of what comes afterwards.
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Excitement is a key facet. The expectation and sometimes anxiety you feel about what can happen to your favorite character the next can mean that you stay up in the morning. Considering how much sleep you have lost and how many times you showed up late to work the next morning, here are some of the games with the most exciting plots out there.
10
The last of us part 2
A revenge story
Zombie games usually handle excitement in a different way than The Last of US 2 do. The first game created the scene perfect to continue Joel's and Ellie's life in a world that may have been besides saving.
The thing is … The second game really didn't continue its story, yes, none of them. Seeing Joel Dö in the first minutes of the game meant that many rushed through the following chapters just to see if it was a dream sequence. Whatever you thought about the game's plot, it definitely had you connected from that point.
9
Death assistant
What a job
Horror games and excitement are synonymous with each other, so it's just a sense that a horror heavy-hitter like Mortuary Assistant had as many people who ended it as quickly as possible.
Sure, part of it was to rush through levels that tried not to be scared, but if you could overcome the fear of all the scary things that pop out on you, you probably had lots of exciting moments to wonder exactly what you did to earn a job like this. Maybe there were good benefits?
8
The Witcher 3
It's not all romance
Fantasy games usually meet you with a lot of new information in the beginning to get you used to a place that is often so strange to you. Witcher 3 avoids most of the lore dumping in the beginning and more or less throws you into Geral's life in one of his more desperate moments.
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Fans of the book series could do most things together, but the rest of us had to not only live with the constant tension in Witcher World, new monsters in every corner, and the confusion that the most important and the side quests threw us for a few minutes. We are still not sure why Roach is so.
7
Silent Hill 2
Where is my wife!?
Fans of the original Silent Hill 2 may remember how they felt the first time I played it, but for those who went into the remake blind, it certainly did not disappoint in the voltage category.
Adding a new game to the classic sub -genre “where is my wife”, the city of Silent Hill was not so anxious to let in its secrets easily. Each piece of new information about the protagonist and his missing beloved is spread thinly on a trip with scary fog, dilapidated buildings and terrible, terrible monsters. The end was well worth waiting, even though it was a depressing.
6
War god
Krato's inheritance
The recent of the long-term good of War series was something that few expected, but many were happy about. Intro to the new games was something that had many people who questioned the next step.
Why did Kratos have a child? Where were they? Who was this angry man attacked his cozy cabin? There were many questions during the first minutes of the game, and it did not let go until the end. Although hardened with the classic violent battle that the fans were used to from the beginning.
5
Survive
No sleep for you
Horror games usually like to add tension with lots of quiet moments, and especially a long, extended intro. Outlast really said no to it more often than not. A second you are outside Mount Massive Asylum, and next time you are chased through dark corridors of creatures that may or may not once have been human.
The horror game with high stakes and low defense that are exceeding responds quite often in a short game, but the hunting scenes that are in between make it feel so much longer. So often you are finally safe again, just to wonder what exactly happens in that asylum.
4
Disco Elysium
What is a man doing?
You would think that a detective game would have a certain excitement, and you would definitely be right with Disco Elysium. You probably just didn't know how right you were when you first played it.
Playing it for the first time probably meant that you lost some sleep. Who is your main character? Why doesn't anyone take him seriously? Where is your wife? Why is there a dead body outside a cafe? So many questions during the first hour of the game, and they were just the first in a game that never drew and always had something new to show you.
3
Fear
A painting story
When you talk about games that keep you up with excitement, you should probably talk about games that keep you up for other reasons as well. Some make you not be able to sleep because of the adrenaline in a haunted house adventure. Inventory of fear, both have those wrapped in a scary story.
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You wake up in your mansion, a painter through commerce and are looking for answers to the site of your family and the odd events around your house. Each new room tells a little more about the bigger picture, and among Frigghts there are some interesting handsets about your character as well. Tidbits that you tell the game that the game tells you.
2
Death
One step at a time
You know that at any time Hideo Kojima is releasing a new adventure, you are sure of a wild ride. Death Stranding may have been his most then experience as a game, and it never got tired of making you wonder what was next.
A mysterious norman reedus that carries a fetus while working as a futuristic package delivery person, not to mention the different ghosts and other things that made the countries you traveled so much more unique. You never know what will happen in a Kojima game, and just when you feel you have a handle in the game, there is something new he drops in your lap.
1
Mun brushing
Awesome, cruel people
Futuristic text and puzzle -based adventures are usually interesting in a more muted way. But it was turned on the head when oral wash came out.
A futuristic ride on a spacecraft soon became quite angry when the crew suffered an unfortunate crash. What followed was as much to seek answers as survival. Every new thing you learned about the crew and assignment you were on led to some unfortunate insights, and the game did not release until the end, each time with a new wrench to throw on you. It was definitely not a game for a weak heart.
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