Dying Light: The Beast just received Hotfix 1.6.1, and it has quite a few improvements that should keep players feeling fuller for longer – at least in-game. The new update follows Dying Light: The Beast'pp massive Restored Land DLC, which introduced major changes to how players interact with the game. In the new DLC, players permanently clear areas of zombies, allowing additional survivors to return. The update also added tons of other free content Dying Light: The Beast.
Released last fall, Dying Light: The Beast follows original protagonist Kyle Crane after he breaks free from captivity and uses a suite of new powers to power through his quest for revenge against his former captor. Since its release, fans and critics have received Dying Light: The Beast hot, with many citing Crane's new abilities and overall increased brutality as a positive step for the franchise. With tons of support for the game post-launch, it seems like the sky's the limit for what it can achieve, as long as developer Techland keeps the updates coming.
Dying Light: The Beast Restored Land Edition – 10 must-see highlights
Techland reveals 10 highlights of the new Dying Light: The Beast Restored Land experience that fans can't miss.
Dying Light: The Beast Is Here to satiate your hunger
With Hotfix 1.6.1, Techland makes a host of other changes Dying Light: The Beast'pp hunger mechanics. Players will now see lower hunger drain while sleeping, as well as lower hunger drain overall. Additionally, it will take longer to reach the “Very Hungry” and “Famished” states, and vendors will offer improved food bars. With these changes combined, players should find themselves dealing with Crane's hunger much less regularly, giving them more freedom to play in Dying Light: The Beast'pp jungle gym-like map.
Of course, that's not all that Techland has cooked up. In addition to the hunger mechanic changes, players can now upgrade weapon blueprints from DLC packs all the way to legendary rarity, making them much more useful overall. Should these weapons, or any others, cause both the player's supply and inventory to overflow, their lowest quality weapons will now be dropped on the ground. There's a healthy selection of other changes to check out in the full patch notes.
Techland has committed to post-launch support for a while, releasing an 11-week roadmap for Dying Light: The Beast back in October. These updates gave players plenty to come back to, with standard changes like a New Game Plus mode and an extra difficulty setting, Nightmare, being released during that window. With some players citing the vanilla version's legendary endgame as a bit too grumpy, add-ons like New Game Plus have gone a long way to ensure players have easier access to loot.
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Developer support like this is vital to keeping the gaming community alive, so it's good to see Techland responding to player feedback with regular changes. Of course, this level of support is nothing new for the franchise. Each game has received a healthy set of post-launch updates and DLC, with Restored Land's many features being the latest example. If Techland can keep up, Dying light fans should have a lot to look forward to in the future.
Dying Light: The Beast Hotfix 1.6.1 Patch Notes
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Reduced hunger drain while sleeping
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Slower overall hunger depletion
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The “Very Hungry” and “Famished” conditions now trigger later
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Vendors now offer impromptu food bars
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Weapon blueprints from DLC bundles can now be upgraded to Legendary rarity
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When you receive a new weapon during a cutscene with a full inventory, the lowest quality weapon is automatically moved to the storage space
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If both the stock and inventory are full, the lowest quality weapon is dropped on the ground
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The “Better Be Safe” and “Peace Bringer” achievements no longer complete automatically
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Night Hunting Rebalanced – Level 1 hunting is now slightly easier to escape
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Increased chances to loot rags and bandages from Biters and Virals
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Fixed the crossplay connection between Steam and Epic
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Fixed the issue with the amount of ammo the player can loot from various human enemies being limited
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Fixed the issue where players were dropping equipped weapons after entering the Slasher arena
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Fixed the issue where the hunger meter was missing throughout the fight with The Beast
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Fixed the issue where Alpha Volatile would sometimes not play during Chase sequences on Restored
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Land
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Fixed the issue with “Days Survived” being counted after starting a race
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Fixed issue with sometimes missing leaderboards
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Fixed the issue with the reset area message always appearing after loading a save
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Fixed issue with some meetings not responding
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Fixed issue with item found values in Leaderboard section
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Fixed the broken night cycle after exiting the main menu during the challenge
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Fixed some collisions in new Roadkill rally
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Fixed issue where item stacks were incorrectly subtracted when moved to Stash
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Fixed the issue where players received the “Apex Predator” achievement without killing a Volatile after a cutscene in the mission “One flew over the Volatiles' nest”
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Fixed the issue where SFX was missing after failing to load a broken save file
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Fixed the infinite death loop issue that occurred after the player exited the map/playable area during Roadkill Rally
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Fixed various unresponsive NPCs while playing in Coop
- Released
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September 19, 2025
- ESRB
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M For Mature 17+ // Blood and Gore, Intense Violence, Language, Use of Drugs
- Multiplayer
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Online Co-Op