Over the past week, Subnautica 2 developer unknown worlds and publisher Krafton have been embedded in some rather intense drama, after the removal of co-founders Ted Gill, Charlie Cleveland and Max McGuire. At that time, not much information was known about why the trio was released, which led to a lot of speculation online.
Yesterday, Before Subnautica 2's Official Delay Into 2026, A New Report From Bloomberg Claimed That Krafton Had Chosen To Delay The Title Just Months Before It was Due to Pay Unknown Worlds A $ 250 Million Bonus as part of its NEVREE AS ACQUIST Reason for the Delay, But Co-Founder Charlie Cleveland's Comment That Subnautica 2 was “Ready” for Early Access Stirred The Pot Some More.
Subnautica 2's delay and leadership struggle explained by Krafton
Krafton eventually came out and stated that the bonus payout was not the cause of the delay, and in a statement sent to Thegamer it has now been more detailed about the reasons behind the game's delays and leadership struggle. In the statement, Krafton claims that Gill, Cleveland and McGuire were removed when they “abandoned the responsibility entrusted to them”.
Family
“Review bombing as soon as it is released”: Subnautica community has promised to take further action following the foundations of the founders and follow-up delay
Review bombings, boycotts and angry e -mail messages are on the agenda.
It is explained that Subnautica 2's early access edition was originally planned in early 2024, but that “the timeline has since been considerably delayed”. Krafton claims that both McGuire and Cleveland were asked to stay aboard, but declined, while the publisher also claims that Cleveland started working on a personal film project after Moonbreaker's failure, even though he asked him to devote himself to the development of Subnautica 2.
“Krafton believes that the absence of core leadership has resulted in repeated confusion in the direction and significant delays in the overall project schedule. We are deeply disappointed with the behavior of the former leadership, and above all we feel a deep sense of storage through their failure to honor the confidence that our fans placed.”
Krafton also believes that the current version of Subnautica 2 “comes to cards in terms of content volume”, which it probably feels is the main reason behind the delay. It also explains that Subnautica 2 develops by the same team, and that the publisher has confirmed his “commitment to give the rewards [the developers] was promised. “
Subnautica 2


- Developer
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Unknown world entertainment
- Publisher
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Krafton
- Engine
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Unreal Engine 5
- Multiple players
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Online co-op
- Number of players
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1-4
- Early Access -release
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2025

