Refantazio was finished almost a year before it was released

Summary

  • Metaphor: Refantazio won many awards in 2024, including best story and best art direction.

  • The game was actually finished in the fall of 2023, a year before it was released.

  • Despite frustrations during development, the simultaneous release all over the world made it worthwhile.

Metaphor: Refantazio was one of 2024's best games. The More than a dozen prizes won during the awards ceremony, including best story, best art direction and best role play at last year's Game Awards, as well as best story at Baftas, best role play at Dice Awards and the sought -after Sam Woods Game of the Year 2024.

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The next personal game has appeared on Steam, but it comes with bad news

I just want to play it!

However, things could have proved different for the title, as the game's director, Katsura Hashino, revealed that it was clearly much, much earlier than its release in October 2024.

Will raise the hand in front of the party in Metaphor Refantazio.

In a new interview with 4gamer, Hashino revealed that despite so many nominations he was not “so busy being called here and there” under the award. Instead, the developer said that much of his time is and has been “already devoted to the next project”, which is exciting, if not surprising, news for fans of both metaphor and persona, which Hashino has directed.

Of metaphor: Refantazio, Hashino revealed the frustrations he met during the troubled wait for the game to be released. “The development ended almost around the fall of 2023, a year before the release,” he said. “At the same time it was released all over the world on each platform, so there were adjustments, but I had more of a waiting feeling that” is it still a year until the release? “Or 'will it still not?' “

The development ended almost around the fall of 2023, one year before the release,

The director said he “felt sorry for everyone who waited”, but it took longer for the team to end the final adjustments than they had planned.

Given that this was the first time in Hashino's Storied History as a developer he had worked with a game that was released at the same time all over the world, hiccups were expected, but in the end it was worth it. “It was difficult to support several platforms with a simultaneous global edition, but I feel it is very meaningful that players in all countries can have the same experience at the same time,” Hashino said, leaving, “I'm glad we have been able to make this a reality.”


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Metaphor: Refantazio

5.0/5

Published

October 11, 2024

ESRB

T for teen // blood, language, mild suggestive themes, use of alcohol, violence

Developer

Studio zero

Engine

GFD



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