Deadzone Rogue Is about being overpowered, and while every gun in the game can be strong, exotic weapons take things a step further. These weapons have special benefits that are unique to them, and they have crazy strong synergies with certain benefits and object effects.
Then Deadzone Rogue Is a Roguelitic game, happiness will play a role if players get an exotic weapon during their driving or not. More importantly, these weapons must first be unlocked before they start to appear on regular runs. This guide covers all exotic weapons in Deadzone Rogue.
Darkseer Ex2
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Complete “Harbinger” in zone 3 to unlock.
Darkseer is a DMR that consumes your shield to upload their pictures. Although this may seem like a horrible thing to have, it is actually quite nice, as the gun also is constantly charging your shields while it is equipped. This may lock you out of items or benefits that require you to have full shields, but you can always use something else to increase your injury.
Apart from the bonus injuries, the Passive Shield Regen Regen Darkness makes very good for most scenarios. However, it can be a little more difficult to use, as DMR and snike shooter are less suitable for close range compared to other weapons.
Plasmakycles
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Complete “Redline” in Zone 2 to unlock.
The plasm cycler is an energy minigun that Fires Plasmoles at extreme speed, and it deals with 75% more ProC injuries as well. It doesn't have to spin up like other miniguns, but the disadvantage here is that if you miss with the plasma cubes, its accuracy goes drastically. It is a bit strange to have a minigun that relies strongly on precision, but it is a fantastic weapon to use against big goals as managers and elites.
If you want to give this weapon a spin, consider using hipfire -augment and all items that reduce your weapon spread. The plasma cycler's accuracy penalty is reset when reloading, and only when you reload manually, avoid effects that automatically reload weapons when using this.
M-150 Headhunter
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Complete “Headhunter” in Zone 2 to unlock.
Headhunter makes you do exactly what the name implies – click on heads. This weapon's special features make it Guaranteed critical hits against weak pointsand apart from also making extra weak point injury it will Repayment balls to their own newspaper when you hit the soft parts of an enemy. If you are a fan of snicker rifle, Headhunter is definitely something you should get.
This weapon is more in line with legendary or other special weapons from games that Fate – The only real disadvantages of this gun are the fact that it is a sneak shooter and that you have to meet Weakspots for it to be good.
Iron baskets
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Complete “Dual Duel” in Zone 2 to unlock.
Iron Squires is from writing the only Akimbo-style weapons in the game. They are a couple of SMGs who can tear off enemies apart with a shotgun of bullets. These weapons have a 100% increased Proc chanceHowever, if you miss your images, their accuracy will be affected (this effect will be restored when reloading).
Like the plasma cubes, the iron gaps benefit much of the effects that reduce the weapon spread. These are also good with all elementary buildings, especially if you can get items and benefits that overcharge your magazine size.
Arcs
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Complete “spearhead” in zone 3 to unlock.
Arc Lance is an exotic melee weapon that gives you a brief burst of motion speed when you finish an enemy with it. It is obviously good for Melee-focused Builds, but if you use a hipfire building or a weapon that works well up close, you can use the arcs to perform low health enemies and still get that speed shortage.
The disadvantage of this weapon is that if you miss, your movement speed will be halved for two seconds. This can potentially end your driving if you get stuck in the open, so make sure you have a plan for when things start going south.
Hammerhead MK9
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Complete “Triggerline” in zone 3 to unlock.
Although it is technically like an exotic, the Hammer head may as well be one. It is a burst -Brand SMG for the secondary weapon site that increases its own fire speed when you hit all three rounds in a blast. But if you miss your shots, its speed of fire will instead decrease.
You can make some stupid bullet hose buildings with the hammer head with the help of Aiming or Ammo Augments, but it relies a lot on being correct with your pictures. Treat it as a DMR, so you are good to go.