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What is Collision Chance In Throne And Liberty?
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What are collision effects?
There is a long list of statistics Throne and Liberty outside of the main four players will level up. Almost every part of the game's combat system relies on this stat, and Collision Chance is one that some players may want to keep an eye on.
If you're playing as a tank or some other class that uses physical force as a form of crowd control, Collision Chance can be an important stat for your build. Whether you get Collision Chance or not depends on which weapon combos you use in Throne and Libertybut if controlling the battlefield is your thing, here's what you need to know about how to get the most out of this stat.
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What is Collision Chance In Throne And Liberty?
Simply put, Collision Chance refers to your character's ability to successfully hit collision effects. It's very similar to Hit Chance, except this stat determines whether or not your enemy is affected by a collision skill. The higher your Collision Chance score, the better your odds, generally speaking. The
The way this works is that the game checks if your collision chance is higher than the enemy's collision avoidance. For every 10 point difference between these two, your chance of successfully creating a collision effect increases by about 4%. If the enemy's Collision Evasion is higher than your collision chance, then your chances of meeting them will worsen.
Collision Chance does not affect other crowd control effects such as Stun, Sleep, or Bind. They have their own separate Chance and Evasion modifiers.
What are collision effects?
Collision is a tag that refers to crowd control effects that displace your enemy. Two good examples are Strategic Rush and Chain Hook skills for the sword and shield — the former has Collision: Push, while the latter has Collision: Pull.
There's also Collision: Push on the Crossbows' collision shot, and collision: prone to Ascending slashwhich is often used to prepare players for one of the Greatsword's strongest skills, the Guillotine Blade.
Ideally, players should only get collision chance if their build is heavily dependent on getting a collision effect. That said, it's a good stat to have if you're using Guillotine Blade as one of your main damage skills. It deals significantly more damage if a target is prone. But don't over-focus on building collision chance, as there are other stats that are much more valuable when it comes to dishing out damage or tanking.