Originally released all the way back in November 2006, Gear broke new ground in the game landscape and revolutionized coverage mechanics while he was a prominent graphic power plant for the sixth console generation. Gear was the first step in a seven-entry multimedia franchise that is still going strong today. And before the shiny new prequel Gears of War: e-day Release next year, fans are given the opportunity to jump back to the first post 2006 again.
Building from the ground up laid off in 2015 Gears of War: Ultimate Edition remaster, GEARS OF WAR: RELOADED Sports another suite with technical improvements of the original Gears Experience, and most importantly, give the franchise to Playstation for the first time. But even if these improvements are noticed, and it is fantastic that the Playstation owner can finally experience the sci-fi shooting series for themselves, this introduction can be a lukewarm.
A fresh color layer on an aging gear campaign
Half of the remashed experience, GEARS OF WAR: RELOADED Gives the original campaign a new makeover. For those who are new to GearPlayers adopt the role of Marcus Fenix (and Dom Santiago in Co-op), a coalition of arranged governments soldier who is fighting a losing war against Locust, a huge army of underground mutants whose only goal seems to be extermination of human life.
GEARS OF WAR: RELOADED'S 8-hour campaign is divided into five documents, each of which is full of shooting galleries and fun action sets, albeit that may feel a bit picturesque compared to the standards for modern AAA-Action adventure games. Although world building is an important strength in the first campaign of the series, its story feels a little barebones, mainly boils down to a bike of the core team of cog soldiers who need to either blast something or prevent something from blasting until credit rolls. This first excursion also ends quite abruptly.
Review GearThe 2025 campaign also casts a disappointing light on the series' now-iconic role of characters. In this first post, Marcus, Dom, Cole and Baird distinct own personalities, where everyone is Gruff, No-Nonsense Badasses that lacks concrete character traits or motives.
Of course these heroes are given much more depth in GearSeven Peller, and their nature with a note fits the campaign's shit tone. Yet their lack of individuality in this first entry is truly awkward today and is surrounded by such as The last of usThe War godand even Xbox's own Halo.
But the largest point of sale for this remaster is not necessarily the campaign itself, but rather how that campaign is presented in a new, modern light and GEARS OF WAR: RELOADED Do a good job. There 2015's Gears of War: Ultimate Edition Offered 1080p resolution, 30fps, SDR and 7.1 sound, GEARS OF WAR: RELOADED Delivers 4K resolution and structures, 60 fps in the campaign, HDR, improved lighting, shadows and reflections and 7.1 3D spatial sound.
All these improvements are noticeable and welcome in GEARS OF WAR: RELOADEDS campaign, but to be clear, Reloaded Is a remaster and not a new recording, and that means there are plenty of elements in this almost 20-year campaign that does not hold up today. Pacing is a significant issue throughout the campaign, with the game's intermediate acts that feel very repetitive due to a serious lack of enemy variation. The speed of the campaign is also routinely to a screaming stop with the classic 2000s speech-to-ears, which slows down the player's movement to a creep and prevents them from moving on through the level.
GEARS OF WAR: RELOADEDCOG tags are a fun collection to find dotted throughout the campaign, where they unlock entire comic books that players can read in the game.
GEARS OF WAR: RELOADED wants to party as it is 2006
As a faithful remaster, GEARS OF WAR: RELOADED Gives the fans the ability to play throughout the campaign in two-player co-op, either via splitscreen or online. Probably co-op is the best way to enjoy GearThe campaign, with most of their sets designed with two players in mind. Although it should be noted that some combat meetings end too quickly in co-op, with only a handful of enemies thrown at players on most occasions.
Also some of the optional routes in this first Gears The campaign does not feel quite the same in co-op, especially if an error occurs where enemies do not spawn on a player's route, which happened to me on several occasions. Another remarkable error that we encountered a few times during the campaign saw our AI followers shoot in the ground while the game refused to play the next party enemies needed to go through the stage. This error required the checkpoint to restart at least three times.
Multiplayer is not really “definitely”
The second half of the package, and probably the aspect that will finally decide GEARS OF WAR: RELOADEDLifetime, multiplayer is a little mixed bag, at least in their current state. The general gaming foundations to GEARS OF WAR: RELOADEDMultiplayer is doing well. Just as with the Remaster's campaign, Gears'Pioneering coverage shooting mechanics still feels good even all these years later; Active reloads are always rewarding, and movement is still unlike everything else out there, with camera angles, animations and controller feedback that all go hand in hand to give characters a concrete, ground weight.
GEARS OF WAR: RELOADED Also offers a comprehensive suite with multiplayer content, where it collects all 19 maps from the original game and its DLC, along with seven multiplayer modes scattered across its social and ranked categories. Progression is another strength of ReloadedMultiplayer, with players who get levels quickly and new skins are unlocked at a regular rate.
Of course, GEARS OF WAR: RELOADED'S many technical improvements are transferred to the remaster's multiplayer component. The same 4K resolution and structures can be seen under the game's maps, and Framate on PS5 has been increased to 120 fps and Ultimate edition30Hz servers have been replaced with 60 Hz. The sound is also extremely sharp, which is a blessing on weapons sounds and character sounds, but a curse when it comes to the ear -piercing alarm that plays when a team is winning a game.
As well as its remastered campaign, GEARS OF WAR: RELOADEDImprovements to multiplayer are definitely noticeable, but there are still two important problems to find. The first of these questions is that GEARS OF WAR: RELOADED Don't have a “Quick Play” option, which means that all players have to choose to play a specific location. This – in combination with ReloadedControversial crossplay gear – has the potential to seriously limit the game's player pool in the near future.
A (frustrating) story as old as the time
But by far the most pressing question is one that is tormented Gear Franchise for over a decade now. Simply expressed, GEARS OF WAR: RELOADEDGnashasher shotgun is incredibly exaggerated. Up close, Gnasher will get one-shot opponents in full health for the most part, and with a perfect recovery of the round in the chamber, the Gnasharen will even immediately annihilate goals that are meters away.
Even if GEARS OF WAR: RELOADED Is home to an assortment of unique power weapons, they will often be ignored in favor of this starting weapon. Gnasheren's open dominance in multiplayer can lead to a very repetitive game cycle, where, regardless of location, the entire lobby only sprints around the battlefield with their gnas has held right at face height.
While long time Gear Fans will be more than used to this scene, those who only join the franchise are likely to experience a lot of frustration with this decades long meta GEARS OF WAR: RELOADEDIteration of the shotgun is one of the most overpowered in the history of the series.
Gears of War: Reloaded offers an incorrect first impression
On that note, GEARS OF WAR: RELOADED May be a scrubbing first impression of the Playstation -Newcomings franchise. Both ReloadedS campaign and multiplayer look impressive and run extremely well on PS5, and the remaster's Dualsense integration is impeccable, with the Haptic feedback controller and adaptive triggers that add a whole new layer of lowering to the sci-fi militar shooter. But given the remaster's above-mentioned Gnasher-dominated multiplayer scene and slightly dated campaign elements, it does not paint the series in the best light for those who pop in for the first time.
As a package, GEARS OF WAR: RELOADED Feels a little overwhelming. While everything from the first Gear Included, and everything looks and sounds better than ever, in many ways it still feels like I play the same game from 2006. 20 years later it is only natural that the cracks have started to show, but GEARS OF WAR: RELOADED Don't do enough to make paper over them, although the wallpaper it uses is very beautiful.
GEARS OF WAR: RELOADED Is a remaster of a 2006 game so players who go into the game with that in mind are likely to be satisfied with what is offered. But those who expect a truly modernized version of this flagship Xbox game can be disappointed, especially if they are Playstation -newcomers who have been heard for two decades that they miss one of gaming best experiences.
GEARS OF WAR: RELOADED
Reviewed on PS5
- Published
-
August 26, 2025
- ESRB
-
Mature 17+ // blood and gore, intense violence, strong language
- Publisher
-
Xbox Game Studios
- Multiple players
-
Online Co-OP, Local Co-OP, Online Multiplayer
- Platform game
-
Yes
- Improved Framerate and Pictures
- Gives more players a classic experience
- A complete package of campaign and multiplayer
- Some design choices do not hold up
- Reloaded does not add much more to Ultimate Editions Foundations
- Gnasher-dominated multiplayer can be rough
GEARS OF WAR: RELOADED Is available now for PC, Playstation 5 and Xbox Series X/S. Game Rant was provided with a PS5 code for this review.