While Soulslike games often teach players to face each challenge head on, improve their skills and sometimes break through through sheer determination, the reality can be much more depressing. In reality, sometimes you have to know when to throw in the towel. And despite years of fan demand, hope and plenty of copies, it seems it's time to give up on the dream Blood borne runs natively on PS5 via 60fps update, remaster or remake.
To be clear, you can play the original PS4 version of the Blood borne on PS5, but it's not a native version of the game. It runs smoothly, but it's locked to 30 fps and 1080p resolution. Fans have long wished for more, but recent developments show that such a dream is on hold forever, turning the Hunter's dream into the Hunter's nightmare.
Spoilers for Blood borne Forward
Bloodborne is a 10/10 masterpiece that fans want more love for
Justification Blood borne as a “10/10 masterpiece” is just not something that needs to be done. Anyone who has touched the game knows how special it is. FromSoftware has produced several high-quality Soulsborne games over the years, and while some come close, there's just nothing like Blood borne. Its Victorian Gothic aesthetic, mixed with FromSoftware's penchant for environmental storytelling, creates an incredibly captivating world and atmosphere in Yharnam. Its tweaks to the Soulslike combat formula, namely how it encourages aggression through the rally system and its versatile weapons, are iconic. And with bosses like the priestly beast all the way to Gerhman, the first hunter, Blood borne constantly combining story and gameplay in ways that are simply iconic. I could go on, but suffice it to say, Blood borne was an instant classic the moment it released and has forced every Soulslike game since to live in its shadow.
Because of its legacy, fans have wanted one Blood borne remaster or remake for years. There's a reason it's constantly mentioned in “Gag leaks” for upcoming State of Plays. Yet, despite originally being released over a decade ago in 2015, there hasn't been any movement with the IP. Many fans have just been arguing for a 60fps update, but unfortunately that hasn't come to fruition either. Latest comments about a possible Blood borne remake, Bluepoint Games' fate, and even speculation from former PlayStation president Shuhei Yoshida highlight a hard fact: it's just not happening.
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Shuhei Yoshida casts doubt
Comments made by Shuhei Yoshida a year ago have been circulating for the past few weeks. Asked by Kinda Funny Games what he thinks is going on Blood bornesaid Yoshida, “[Hidetaka] Miyazaki-san really loved Bloodborne, what he created. So I think he's interested, but he's so successful and so busy that he can't do it himself, and he doesn't want anyone else to touch it. So that's my theory and the PlayStation team respects his wish.”
It's worth emphasizing that Yoshida is not speaking in an official capacity or as a representative of PlayStation; he is simply speculating on the situation, which still carries his weight given his previous role in the company. But so do earlier comments from FromSoftware president Hidetaka Miyazaki.
Miyazaki cherishes creative freedom
In a November 2015 interview with GameSpot, Miyazaki stated that he did not believe it would be “the right choice to continue making Souls and Bloodborne games indefinitely”, adding that,
“It's not just limited to me, but FromSoftware and I together want to aggressively do new things in the future.”
To his credit, since the release of Dark Souls 3 In 2016, FromSoftware has gone on a generation series of games, including Déraciné, Sekiro: Shadows Die Twice, Elden Ring, Armored Core 6: Fires of Rubiconand Fire Ring Nightreign. FromSoftware is also releasing a brand new IP this year: Duskbloods exclusive to the Nintendo Switch 2. Of course, it's been a decade since Miyazaki made this statement, but it's worth repeating that he's been largely consistent on the idea at press events. A 2024 interview with Rolling Stone also highlights his future goals for FromSoftware:
“I attribute a lot of our internal creative team growth Fire Ring because the sheer scale of what that game required naturally raised our talent pool to a higher level that they can control their own games now. We definitely want to take advantage of that growth through Fire Ring and apply it to what comes next, with different directors and game designers.”
In other words, as president of FromSoftware, Miyazaki wants to elevate the team rather than dominate it. According to all reports, Miyazaki is directing the upcoming release Duskbloodsbut Fire Ring Nightreign was directed by Junya Ishizaki. FromSoftware is said to be working on several games, so one can only imagine how busy Miyazaki is between directing, providing creative input (and probably more) to multiple development teams, and fulfilling all the responsibilities of his role at FromSoftware.
The key is simple: Miyazaki is incredibly busy. He probably cares about his previous games, i.a Dark souls and Blood bornebut there is a point where producing sequels turns into milking sequels. He drew that line long ago and has made it clear that he prefers creative freedom to routine sequels. Blood borne is certainly not the end of the line, but a world with Blood borne 2 may not have Fire Ring. It's hard to say that FromSoftware SHOULD work with one Blood borne product, no matter what, but it has likely heard the fan demand over the years. In fact, Miyazaki has commented on one Blood borne remake before, as late as 2024:
“I think having new hardware is definitely part of what gives these remakes value, things you couldn't achieve on previous generations of hardware…I think accessibility is important. I think that can be the driving force between taking an old game to a new platform.”
Miyazaki may see the generation jump from PlayStation 4 to PlayStation 5 as too little, but with reports of the PS6 being released in 2027, it can and should be a legitimate enough jump. But if FromSoftware was too busy, many fans would have picked an ideal studio…
A Bloodborne Remake may have been on the table at one point
If FromSoftware was too busy to work on the game, or if Miyazaki didn't want to go back to an older IP, that's understandable. No one can blame him for that. And in many circles, many looked to Bluepoint Games to produce one Blood borne remake. Many loved what it did for Demon's Souls, and it has the pedigree to be trusted by many players worldwide. Except the problem with that is twofold.
First, Bluepoint Games is no more, with Sony officially calling it quits Demon's Souls remake studio in March 2026. Before then, however, it seems that Bluepoint Games set Sony on a Blood borne remake in early 2025. Such a game would have made a great PS6 launch title, should the console be released in 2027 as reported. In fact, Sony reportedly liked the plan and thought the numbers made sense.
Then came the second: FromSoftware reportedly blocked Blood borne remake. Bloomberg's report flatly states that “FromSoftware didn't want that to happen” and points to the aforementioned Yoshida quote. It's also worth pointing out that insider NateTheHate has claimed that FromSoftware and Miyazaki were internally unhappy with Demon's Souls remake. It's unknown if that factored into this decision, but it could be as simple as Miyazaki wanting to do something with it Blood borne himself now, especially since it's been 11 years since its release, but he's limited in terms of his responsibilities.
Sony owns the legal rights to Bloodborne, but this shows a willingness to work with developers and studios like FromSoftware. The respectful business relationship makes sense and is not a criticism.
As such, unless Miyazaki's schedule just somehow clears up, it seems unlikely that a 60fps update, a remaster, or a remake will ever happen for Blood borne on PS5 and probably even PS6. It's a 10/10 masterpiece still limited to a PS4 version. Mods, emulators, and fans have tried to keep the game alive, but none are officially supported. In fact, there's never even been a basic PS5 performance patch for Blood bornedespite the game's acclaim.
The hunter's nightmare continues
Maybe FromSoftware and Miyazaki will be able to work on something Blood borne-related in the future, but it feels unlikely. It's a situation where it's FromSoftware or nothing, and while that might be the best outcome for some, the trade-off is that it's hard to imagine that ever becoming a reality. Blood borne is a 10/10 masterpiece captured on PS4, but its escape is as likely as Gerhman's without the hunter.

- Released
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March 24, 2015
- ESRB
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M for Mature: Blood and Gore, Violence

