Chapter 1 Walkthrough of Little Nightmares

The prison is the first chapter of Little nightmaresand Six must navigate the area to escape and move on to the next location. You can earn a hidden achievement in Chapter 1, as well as start other achievements that will be completed in later chapters if players are aware enough. Here is a complete review of the first chapter of Little nightmares.

X Games Where You Play As A Child: Lucy from Children of Silentown holding an orb, next to Six from Little Nightmares in a yellow raincoat holding a candle as a creepy hand reaches for her

6 games where you play as a child

Playing as a child in games offers interesting opportunities for both storytelling and play.

The prison walkthrough in little nightmares

chapter 1 lantern 1 place in little nightmares

After waking up from a nightmare, go straight from the suitcase and light one lantern.

chapter 1 statue 1 location in little nightmares

Open the hatch and go through the vents to climb a tall flight of stairs. Go into the nearby corner to find one statue. Pick it up and throw the statue to destroy it.

chapter 1 high spread achievement in little nightmares

Crouch through the opening and walk over to the bed. Jump on it six or more times to unlock Very run performance.

use chair to open door in little nightmares

Jump through the window and pull the chair under the long legs next to the door. Climb the chair and cling to the handle to open the door.

open the fridge and follow nome in little nightmares

Go to the other side and open a refrigerator to reveal one Nome.

chapter 1 lantern 2 and nome 1 place in little nightmares

Follow it through the small hole on the right and light it second lantern. Next, hug Nome to start the Little Lost Things Trophy.

climb into refrigerators in little nightmares

Climb the fridge shelves and run across the platform to avoid the leeches.

chapter 1 lantern 3 place in little nightmares

Before climbing into the box, go to the right corner closest to the camera and turn it on third lantern.

little-nightmares-3-ln3-how-get-battery-fuse-chapter-4-use-doll-open-door

How to get the batteries (chapter 4) in little nightmares 3

Help Low and Alone find the missing battery to continue exploring the institute in Little Nightmares 3.

pull the lever to open the door in little nightmares

Use the crate to jump and pull the lever, opening the nearby door.

drag plank in little nightmares

Jump across the platforms and pull the lowest plank to crouch your way through.

avoid leeches 1 in small nightmares

The planks under Six will break in the next room, but don't panic, because that's what's supposed to happen. Use a combination of zigzagging and jumping around to get away from the leeches and hit the plank at the end of the path.

chapter 1 lantern 4 place in little nightmares

Jump to the other platform and light it fourth lantern.

pull the lever slowly to open the gate in little nightmares

Climb the ladder and walk carefully over the plank, as you may fall and die. Continue up until you reach a lever. Pull it to fully open the door on the other one.

quickly reach the gate in small nightmares

Drop it and quickly run to the door, then slide through as it closes as you run.

climb ropes under the warden in little nightmares

Crouch through the hole and move on to climb a makeshift rope into a higher window as the caretaker is seen pulling something above.

chapter 1 lantern 5 place in little nightmares

Turn on fifth lantern in the left corner of the room before proceeding.

push the tissue box and pull the lever in little nightmares

Close the door after entering the next room and pull the box full of tissues to pull the lever, turning off the electrified bars.

avoid eye 1 in small nightmares

Quickly run across the playground and get out safely. Across the hall, an eye that could petrify Six if caught. You can use the items to avoid it or run in the back out of sight.

chapter 1 lantern 6 place in little nightmares

Climb up the crates and light them sixth lamp.

follow nome through cage in little nightmares

Climb up using the bars of the cages, then drop right to go through a cage where a Nome was running.

chapter 1 lantern 7 and nome 2 place in little nightmares

Hug about other Nome in chapter 1 and lit seventh lantern.

chapter 1 statue 2 place in little nightmares

Climb the cages again and go left first to find a creepy room with black spots. Destroy second statue.

hiding from the janitor in the nursery in little nightmares

Continue right to reach a nursery and hide under a bed. The janitor appears soon after and walks around the nursery.

climb shelves in little nightmares

While crouching, sneak to the right side and quickly climb the cages, then jump onto the ledge to crouch through a window.

six eat bread in little nightmares

Soon after emerging from the vents, Six's hunger becomes unbearable. Approach the kid in the cafeteria and eat the bread they offer.

chapter 1 lantern 8 place in little nightmares

Cross the bridge only to be blocked by electrified barriers. Climb the nearby cages to the top to ignite eighth lantern.

climb chain and jump right into little nightmares

Wait for the box to swing to the right and jump on it. Climb the chains and jump to the right side.

drag the box right and jump into little nightmares

Go up the cages and pull the lever to pull the box up. Move the lower lever to the right until the box hits the platform, then move to the left.

drag box left and climb chains in little nightmares

Quickly jump on the crate and wait for it to reach the left side. Climb the chain and jump to the left side.

Little Nightmares Six Fox Scarecrow Teapot Tengu Masks

Little Nightmares: All the Exclusive Masks and How to Get Them

Little Nightmares has a handful of exclusive masks that players can get to dress up Six. Here's a look at them all and how to get them.

open drawers and pull the lever in little nightmares

Pull out the box on the far left and the one above it. Use them to climb higher and jump to the right side. Pull the lever to turn off the power completely.

chapter 1 lantern 9 and nome 3 place in little nightmares

Go through the bars and light it ninth lantern. Then unlock Nome's cage and follow it to the previous room to hug it.

hanging from ropes in little nightmares

Push the weights through the hole and jump to hold on to the rope. Don't let go until the last second, as Six can die from fall damage.

avoid leeches 2 in little nightmares

The next room full of leaking shower heads is now full of leeches, so jump around to avoid them.

avoid eye 2 in small nightmares

Go through the previously electrified bars to eventually reach another petrifying eye. Use the objects' shadow to hide and follow the moving cart's shadow at the end to reach the other side safely.

climb in box to paltform in little nightmares

As soon as Six jumps onto the bridge, it will begin to close. Quickly go to the other side and jump on the box to reach the higher platform.

how to complete chapter 1 in little nightmares

Go through the gate surrounded by a couple of Nomes to complete the first chapter of the Little nightmaresThe prison.


Little Nightmares Tag Page Cover Image


Released

April 28, 2017

ESRB

T For teen due to blood, violence

Developer

Tarsier Studios


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