Breaking Through Quest in DDV

If players want to start by breaking through Quest, they must complete Monkey Business Quest in Disney Dreamlight Valley. After unlocking Agrabah's kingdom and succeeding in reuniting Jasmine and Aladdin, Dreamers help them perform some tasks because the area is filled with dangerous obstacles and sandstorms.

At the end of Monkey Business Quest in DDVYou get an amulet with three gems to protect yourself from sandstorms. In addition, players have found an old Tome that may be the secret to free agrabah from the sandstorms once and for all.

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How to trigger the break through Quest in Disney Dreamlight Valley

After picking up the ancient Tome and talking to Aladdin, the mining through Quest will be triggered DDV. Go to Jasmine and give her the book so she can translate the old language. Since it may take some time, she suggests that you and Aladdin collect material to build a new alchemia set because you will need it later. However, keep in mind that all material is in the large desert outside Agrabah.

Get out of the city in the desert and head left to find some stone obstacles in Disney Dreamlight Valley. Remove them to see two groups of stones that protect something. Use the pick ax to destroy them and pick up Alchemical cauldron and Alchemy table base. Return to Agrabah's entrance and turn right to remove the rocks and reveal Alchemy Table Crucible. Go back to where Aladdin and Jasmine are and approach the two Braziers to build the alchemy table.

Coal and fuel bottles in Disney Dreamlight Valley

Now that the table is built, Aladdin is asking dreamers to collect more materials in Disney Dreamlight ValleyBecause coal and fuel are necessary for all experiments. To find carbon, each fireplace can be used to get the carbon. The closest you can find is in the same area as Jasmine and Aladdin; One is behind the alchemy table while the other is on the wall over it next to a closed door in the corner. Interact with them and get Carbon. Then go to the central market and find the booth with black vases. Approach it to get two Fuel bottles.

Return to the alchemy table and place coal and fuel in both Brazians to light them. Now that everything works, go back to Jasmine to see if she manages to translate anything. In short, players must create a lamp that will absorb the windmill's energy.

The first step is to find necessary materials:

  • Lamp form (Artisan District): Next to the entrance of the fountain in the corner near the stairs. Use the shovel to get the lamp shape.
  • Golden Shards X18: Obtained from destroying stone barriers in Agrabah.

Use the craft table to create the gold lamp and talk to Jasmine to complete the refraction through the assignment. Then the Wish Magic Quest is triggered where you will save a certain companion.

Disney Dreamlight Valley Tag Side Cover Art



Published

December 5, 2023

ESRB

E for everyone

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