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Druids wield natural magic and shapeshifting powers to bulldoze through enemies in Path of Exile 2and like every other class in the game, players have a few Ascendancy classes to choose from to make their Druid much stronger.
Ascents in PoE 2 works much like how subclasses do in other games. They give characters significant power-ups, and they often follow a specific theme as well. Those for the Druid elevate the class' natural magic and shapeshifting phantasms while giving players more ways to grow in power. Here's a look at all the Ascendants for the Druid.
Best Minion Witch Leveling Build for PoE 2 0.4
Lead your army of bones and ghosts through Wraeclast with this Minion Witch build for Path of Exile 2's early stages.
PoE 2 Druid Shaman Ascendancy Nodes
The first Ascendancy for Druids is called Shaman, and it leans heavily towards turning your character into a walking natural disaster. It offers a balance between offensive and defensive nodes, although it is more suited to players who want to use melee builds or close-in builds.
|
Node |
Effect |
|---|---|
|
Piston reset |
12% increased life and mana recovery rate from flasks |
|
Holy flow |
+40 Spirit for each of your empty Charm slots |
|
Defense |
10% increased defense |
|
The wisdom of the Magi |
Get the benefits of Bonded modifiers on Runes and Idols |
|
Maximum Rage |
+3 Maximum Rage |
|
Druid Master |
Every 2 Rage also deals 1% more spell damage |
|
Maximum Rage |
+3 Maximum Rage |
|
Furious Wellspring |
Regenerate 6% of your Maximum Rage every second Increasing and decreasing Mana Regeneration also applies to Rage Regeneration Skills have +5 to Rage Cost +7 to Maximum Rage No inherent rage loss |
|
Elemental resistors |
+3% to all elemental resistances |
|
Reactive growth |
Attune to the highest type of elemental damage of each hit you take 10% less damage from each elemental damage that matches your alignment 10% less elemental damage taken |
|
Elemental resistors |
+3% to all elemental resistances |
|
Avatar of evolution |
Customizations have a duration of 5 seconds 5% of physical damage is taken as lightning damage 5% of physical damage is taken as cold damage 5% of physical damage is taken as fire damage Double customization effect |
|
Elemental damage |
12% increased elemental damage |
|
The turning of the seasons |
Enemies in your presence have exposure Gain 10% of your damage as bonus damage to a random element |
|
Elemental damage |
12% increased elemental damage |
|
Bringer of the Apocalypse |
Gain Skill: Apocalypse Apocalypse triggers a random unique elemental skill every 0.75 seconds for 12 seconds. Apocalypse requires 100 Glory to use (gained by dealing elemental damage) |
Shaman is usually taken for Shapeshifting Druid built in PoE 2 for its passive Rage regeneration. However, it is also viable for elemental caster builds thanks to its elemental damage bonuses and the Apocalypse skill.
PoE 2 Druid Oracle Ascendancy Nodes
Oracle is an interesting Ascendancy in a few ways. Instead of just being the equivalent of Shaman, Oracle improves crit stats, provides resistance to critical hits, and provides access to a variety of unique skills and passive nodesincluding a way to get passive tree nodes without having them attached to the player's larger passive skill path. While it primarily favors caster builds, it can still work for many other options if players are creative enough.
|
Skill |
Effect |
|---|---|
|
Critical damage bonus on you |
Hits against you have 12% reduced Critical Damage Bonus |
|
The minor damage |
Damage to enemies that hit you is bad luck Enemy Critical Hit Chance against you is bad luck |
|
Critical Hit Chance |
12% increased Critical Hit Chance |
|
Forced result |
Your critical hits are inevitable (Non-crit hits are rerolled until they crit, but they lose damage each time they are rerolled) |
|
Totem Cast and Attack Speed |
Attacks and spells used by Totems are 5% faster |
|
Unnamed: Heartwood |
+1 to maximum number of summoned totems Totem dies 6 seconds after their health is reduced to 0 |
|
Immobilization build-up |
20% increased immobilization build |
|
Converging paths |
Grant's Skill: Moment of Vulnerability Send out a Nova that creates a Visage of enemies when it hits those prepared to stun, shock, or freeze. Damage to Visages is reflected in their owner. |
|
Spell damage |
12% increased Spell Damage |
|
Fatal vision |
Gain Skill: Customize Fate Gain a buff when Align Fate is active. You will see Visages of yourself casting certain spells while the buff is active. Casting the same spells as your Visages gives them increased multiplicative damage. |
|
Passive point |
Get 1 passive point |
|
The invisible road |
See Oracle-specific passive nodes in the skill tree |
|
Passive point |
Get 1 passive point |
|
Intertwined realities |
Non-Keystone Passive Skills in medium radius of assigned Keystone Passive Skills can be assigned without being connected to your tree. |
Oracle is much less simple than Shaman. Players can get away with simply increasing their crit chance or getting stronger spells through Align Fate, but to take full advantage of what Ascendancy has to offer, you need to use the Entwined Realities and Unseen Path passives smartly.
