Doom: The Dark Ages Director Hugo Martin is getting fans excited about the new DLC coming for the run-and-gun shooter, suggesting that it will feel like a brand new game. The latest entry in the beloved shooter series from developer id Software made waves upon release, garnering praise from fans and critics alike. Doom: The Dark Ages quickly became the biggest release in the developer's history, amassing 3 million players within just one week of launch and winning “Innovation in Accessibility” at the 2025 Game Awards. The game has also received several updates with new content since its debut.
Doom: The Dark Ages brought some big changes to the franchise's reboot series with its release in May 2025. Developer id Software put a big focus on melee combat in the game, giving the Doom Slayer new weapons like gauntlets, a mace, and a club to mow down enemies. The developer continued to push out new updates for Dark Ages after launch, Ripatorium adds as an endless arena with increasingly stronger enemies for players to fight. Now, the director of Doom: The Dark Ages keeping fans hyped for the game's upcoming DLC.
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Doom: The Dark Ages director teases big plans for new DLC
During a recent Slayers Club Live broadcast, Hugo Martin dropped some cryptic hints about the future of Doom: The Dark Ages. Martin shared that recent playtests of the DLC saw the director completely change his playstyle from Dark Ages' pre-existing content and said it was “nothing like” the streamed game. Martin addressed fans' concerns about the long wait for news on the DLC, but emphasized that the DLC is “huge” and even claimed it was “basically a sequel” to Doom: The Dark Ages. Despite the exciting hints about the extent of Doom DLCMartin confirmed that an official teaser trailer was still “some way out there.”
While Martin didn't directly confirm any new content, the director did share some hints about DLC for Doom: The Dark Ages. Martin gently alluded to a suggestion from a viewer, asking for an alternate game mode that focused more on Perfect Dodges and counterattacks. Martin also touched on the importance of maintaining fan expectations for the franchise, while being able to innovate and do new things with Doom: The Dark Ages. The director teased a potential new weapon with a special movement ability, though he didn't go into specifics.
Hugo Martin also touched on some of the changes made Doom: The Dark Agesboth in terms of gameplay and themes. The aforementioned changes of Downfalls gameplay also came with a significant change in the timeline of the franchise, with Dark Ages takes place as a distant prequel to Hell's invasion of Earth. Glory Kills saw major adjustments with the release of Dark Ageschanges the flashy kill animations to be largely reserved for bosses while making them much rarer for regular enemies.
The major DLC planned for Doom: The Dark Ages could potentially set up a huge milestone for the franchise. id Software recently celebrated the 35th anniversary of Downfall studio's founding, hints at big plans for its anniversary celebration. id Software's 35th anniversary also coincides with another big anniversary for a game associated with the studio, with the classic shooter franchise Quake set to officially turn 25 on June 22nd. Notably, the developer didn't confirm any details about its plans at the time, simply suggesting that fans should “stay tuned” for more from the studio. id Software's 30th anniversary could turn out to be a big one, with Downfalls massive DLC and much more potentially in store.
- Released
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May 15, 2025
- ESRB
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M for mature 17+ // Blood and Gore, Intense Violence
- Publisher
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Bethesda Softworks

