The Hideaway Walkthrough In Little Nightmares (Chapter 2)

After getting caught by the Janitor in the previous chapter, the Kid has broken free of the wrapped cloth in Little Nightmares. Now he needs to collect an army of cute little Nomes to help him proceed to the next area. Similarly to the last chapter, the Hideaway chapter has 5 flotsams scattered around, so keep an eye out if you wish to earn a Trophy in Little Nightmares.

the depths flotsam location in little nightmares

All The Depths Flotsam Locations In Little Nightmares (Not Alone Trophy)

Players need to be on the lookout for all 5 flotsams in The Depths if they wish to get the Not Alone Trophy in Little Nightmares.

The Hideaway Walkthrough In Little Nightmares: Secrets Of The Maw

the hideaway walkthrough 1 in little nightmares

The Hideaway chapter starts with the Kid getting out of the wrapped cloth and falling to the ground. Three Nomes will surround the Kid and then run away.

the hideaway walkthrough 2 in little nightmares

Head right and go around the room to force the Nomes out of hiding. Once two of them escape through the crack in the door, approach the box of coals near the door to reveal the third Nome. The creature will get stuck in the crack, so pull it out and hug it.

the hideaway walkthrough 3 in little nightmares

Throw the Nome at the handle to open the door, then throw it over the boxes across the room.

the hideaway walkthrough 4 in little nightmares

Jump to the other side and toss the Nome to the lever and unlock the gate.

the hideaway walkthrough 5 in little nightmares

Try pushing the box away from the hole to summon the Nome to help you push.

the hideaway walkthrough 6 in little nightmares

Crawl into the next room where the Kid needs to gather two more Nomes. Approach the fallen dresser and open the top drawer to reveal a Nome.

the hideaway walkthrough 7 in little nightmares

After hugging it, throw both Nomes onto the table above so they push the box down.

the hideaway walkthrough 8 in little nightmares

Climb it and head left first to go through a window.

the hideaway walkthrough 9 in little nightmares

Open the first flotsam in the Hideaway chapter.

the hideaway walkthrough 10 in little nightmares

Go through the hole and jump up on the table again to release the imprisoned Nome.

the hideaway walkthrough 11 in little nightmares

Gather the Nomes and push the door together.

the hideaway walkthrough 12 in little nightmares

Proceed to the coal mine and jump on the stool to pull the lever. This will activate the machine, urging Nomes to gather coal and throw it into the fire.

the hideaway walkthrough 13 in little nightmares

After a while, the ladder on the left side will drop. Use it to go up, then use another one to reach the top floor.

the hideaway walkthrough 14 in little nightmares

Go behind the staircase and open the second flotsam.

the hideaway walkthrough 15 in little nightmares

Head upstairs and jump on the loose floor a couple of times to break it, which alerts the Janitor.

the hideaway walkthrough 16 in little nightmares

Crawl to the left where the enemy is working. The Kid needs to go to the next room, pull a lever to activate the machine, press a button to turn on the saw, rotate the lever, and escape through the chute. However, it might get complicated if players are planning to get the Ashes in The Maw Trophy, as you’ll need to complete all previous steps while holding a wooden Nome.

If players are not interested in the Ashes of The Maw Achievement, simply skip the steps concerning the wooden Nome.

the hideaway walkthrough 17 in little nightmares

Once the Janitor turns away from the hole in the floor, climb it and walk on the cloth closer to the table.

the hideaway walkthrough 18 in little nightmares

When the Janitor heads towards the hole, climb the table and take the wooden Nome.

the hideaway walkthrough 19 in little nightmares

Quickly, go down and hide in the corner and wait for the enemy to turn away again. Go around the cloth and throw the Nome or a nearby object to the other side, which will grab the Janitor’s attention.

all nomes location home sweet nome in little nightmares 3

All Nomes Locations In Little Nightmares 3 (Home Sweet Nome Trophy)

Players need to find all Nomes hiding in Carnevale if they wish to get the Home Sweet Nome achievement in Little Nightmares 3.

the hideaway walkthrough 20 in little nightmares

Wait for him to lose interest, then jump on the cloth and crawl through the window. Grab the Nome and throw it on the cloth near the round lever.

the hideaway walkthrough 21 in little nightmares

Sprint to the upper right corner and climb the table to pull the lever, activating the machine.

the hideaway walkthrough 22 in little nightmares

While the Janitor is investigating the left side, head into the other room and press the button to activate the saw. This will overwhelm the monster and overload his hearing abilities.

the hideaway walkthrough 23 in little nightmares

Run quickly to the left room and rotate the lever to open the door. Throw the wooden Nome down the chute and follow it to escape the Janitor.

the hideaway walkthrough 24 in little nightmares

Grab the wooden Nome and head right, then place it near the closed gate and leave it for now. Climb the table where a Nome is locked in a jar on the shelf on top. It will imitate the Kid, so keep jumping to make it fall off the shelf and break free.

the hideaway walkthrough 25 in little nightmares

Hug the Nome and head left, then throw it onto the ladder to make it slide down.

the hideaway walkthrough 26 in little nightmares

Go up and turn left if you want to see other parts of the ship, like how Six is escaping the sea of shoes, but it’s not necessary.

the hideaway walkthrough 27 in little nightmares

Jump to the other side using the cart of coal and rotate the lever to lower the cart. Return to the other side using the boxes in the back and go down the ladder.

the hideaway walkthrough 28 in little nightmares

Push the cart to the left and use it to climb the crate and go through the small window.

the hideaway walkthrough 29 in little nightmares

Dive into the coal pit and chase the Nome around to hug.

the hideaway walkthrough 30 in little nightmares

Throw the Nome up and make it pull the lever to activate the conveyor belt.

the hideaway walkthrough 31 in little nightmares

Stand on it to get momentum and jump to the hook and reach the other side.

the hideaway walkthrough 32 in little nightmares

Pull the lever to activate the other conveyor belt, forcing a Nome into the coal pit.

the hideaway walkthrough 33 in little nightmares

Jump into it again and chase the Nome to hug it.

the hideaway walkthrough 34 in little nightmares

Climb back up and throw the Nome to the lever to open the door and join all three Nomes together.

the hideaway walkthrough 35 in little nightmares

Pull the cart further to the left and use it to climb the shelves and open the third flotsam.

the hideaway walkthrough 36 in little nightmares

Go back down and drag the cart up the slope with the help of the three Nomes.

the hideaway walkthrough 37 in little nightmares

Keep pushing to the right and stop in front of the bookcase. Climb the shelves and crawl through the window to the right.

the hideaway walkthrough 38 in little nightmares

Drop to the floor and pull the lever to open the gate.

the hideaway walkthrough 39 in little nightmares

Push the cart again with the Nomes, and it will speed down the slope and destroy the barred gate.

the hideaway walkthrough 40 in little nightmares

Grab the wooden Nome and walk to the closed hatch and place it there. The Nomes will wait there as well.

the hideaway walkthrough 41 in little nightmares

Climb through the window and jump to the rope to reach the ground.

the hideaway walkthrough 42 in little nightmares

Turn left and pull the lever to open the hatch.

the hideaway walkthrough 43 in little nightmares

Grab the wooden Nome and throw it into the fire to get the Ashes in The Maw Trophy in Little Nightmares.

the hideaway walkthrough 44 in little nightmares

Next, it’s time to go to the right side and gather more Nomes. Open the small hatch and hug the first Nome.

the hideaway walkthrough 45 in little nightmares

Tug the second Nome out of the coal cart it’s stuck in and hug it.

the hideaway walkthrough 46 in little nightmares

Climb the ladder and pull the lever to activate the elevator, only for the two batteries to pop out, and one of them is not working.

the hideaway walkthrough 47 in little nightmares

As the place is dark, turn on the flashlight and crawl through the door to the right slowly to see the Janitor at the end. Try not to walk on the coals, as it will alert the enemy.

the hideaway walkthrough 48 in little nightmares

Keep sneaking to the next room and go behind the staircase to see the fourth flotsam.

the hideaway walkthrough 49 in little nightmares

Go up the stairs and move faster when you hear one of the creaks, as the Janitor will come running.

the hideaway walkthrough 50 in little nightmares

Quickly use the hanging carts to reach the other side.

the hideaway walkthrough 51 in little nightmares

Open the first cabinet to find some files and then open the one to the right to get a stool. Drag it to the first cabinet and climb it to reach the shelves.

the hideaway walkthrough 52 in little nightmares

Proceed forward by swinging from the light bulb and then go through the window.

the hideaway walkthrough 53 in little nightmares

Climb down the bars and jump backward towards another window.

the hideaway walkthrough 54 in little nightmares

Jump down and open the drawers to create a path up, then hop to the shelf to get the working battery.

the hideaway walkthrough 55 in little nightmares

Use the battery to open the door by throwing it at the button and then sneak quietly back. The Janitor will be in the way, but simply go around him and avoid the coal spots.

the hideaway walkthrough 56 in little nightmares

Place the two batteries in their spots and go up the small elevator. The three Nomes will run away, and you need to hug them.

how to get the battery fuse during chapter 2 in little nightmares 3

How To Get The Batteries (Chapter 2) In Little Nightmares 3

Players must find two batteries/fuses to turn on an elevator during chapter 2 in Little Nightmares 3.

the hideaway walkthrough 57 in little nightmares

Crawl through the lower hole and open the first drawer of the fallen blue filing cabinet to reveal two Nomes.

the hideaway walkthrough 58 in little nightmares

Follow the first one to the left and hug it.

the hideaway walkthrough 59 in little nightmares

The second one is to the right, and the Kid needs to chase it around a box and hug it.

the hideaway walkthrough 60 in little nightmares

Drag the moving cart to the right, close to the table where the third Nome is drawing.

the hideaway walkthrough 61 in little nightmares

Climb the table and cling to the drawers to slide right. Once the cart moves slightly, let go of the drawers to land on it. Jump to the table and hug the Nome.

the hideaway walkthrough 62 in little nightmares

Before proceeding, climb the table near the blue cabinet again and go up the drawers to the top.

the hideaway walkthrough 63 in little nightmares

Turn left and open the fifth and final flotsam in the Hideaway chapter to get the Is Anybody Out There Achievement.

the hideaway walkthrough 64 in little nightmares

Next, throw the three Nomes to the lever to open the door slightly. Drag the box and put it under the door to stop it from closing.

the hideaway walkthrough 65 in little nightmares

Return to the elevator and toss the Nomes onto it to go down.

the hideaway walkthrough 66 in little nightmares

Throw one Nome at the lever and open the door to regroup with the previous two Nomes.

the hideaway walkthrough 67 in little nightmares

Move back to the coal machine, as it will have enough workers. Use the moving carts to slowly go up and then jump to the side.

the hideaway walkthrough 68 in little nightmares

Try to move the big box only for a group of Nomes to come and help.

the hideaway walkthrough 69 in little nightmares

Proceed forward to the cozy room full of Nomes to eventually stop on top of an elevator being used by none other than the Lady. The Hideaway chapter is complete, and players will unlock the End in Sight Trophy.


Little Nightmares Tag Page Cover Art


Released

April 28, 2017

ESRB

T For Teen Due To Blood, Violence

Developer(s)

Tarsier Studios


Leave a Comment