How to find Fungal Phil in schedule 1

As a center for the 0.4.2 update, players who want to grow their Schedule 1 empire can now create and sell psychedelic Shrooms to their customers. This update brings new drugs, equipment and opportunities to expand your business, rid the regions of rival drug lords and keep a lot more money in your pocket.

Shrooms are not available immediately, and new players must build their business large enough before dealers will offer them the chance to buy the resources they need. Below are the main ways to achieve this level of notoriety.

How to unlock Shrooms

Confronting a rival retailer in Schedule 1.

To begin adding this new product to your empire, you must first do so has unlocked the Downtown region of the map. To do this, the cartels' influence in the areas needs to be reduced. The good way to do this is to use spray cans and “tag” parts of the map. This lets buyers know you are here to stay. Run around with the can equipped and you'll see white outlines on the walls that you can spray.

Another sure way to reduce the influence of the cartels is to eliminate their dealers. If you see someone standing around, be sure to check if they are waiting for someone. If they wait, join them, and when the dealer comes, kill them. Sometimes the dealer themselves will wait, and if you find them, do the same.

A progress bar at the top of the screen will tell when the cartel's influence decreases, and when the Downtown area is unlocked, befriend Kevin and Elizabeth ASAP. These two are essential to have Mushroom Phil reach out to you, and it is Phil who will make it possible to start growing Shrooms.

Spray painting walls and getting rid of rival dealers will attract the suspicion of the police if they are around. Make sure the coast is clear before doing any of these tasks. Using a bat or machete is the quieter option when tackling rivals.

An AC unit in schedule 1.

Scheme 1: AC Unit Guide

Discover how to acquire and use the crucial AC unit in Schedule 1's Shrooms Update.

How to grow mushrooms

Text from Fungal Phil in Schedule 1.

When Fungal Phil contacts you via SMS, he will give you a list of instructions. These will be buying items from Oscar in the warehouse, ordering a dead drop from Phil himself, and buying an AC unit from the Hardware Store (and to save some time, also get a spray bottle). Once you've decided where your setup will be, it's very easy to grow your new product.

Firstly, use the Mushroom Spawn Station to add the grain bag and spur sprayer. After clicking on the needle cap to remove it, you must do so use A and D on your keyboard to rotate the syringe and pierce the bag in the black square. Then click on the piston.

Create shrooms spawn in schedule 1.

Place your mushroom bed with enough space around it to also place the AC unit and add the mushroom substrate. Once you have done this, also add Shroom Spawn you just made and click it several times to split it into small pieces.

Then use the on-screen instructions to mix it into the soil. When required and encouraged to do so, refill and use the spray bottle to water the mixture with the space bar.

Mushrooms do not grow at all unless the environment is at the right temperature, and this medicine must be below 15 degrees. Place the AC unit near the mushroom bed and note the temperature hovering over the bed; this is the current temperature for the growing mushrooms.

Harvested mushrooms in schedule 1.

When the drug's growth reaches 100 percent, use the trimmers and click E to harvest the grown mushroomsjust like you would a weed plant. From here you can use the mixing table to create new concoctions or simply pack them directly and hand them over to your dealers.

Fungus can also be found fully grown in the tunnels of the sewers. Make sure your flashlight is on and look at the corners and walls when you're down there to collect them.

A drain inlet in Schedule 1.

Scheme 1: Complete guide to the drains

Discover the secrets of the sewers in scheme 1 – find hidden resources and face new challenges.

Leave a Comment