Surviving Mars relaunched is a complex City Builder Simulation game that challenges players with the task of building a sustainable colony on Mars. But before they even try to settle there, the battle begins in the command base on Earth, trying to choose which is the best profile for their commander, then going into orbit to choose best landing spot.
Here are some tips and tricks to help players get started quickly Surviving Mars: Relaunched, along with some unwritten rules that the tutorial never talks about. From optimal foreplay choices for beginners, to settling in and starting your founder phase successfully.
Best Commander Profiles for Beginners
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Geoengineering:
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Import cost for seeds reduced by 50%
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Bonus Prefabs: 2x GHG Factory, 2x Forest Plants
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Bonus Tech: Designed Forestation (newly grown forests have a chance to spawn vistas and research locations)
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One of the fastest profiles to Terraform Mars into a lush paradise full of greenery, and also good at dealing with Sanity Loss and Moral loss. The moment players begin their Terraforming processit will be a point of no return, changing the landscape of Mars for good.
Some sponsors may not agree with this endeavour, and those more focused on Mining Riches or developing technologies will be displeased.
On the other hand, the reduced cost of importing seeds means players can turn Mars into one resort fasterand it will also generate lots of profit. It's a race against time to turn the colony into a profitable and sustainable home. Here's what chooses this
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City Mayor:
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2,000 million additional start-up funds
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Buildings require less maintenance
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Bonus Tech: Mars Noveau (build costs in metals and concrete are reduced by 20%)
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A decent profile for beginners, increase the amount of funds players begin their mission. That too reduces significantly the cost of building thanks to Mars Noveau exclusive technology.
And because it will also decrease maintenance coststhanks to its other benefit, it snowballs into the lateness game as one of the best profiles for complex settlements. Players will be able to reach Capital stage much faster with this profile.
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Spelunkers;
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Colonists regain Sanity when in the subway instead of losing it.
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Bonus Prefabs: 1x Elevators, 2x Drone Hub Extenders
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Bonus Tech: Underground Domes (unlocks Basic and Micro Underground Domes)
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This profile is prepared for those who want to get rich by exploring not the surface, but the Martian Undergrounds, filled with riches and protected from the dangers of sandstorms, meteors and cold waves.
Unlocking the elevators and underground domes faster than others will mean a considerable advantage when it comes down to it establishing an underground colonyand that Buff who makes colonists increase their sanity while working underground means everything. The fastest profile to build a Mining colony.
Location is everything: Use your probes to explore quadrants before settling down
The randomly generated maps, uneven terrain, and scattered resources make it extremely difficult to figure out where to settle when players land their first rocket in Surviving Mars relaunched. Thankfully, there is a trick to establishing a small base of operations to explore the surface really quickly and find important resources like concrete, metals, water, anomalies, and precious metals.
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Set up as many Obrital Probes to scan quadrants and press (+) to accelerate time.
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Meanwhile, land in the revealed quadrants and build a protobase (simple wind and solar generators).
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Build a sensor tower and use the RC Explorer Rover to reach new locations.
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Find the perfect flat surface with nearby resource nodes and establish a colony there.
Drones must be in the active area of a Commander Rover or a Drone Hub to be eligible for regular building maintenance. Just remember to check the capacity to avoid Orphan drones.
Priority building and salvage: Start small, then go big
Build a sustainable colony on Mars will be a huge challenge, and Surviving Mars relaunched is a complex game with hundreds of factors to consider, although one of the most critical isPriority building,' kind of unspoken rule game wise.
Players need to plan ahead and gather resources before bringing in their first colonists, and since they can do it with a standalone drone base for a while without having to enter the founding stage (when the first colonists descend).
First priority is Energy and resource buildingsthen establish a supply route with drones and rovers, making sure the surrounding terrain is clear of debris and resources that Metals.
Sometimes the perfect choice is to move to a new location (see Location Is Everything) before settling down with a Dome. The ideal dome is self-sufficient, as it automatically builds everything it needs to become habitable (except internal buildings and energy).
Now the next phase would be to build one Water plantsome Energy, Oxygenand Water storage. Once this is done, connect everything with Pipe and cablesand be sure to prepare some space near the dome for one Fuel and polymer refiner. Once this is done, the players are ready to call their first colonists and start the founding phase.
Surviving Mars: Relaunched
- Released
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November 10, 2025
- ESRB
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All 10+ / Mild violence, use of alcohol, in-game purchases
- Developer
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Haemimont game
- Number of players
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Single player