If players want to dominate battles Digimon Story: Time StrangerThey should learn all about Cross Arts, one of the most important battle mechanics that is crucial to Beta the most challenging meetings in the game. The agent's own active ability, which is distributed with the help of their Digivice, is available in various forms and emits extremely useful effects on the battlefield.
Learn everything you need to know about Cross Arts in Digimon Story: Time Stranger with this extensive guide. From how to unlock, to how many of these abilities exist, and most importantly: how and when to use them effectively.
How to use Cross Arts in Digimon Story: Time Stranger
To use Cross Arts in Digimon Story: Time Stranger Players must Accumulate CP of Attacking enemies or healing their Digimon party. The amount of CP obtained depends on some unlocked passive from Agent Skill Tree. However, attacking enemy Digimon's weak spots or using attacks effectively (exploits types and attributes) will lead to removing cross arts bar faster. When the agent's special features are fully charged, it will appear in the lower left corner of the action menu during the battle like 'X-Arts.'
Players must then activate it by tapping E/RT/R2 (PC/consoles) and focused on either enemy Digimon or their allies. Cross Arts offers a wide range of effects, from interrupting status effects to causing real damage to enemy Digimon. Then we will look at how many cross arts are available and how to unlock them.
How to unlock all Cross Arts in Digimon Story: Time Stranger
Start Cross Art as a player will have (because it is unlocked during the introduction Mission Kuwagamon Boss Fight) as it is called Cross Art: Fieldand can be used to increase allied statistics by 50% below 2 turns. After using it, it will enter Koldown, and players will need to gather More cp To use it again. Now, for the rest of the arts available in Digimon Story: Time StrangerHere is a detailed list of their names, effects and their unlock costs in Bonds on Loyalty Skill Trees:
|
Cross art |
Effect |
Unlock the cost |
|---|---|---|
|
Cross Art: Burst |
Target against all enemies that handle massive injuries (never miss) |
30 |
|
Cross Art: Reverse |
Objectives against all enemies that handle moderate injuries and apply reverse (never misses) |
40 |
|
Cross Art: Strike |
Is directed to a single enemy that handles extreme damage (never misses) |
40 |
|
Cross Art: Aura |
Objectives from all allies, recovering a moderate amount of HP, applies status deviation immunity and status reduction immunity |
40 |
|
Cross Art: Heal |
Is aimed at a single ally, recycles 100% of HP and SP and Overheals with 200% of Target's Max HP and SP |
50 |
|
Cross Art: Revive |
Is aimed at a single ally, revive it with moderate HP and apply intestines (the target will not take death injury and remain with 1 hp) |
50 |
|
Cross Art: Field |
Paints all allies, increases ATK/Def/Int/SPI/SPD by 50% for 2 rpm |
Already unlocked |
|
Cross Art: Break |
Objectives against all enemies, deal with minor injuries and apply a 25% reduction in ATK/Def/Int/SPI/SPD for 4 turns. It never misses. |
50 |
|
Cross Art: High Field |
Objectives against all allies, ATK/Def/Int/SPI/SPD increases by 50% for 3 turns and cancel magic/physical damage for 1 turn. |
100 |
In order to unlock every crusade art in the Digimon story: Time Stranger, players may need to acquire a few hundred anomali points and climb up those agent rankings, but these incredible abilities are crucial to overcome the most difficult difficulties (hard, mega and mega+) so, players should pick them up as soon as possible and get used to them.
Digimon Story: Time Stranger
- Published
-
October 3, 2025
- ESRB
-
Teen / Fantasy violence, mild language, suggestive themes, use of alcohol
- Developer
-
Media.vision